Player Matchup

Bastet
Bastet
Eastside92
Bastet
Level 107
God Stats
40W - 29L
1,587 SR
Queue Stats
211W - 198L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Spiicythree
Kuzenbo
Level 152
God Stats
2W - 2L
1,448 SR
Queue Stats
14W - 9L
1,549 Elo+
Solo
Nu Wa
Nu Wa
UHHHHHHHBURGER
Nu Wa
Level 149
God Stats
10W - 7L
1,500 SR
Queue Stats
127W - 110L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
kingtọnka
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,965 Elo+
Party 2
Guan Yu
Guan Yu
luisray23
Guan Yu
Level 146
God Stats
1W - 1L
1,392 SR
Queue Stats
171W - 167L
1,468 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,630 Elo+

VS

Team Averages
Level 107
1,521 SR
1,557 Elo+
Medusa
Medusa
Eaglekai13
Medusa
Level 144
God Stats
6W - 5L
1,572 SR
Queue Stats
114W - 122L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Pìero
Ao Kuang
Level 67
God Stats
4W - 7L
1,693 SR
Queue Stats
211W - 201L
1,592 Elo+
Party 1
Yu Huang
Yu Huang
Slothhawk9
Yu Huang
Level 146
God Stats
5W - 5L
1,529 SR
Queue Stats
480W - 450L
1,595 Elo+
Solo
Achilles
Achilles
xDasBrotxSmurf
Achilles
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 16L
1,578 Elo+
Party 1
Cerberus
Cerberus
xKillerEaglex
Cerberus
Level 143
God Stats
0W - 2L
1,313 SR
Queue Stats
63W - 79L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eastside92
Bastet
11
5 / 1 / 2
6,078
608
4,906
8,283
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Spiicythree
Kuzenbo
11
2 / 0 / 5
6,693
669
4,485
8,139
5,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 6
6,768
677
5,013
4,823
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kingtọnka
Danzaburou
13
7 / 0 / 2
7,710
771
7,940
5,576
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
luisray23
Guan Yu
10
0 / 4 / 3
5,678
568
3,235
10,401
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eaglekai13
Medusa
8
0 / 4 / 0
4,598
460
3,740
7,312
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Pìero
Ao Kuang
10
1 / 3 / 1
5,318
532
3,756
8,202
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Slothhawk9
Yu Huang
12
1 / 2 / 0
6,582
658
4,164
5,277
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
4 / 1 / 1
6,855
686
6,687
9,263
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
xKillerEaglex
Cerberus
7
0 / 5 / 0
4,768
477
2,054
9,027
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
6
7
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Eaglekai13
Medusa
0
4
0
0
W
Bastet
Eastside92
Bastet
5
1
2
6
L
Ao Kuang
Pìero
Ao Kuang
1
3
1
0.5
L
Yu Huang
Slothhawk9
Yu Huang
1
2
0
0.5
W
Kuzenbo
Spiicythree
Kuzenbo
2
0
5
4.5
W
1
2
6
2
W
Danzaburou
kingtọnka
Danzaburou
7
0
2
8
W
Guan Yu
luisray23
Guan Yu
0
4
3
0.38
L
Achilles
4
1
1
4.5
L
Cerberus
xKillerEaglex
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
20,401
37,222
Taken
39,081
17,419
Mitigated
15,319
14,161
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Eaglekai13
Medusa
3,740
1,609
0
884
7,312
1,737
0
1,215
5,981
0
29,284
W
Bastet
Eastside92
Bastet
4,906
1,683
0
2,804
8,283
2,533
0
2,994
5,103
0
36,274
L
Ao Kuang
Pìero
Ao Kuang
3,756
411
0
983
8,202
2,804
0
1,989
6,057
39,502
1,188
L
Yu Huang
Slothhawk9
Yu Huang
4,164
107
0
500
5,277
1,390
0
1,949
3,110
45,065
1,542
W
Kuzenbo
Spiicythree
Kuzenbo
4,485
2,204
2,130
2,663
8,139
5,821
56
1,465
6,572
17,135
1,804
W
5,013
496
0
585
4,823
959
0
2,742
1,777
41,251
862
W
Danzaburou
kingtọnka
Danzaburou
7,940
4,213
0
1,944
5,576
1,878
0
856
4,720
0
63,962
W
Guan Yu
luisray23
Guan Yu
3,235
488
373
3,662
10,401
6,228
0
1,034
8,953
420
27,508
L
Achilles
6,687
2,026
0
3,683
9,263
5,404
0
1,236
7,911
0
39,958
L
Cerberus
xKillerEaglex
Cerberus
2,054
221
0
2,039
9,027
3,984
0
2,341
6,570
12,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
28,121
349
Minions Killed
309
0
Camps Cleared
0
1,171,632
Distance Traveled
1,109,563
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,598
460
50
5
0
225,430
1
W
Bastet
6,078
608
51
5
0
276,116
0
L
Ao Kuang
5,318
532
67
7
0
231,018
0
L
Yu Huang
6,582
658
100
10
0
196,186
0
W
Kuzenbo
6,693
669
28
3
0
233,560
4
W
Nu Wa
6,768
677
98
10
0
216,035
0
W
Danzaburou
7,710
771
126
13
0
210,176
0
W
Guan Yu
5,678
568
46
5
0
235,745
5
L
Achilles
6,855
686
74
7
0
211,036
2
L
Cerberus
4,768
477
18
2
0
245,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role