Player Matchup

Fenrir
Fenrir
AyeshaSin
Fenrir
Level 146
God Stats
1W - 2L
1,223 SR
Queue Stats
283W - 277L
1,514 Elo+
Solo
Chiron
Chiron
IR MooN81
Chiron
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 23L
1,607 Elo+
Party 1
Poseidon
Poseidon
Morduu
Poseidon
Level 154
God Stats
12W - 17L
1,533 SR
Queue Stats
248W - 233L
1,524 Elo+
Solo
Bake Kujira
Bake Kujira
Morris68
Bake Kujira
Level 129
God Stats
1W - 1L
1,565 SR
Queue Stats
40W - 47L
1,526 Elo+
Party 1
Mulan
Mulan
Nyzereath
Mulan
Level 64
God Stats
9W - 8L
1,512 SR
Queue Stats
82W - 94L
1,472 Elo+
Solo
Team Averages
Level 124
1,467 SR
1,529 Elo+

VS

Team Averages
Level 108
1,414 SR
1,499 Elo+
Kali
Kali
AstraOfSanzu
Kali
Level 87
God Stats
1W - 5L
1,306 SR
Queue Stats
355W - 349L
1,464 Elo+
Solo
Bacchus
Bacchus
Neckerblyatlord
Bacchus
Level 119
God Stats
16W - 20L
1,555 SR
Queue Stats
296W - 286L
1,553 Elo+
Party 2
Tyr
Tyr
Sussyb4lls
Tyr
Level 87
God Stats
1W - 5L
1,487 SR
Queue Stats
188W - 197L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Thelord04
Danzaburou
Level 89
God Stats
3W - 8L
1,393 SR
Queue Stats
178W - 175L
1,461 Elo+
Solo
Chang'e
Chang'e
carpinleiro
Chang'e
Level 159
God Stats
1W - 4L
1,328 SR
Queue Stats
131W - 115L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyeshaSin
Fenrir
15
7 / 4 / 6
9,148
538
9,041
12,501
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
IR MooN81
Chiron
15
3 / 2 / 8
8,824
519
10,093
11,433
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Morduu
Poseidon
17
9 / 2 / 5
11,321
666
17,404
7,497
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Morris68
Bake Kujira
14
2 / 1 / 11
9,020
531
6,231
20,128
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Nyzereath
Mulan
15
1 / 1 / 0
9,519
560
12,496
18,423
12,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,199
482
9,799
17,270
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 6 / 4
7,286
429
9,168
16,301
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 3
8,366
492
4,865
18,174
15,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Thelord04
Danzaburou
12
1 / 4 / 1
8,046
473
9,053
9,103
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
carpinleiro
Chang'e
15
1 / 1 / 2
8,492
500
10,532
18,308
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
10
10
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Fenrir
AyeshaSin
Fenrir
7
4
6
2.5
W
Chiron
IR MooN81
Chiron
3
2
8
3.5
W
Poseidon
Morduu
Poseidon
9
2
5
5.75
W
Bake Kujira
Morris68
Bake Kujira
2
1
11
7.5
L
1
6
4
0.5
W
Mulan
Nyzereath
Mulan
1
1
0
1
L
2
6
3
0.58
L
Danzaburou
Thelord04
Danzaburou
1
4
1
0.38
L
Chang'e
carpinleiro
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,265
Damage
43,417
69,982
Taken
79,156
39,069
Mitigated
54,899
24,546
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,799
4,341
0
4,780
17,270
8,564
0
4,518
12,592
0
70,060
W
Fenrir
AyeshaSin
Fenrir
9,041
1,824
0
4,782
12,501
4,925
0
2,657
9,844
0
59,849
W
Chiron
IR MooN81
Chiron
10,093
3,489
475
4,025
11,433
3,537
0
1,980
9,453
0
53,585
W
Poseidon
Morduu
Poseidon
17,404
3,626
0
750
7,497
2,415
17
1,022
6,475
80,205
2,305
W
Bake Kujira
Morris68
Bake Kujira
6,231
2,811
303
6,523
20,128
15,866
178
4,141
15,907
38,054
274
L
9,168
1,455
0
4,542
16,301
12,567
0
6,623
9,387
23,793
0
W
Mulan
Nyzereath
Mulan
12,496
2,869
0
7,688
18,423
12,326
201
8,597
8,780
0
72,424
L
4,865
953
0
6,084
18,174
15,219
0
8,215
9,112
0
53,306
L
Danzaburou
Thelord04
Danzaburou
9,053
3,931
0
2,351
9,103
2,985
1,420
1,597
7,472
0
52,661
L
Chang'e
carpinleiro
Chang'e
10,532
1,281
200
8,414
18,308
15,564
0
870
17,438
53,165
3,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
40,389
512
Minions Killed
385
0
Camps Cleared
0
1,675,999
Distance Traveled
1,672,802
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,199
482
95
6
0
364,153
3
W
Fenrir
9,148
538
81
5
0
340,685
0
W
Chiron
8,824
519
92
5
0
327,282
4
W
Poseidon
11,321
666
148
9
0
360,284
2
W
Bake Kujira
9,020
531
52
3
0
309,687
6
L
Bacchus
7,286
429
15
1
0
331,787
12
W
Mulan
9,519
560
139
8
0
338,061
0
L
Tyr
8,366
492
81
5
0
332,487
0
L
Danzaburou
8,046
473
98
6
0
314,608
0
L
Chang'e
8,492
500
96
6
0
329,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role