Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bambambonsai
Mulan
Level 158
God Stats
6W - 6L
1,384 SR
Queue Stats
512W - 495L
1,577 Elo+
Solo
Scylla
Scylla
Jimaco
Scylla
Level 148
God Stats
2W - 0L
1,519 SR
Queue Stats
66W - 70L
1,571 Elo+
Party 1
Rama
Rama
OrangeLiger1
Rama
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 53L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
RisenDissent
Cthulhu
Level 122
God Stats
1W - 1L
1,297 SR
Queue Stats
36W - 37L
1,501 Elo+
Solo
Team Averages
Level 158
1,483 SR
1,543 Elo+

VS

Team Averages
Level 92
1,542 SR
1,522 Elo+
Danzaburou
Danzaburou
BloodBlath31
Danzaburou
Level 35
God Stats
1W - 1L
1,768 SR
Queue Stats
41W - 42L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Re_Me02
Ne Zha
Level 140
God Stats
13W - 8L
1,636 SR
Queue Stats
349W - 365L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vwsm
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
19W - 27L
1,461 Elo+
Party 2
Hachiman
Hachiman
smokingcookies4
Hachiman
Level 67
God Stats
2W - 3L
1,502 SR
Queue Stats
308W - 308L
1,565 Elo+
Solo
Hou Yi
Hou Yi
xFEAR_GOD98x
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 1 / 11
8,625
863
5,308
8,024
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 9
8,077
808
7,997
14,238
10,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Jimaco
Scylla
15
8 / 3 / 4
9,347
935
10,295
7,308
2,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 3
8,595
860
2,763
5,886
1,951
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RisenDissent
Cthulhu
14
1 / 3 / 11
8,571
857
6,679
10,956
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodBlath31
Danzaburou
14
2 / 3 / 6
7,518
752
6,829
7,899
2,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
Re_Me02
Ne Zha
12
1 / 3 / 4
6,903
690
4,174
5,328
1,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Vwsm
Morgan Le Fay
14
1 / 3 / 8
7,442
744
9,293
6,624
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
4 / 4 / 3
8,089
809
10,147
8,288
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
14
3 / 4 / 3
7,629
763
4,522
6,939
2,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
17
Kills
11
11
Deaths
17
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
11
6.5
W
2
2
9
3.25
L
Danzaburou
BloodBlath31
Danzaburou
2
3
6
1.67
W
Scylla
Jimaco
Scylla
8
3
4
3.33
W
5
2
3
3.25
L
Ne Zha
Re_Me02
Ne Zha
1
3
4
1
W
Cthulhu
RisenDissent
Cthulhu
1
3
11
2.17
L
Morgan Le Fay
Vwsm
Morgan Le Fay
1
3
8
1.67
L
Hachiman
4
4
3
1.38
L
Hou Yi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
34,965
46,412
Taken
35,078
34,004
Mitigated
11,341
15,935
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,308
69
777
2,736
8,024
7,805
22
1,277
6,567
250
14,734
W
7,997
319
574
6,152
14,238
10,595
0
2,553
11,363
0
13,321
L
Danzaburou
BloodBlath31
Danzaburou
6,829
2,377
522
2,175
7,899
2,382
0
5,075
2,736
0
18,347
W
Scylla
Jimaco
Scylla
10,295
0
295
1,025
7,308
2,399
0
1,211
5,945
21,186
0
W
2,763
1,602
694
1,591
5,886
1,951
1,200
1,270
4,406
0
14,933
L
Ne Zha
Re_Me02
Ne Zha
4,174
458
405
1,477
5,328
1,929
0
2,131
3,116
0
8,892
W
Cthulhu
RisenDissent
Cthulhu
6,679
99
911
1,180
10,956
11,254
214
1,668
8,904
16,345
0
L
Morgan Le Fay
Vwsm
Morgan Le Fay
9,293
439
589
1,037
6,624
2,132
0
3,691
2,851
16,307
167
L
Hachiman
10,147
5,816
431
1,121
8,288
2,742
0
3,334
4,792
0
19,090
L
Hou Yi
4,522
1,626
672
394
6,939
2,156
0
2,973
3,854
0
10,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
37,581
119
Minions Killed
97
0
Camps Cleared
0
882,145
Distance Traveled
823,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,625
863
21
2
0
200,572
0
W
Mulan
8,077
808
16
2
0
169,034
0
L
Danzaburou
7,518
752
27
3
0
166,770
0
W
Scylla
9,347
935
34
3
0
174,536
0
W
Rama
8,595
860
34
3
0
160,982
0
L
Ne Zha
6,903
690
10
1
0
151,991
0
W
Cthulhu
8,571
857
14
1
0
177,021
0
L
Morgan Le Fay
7,442
744
19
2
0
183,087
0
L
Hachiman
8,089
809
23
2
0
158,121
0
L
Hou Yi
7,629
763
18
2
0
163,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role