Player Matchup

Gilgamesh
Gilgamesh
Basch112
Gilgamesh
Level 156
God Stats
6W - 9L
1,491 SR
Queue Stats
150W - 137L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
BoiBussyEater
Ao Kuang
Level 97
God Stats
26W - 29L
1,525 SR
Queue Stats
363W - 325L
1,548 Elo+
Solo
Hera
Hera
MuffinSenpai964
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,455 Elo+
Party 1
Khepri
Khepri
SchmitzMyPants
Khepri
Level 87
God Stats
2W - 4L
1,506 SR
Queue Stats
342W - 352L
1,507 Elo+
Solo
Charybdis
Charybdis
jaws8bacon
Charybdis
Level 83
God Stats
3W - 4L
1,568 SR
Queue Stats
66W - 77L
1,461 Elo+
Party 1
Team Averages
Level 102
1,518 SR
1,494 Elo+

VS

Team Averages
Level 102
1,588 SR
1,475 Elo+
Chang'e
Chang'e
BlickyBlow
Chang'e
Level 78
God Stats
97W - 79L
1,548 SR
Queue Stats
338W - 332L
1,484 Elo+
Solo
Chernobog
Chernobog
ItzzTRIPPE
Chernobog
Level 99
God Stats
4W - 3L
1,735 SR
Queue Stats
101W - 91L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
Louisthagr8
Xing Tian
Level 64
God Stats
20W - 10L
1,562 SR
Queue Stats
123W - 99L
1,504 Elo+
Party 2
Pele
Pele
Shadow8607
Pele
Level 122
God Stats
2W - 1L
1,453 SR
Queue Stats
33W - 33L
1,427 Elo+
Solo
King Arthur
King Arthur
ohGranzby
King Arthur
Level 145
God Stats
33W - 18L
1,640 SR
Queue Stats
528W - 501L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Basch112
Gilgamesh
16
7 / 6 / 2
10,147
564
18,414
25,588
29,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
BoiBussyEater
Ao Kuang
16
6 / 4 / 4
9,424
524
12,782
17,872
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 4 / 2
9,570
532
9,890
9,353
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 2
7,776
432
5,860
12,851
12,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
jaws8bacon
Charybdis
13
1 / 5 / 1
7,808
434
10,180
12,123
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
18
7 / 0 / 4
10,240
569
13,100
15,554
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ItzzTRIPPE
Chernobog
16
4 / 1 / 5
9,268
515
9,629
9,562
3,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Louisthagr8
Xing Tian
14
2 / 0 / 8
9,361
520
9,655
20,661
16,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 3
8,295
461
7,477
17,316
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ohGranzby
King Arthur
15
7 / 10 / 2
9,996
555
15,898
21,720
13,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
17
Kills
22
22
Deaths
17
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Basch112
Gilgamesh
7
6
2
1.33
W
Chang'e
BlickyBlow
Chang'e
7
0
4
9
L
Ao Kuang
BoiBussyEater
Ao Kuang
6
4
4
2
W
Chernobog
ItzzTRIPPE
Chernobog
4
1
5
6.5
W
Xing Tian
Louisthagr8
Xing Tian
2
0
8
6
L
3
4
2
1
L
0
3
2
0.33
W
2
6
3
0.58
L
Charybdis
jaws8bacon
Charybdis
1
5
1
0.3
W
King Arthur
ohGranzby
King Arthur
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
55,759
77,787
Taken
84,813
54,361
Mitigated
44,007
18,682
Healing
33,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Basch112
Gilgamesh
18,414
5,781
0
5,024
25,588
29,685
396
4,458
20,975
524
69,655
W
Chang'e
BlickyBlow
Chang'e
13,100
586
1,680
9,822
15,554
4,844
0
7,536
7,806
81,650
0
L
Ao Kuang
BoiBussyEater
Ao Kuang
12,782
2,371
0
7,326
17,872
5,975
0
4,704
12,904
74,753
1,921
W
Chernobog
ItzzTRIPPE
Chernobog
9,629
6,725
372
3,539
9,562
3,082
932
2,090
7,432
0
81,012
W
Xing Tian
Louisthagr8
Xing Tian
9,655
1,218
4,744
7,849
20,661
16,862
0
4,238
16,074
27,926
1,128
L
9,890
3,128
0
524
9,353
2,682
122
4,922
4,027
59,712
2,110
L
5,860
649
155
2,036
12,851
12,120
186
3,600
9,139
29,062
924
W
7,477
2,039
0
2,703
17,316
5,474
0
7,744
9,276
0
56,562
L
Charybdis
jaws8bacon
Charybdis
10,180
4,592
0
3,617
12,123
3,899
779
4,025
8,008
0
63,024
W
King Arthur
ohGranzby
King Arthur
15,898
3,617
0
2,762
21,720
13,745
27
5,666
15,023
0
60,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
47,160
488
Minions Killed
468
0
Camps Cleared
0
1,634,405
Distance Traveled
1,780,451
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,147
564
111
6
0
291,639
0
W
Chang'e
10,240
569
137
8
0
393,757
0
L
Ao Kuang
9,424
524
105
6
0
366,485
2
W
Chernobog
9,268
515
124
7
0
339,729
0
W
Xing Tian
9,361
520
41
2
0
360,869
0
L
Hera
9,570
532
127
7
0
318,896
0
L
Khepri
7,776
432
41
2
0
344,335
0
W
Pele
8,295
461
80
4
0
370,313
0
L
Charybdis
7,808
434
104
6
0
313,050
0
W
King Arthur
9,996
555
86
5
0
315,783
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role