Player Matchup

Nu Wa
Nu Wa
DaWPGBeachBadBoy
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,470 Elo+
Solo
Anubis
Anubis
LionsSinOfPride-
Anubis
Level 129
God Stats
4W - 2L
1,576 SR
Queue Stats
281W - 306L
1,496 Elo+
Solo
Bastet
Bastet
blood888
Bastet
Level 146
God Stats
4W - 2L
1,489 SR
Queue Stats
424W - 331L
1,439 Elo+
Solo
Guan Yu
Guan Yu
ilovetallwomen
Guan Yu
Level 29
God Stats
1W - 0L
1,659 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Ne Zha
Ne Zha
reptil-virgem8
Ne Zha
Level 145
God Stats
1W - 1L
1,249 SR
Queue Stats
270W - 274L
1,449 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,477 Elo+

VS

Team Averages
Level 104
1,512 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
Alucardis12
Cu Chulainn
Level 128
God Stats
9W - 7L
1,678 SR
Queue Stats
329W - 337L
1,553 Elo+
Solo
Freya
Freya
Guerrillanuts_42
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,488 Elo+
Solo
Medusa
Medusa
Kireb08
Medusa
Level 84
God Stats
0W - 1L
1,382 SR
Queue Stats
5W - 5L
1,597 Elo+
Party 1
Ra
Ra
UpstageCrane5
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,481 Elo+
Party 1
Poseidon
Poseidon
iDuklas
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 15
10,044
1,004
8,222
6,324
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 13
9,407
941
10,055
8,442
3,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
blood888
Bastet
16
7 / 3 / 8
9,968
997
8,338
9,815
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 20
9,165
917
8,958
13,349
15,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 3 / 21
9,221
922
15,694
8,556
3,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alucardis12
Cu Chulainn
11
0 / 6 / 9
7,306
731
5,830
14,705
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 5 / 6
6,963
696
4,235
9,859
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Kireb08
Medusa
14
7 / 5 / 2
8,996
900
12,076
11,314
2,850
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 9
7,074
707
4,542
10,224
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
iDuklas
Poseidon
13
2 / 5 / 6
7,605
761
7,458
7,940
2,120
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
28
Kills
10
12
Deaths
29
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alucardis12
Cu Chulainn
0
6
9
0.75
W
8
2
15
7.75
L
1
5
6
0.8
L
Medusa
Kireb08
Medusa
7
5
2
1.6
W
6
3
13
4.17
L
0
8
9
0.56
W
Bastet
blood888
Bastet
7
3
8
3.67
L
Poseidon
iDuklas
Poseidon
2
5
6
1
W
3
1
20
13
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,267
Damage
34,141
46,486
Taken
54,042
28,688
Mitigated
19,760
19,628
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alucardis12
Cu Chulainn
5,830
852
286
1,625
14,705
10,125
0
7,407
7,298
1,930
12,124
W
8,222
2,218
1,381
1,826
6,324
2,172
2,519
1,151
5,137
18,813
337
L
4,235
1,308
978
1,718
9,859
2,317
0
2,482
7,377
10,944
263
L
Medusa
Kireb08
Medusa
12,076
4,744
540
2,509
11,314
2,850
0
3,570
7,744
0
24,981
W
10,055
0
1,288
3,334
8,442
3,974
1,116
2,641
5,801
25,950
0
L
4,542
909
2,542
1,186
10,224
2,348
0
2,944
7,280
13,010
0
W
Bastet
blood888
Bastet
8,338
2,168
1,749
2,057
9,815
3,555
1,884
3,744
5,930
0
20,977
L
Poseidon
iDuklas
Poseidon
7,458
1,141
256
183
7,940
2,120
0
1,738
6,202
23,047
0
W
8,958
991
2,399
3,658
13,349
15,159
681
5,761
7,392
0
15,311
W
15,694
1,744
322
1,614
8,556
3,828
1,470
3,571
4,855
0
26,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
37,944
122
Minions Killed
121
0
Camps Cleared
0
1,005,956
Distance Traveled
759,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,306
731
13
1
0
169,583
0
W
Nu Wa
10,044
1,004
25
3
0
184,474
0
L
Freya
6,963
696
16
2
0
120,919
0
L
Medusa
8,996
900
40
4
0
173,087
0
W
Anubis
9,407
941
37
4
0
169,792
0
L
Ra
7,074
707
20
2
0
151,198
0
W
Bastet
9,968
997
29
3
0
223,998
0
L
Poseidon
7,605
761
32
3
0
145,099
0
W
Guan Yu
9,165
917
19
2
0
225,022
0
W
Ne Zha
9,221
922
12
1
0
202,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role