Player Matchup

Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kordegoth
Danzaburou
Level 202
God Stats
7W - 2L
1,701 SR
Queue Stats
179W - 159L
1,566 Elo+
Party 2
Artio
Artio
Sir Azure5528
Artio
Level 171
God Stats
6W - 4L
1,420 SR
Queue Stats
98W - 88L
1,565 Elo+
Party 2
Nox
Nox
XGreen GoblinX
Nox
Level 159
God Stats
2W - 2L
1,383 SR
Queue Stats
70W - 73L
1,559 Elo+
Solo
Vulcan
Vulcan
nappy704
Vulcan
Level 128
God Stats
35W - 20L
1,580 SR
Queue Stats
171W - 153L
1,408 Elo+
Solo
Team Averages
Level 166
1,517 SR
1,520 Elo+

VS

Team Averages
Level 115
1,594 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Berzaxee
Neith
Level 76
God Stats
1W - 1L
1,610 SR
Queue Stats
18W - 19L
1,542 Elo+
Solo
Ravana
Ravana
BigPapiS
Ravana
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
86W - 96L
1,452 Elo+
Party 1
Ymir
Ymir
DaveKaos
Ymir
Level 105
God Stats
0W - 1L
1,806 SR
Queue Stats
21W - 20L
1,554 Elo+
Party 1
King Arthur
King Arthur
monsaemon101
King Arthur
Level 148
God Stats
6W - 6L
1,509 SR
Queue Stats
208W - 189L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 0
5,554
694
3,602
6,828
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Kordegoth
Danzaburou
9
4 / 1 / 1
5,585
698
4,637
4,871
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 4
5,459
682
2,055
7,114
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 1
4,595
574
984
4,135
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
nappy704
Vulcan
9
0 / 0 / 0
4,624
578
1,211
3,098
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 0
5,344
668
1,963
2,675
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Berzaxee
Neith
8
0 / 4 / 2
3,986
498
3,206
4,502
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
BigPapiS
Ravana
10
2 / 1 / 0
5,060
633
2,525
3,638
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
7
0 / 0 / 2
4,466
558
2,197
6,323
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
monsaemon101
King Arthur
7
0 / 2 / 0
4,092
512
2,212
6,187
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
2
2
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
Chang'e
 
Chang'e
0
0
0
0
L
Neith
Berzaxee
Neith
0
4
2
0.25
L
Ravana
BigPapiS
Ravana
2
1
0
2
L
Ymir
0
0
2
1
W
Danzaburou
Kordegoth
Danzaburou
4
1
1
4.5
W
1
1
4
3
W
0
0
1
0.5
L
King Arthur
monsaemon101
King Arthur
0
2
0
0
W
Vulcan
nappy704
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
12,103
26,046
Taken
23,325
10,233
Mitigated
8,524
11,248
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,602
1,039
0
2,609
6,828
3,016
0
0
6,828
0
33,903
L
Chang'e
 
Chang'e
1,963
180
194
1,464
2,675
688
0
1,102
1,573
34,442
821
L
Neith
Berzaxee
Neith
3,206
1,242
0
576
4,502
1,123
0
1,086
3,416
0
21,906
L
Ravana
BigPapiS
Ravana
2,525
667
0
1,358
3,638
1,048
0
726
2,912
0
31,382
L
Ymir
2,197
502
0
3,230
6,323
3,811
0
1,208
5,115
14,147
1,232
W
Danzaburou
Kordegoth
Danzaburou
4,637
2,082
0
1,881
4,871
1,312
60
693
4,178
0
36,537
W
2,055
541
1,616
3,446
7,114
3,637
0
1,300
5,814
11,414
0
W
984
188
0
500
4,135
1,441
0
888
3,247
26,098
864
L
King Arthur
monsaemon101
King Arthur
2,212
62
0
1,469
6,187
1,854
0
0
6,187
0
20,419
W
Vulcan
nappy704
Vulcan
1,211
45
0
1,196
3,098
827
0
1,054
2,044
23,122
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
22,948
253
Minions Killed
248
0
Camps Cleared
0
874,141
Distance Traveled
815,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,554
694
65
8
0
172,894
2
L
Chang'e
5,344
668
86
11
0
171,797
1
L
Neith
3,986
498
28
4
0
152,906
0
L
Ravana
5,060
633
68
9
0
189,773
0
L
Ymir
4,466
558
29
4
0
151,184
2
W
Danzaburou
5,585
698
68
9
0
153,381
0
W
Artio
5,459
682
15
2
0
171,459
0
W
Nox
4,595
574
53
7
0
201,742
0
L
King Arthur
4,092
512
37
5
0
149,906
0
W
Vulcan
4,624
578
52
7
0
174,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role