Player Matchup

Baron Samedi
Baron Samedi
BreakfastWizards
Baron Samedi
Level 144
God Stats
26W - 17L
1,658 SR
Queue Stats
475W - 464L
1,465 Elo+
Solo
Anubis
Anubis
FSSPOT
Anubis
Level 134
God Stats
6W - 2L
1,658 SR
Queue Stats
170W - 152L
1,620 Elo+
Party 2
Arachne
Arachne
TheGamefather___
Arachne
Level 141
God Stats
3W - 2L
1,610 SR
Queue Stats
235W - 234L
1,525 Elo+
Solo
Izanami
Izanami
ohwowimdone
Izanami
Level 89
God Stats
1W - 1L
1,360 SR
Queue Stats
105W - 90L
1,478 Elo+
Solo
Achilles
Achilles
Àñgèl
Achilles
Level 122
God Stats
15W - 11L
1,553 SR
Queue Stats
150W - 129L
1,615 Elo+
Party 2
Team Averages
Level 126
1,568 SR
1,541 Elo+

VS

Team Averages
Level 122
1,474 SR
1,574 Elo+
King Arthur
King Arthur
 
King Arthur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
BigBoiBen
Maman Brigitte
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
Bpiekarz
Zhong Kui
Level 136
God Stats
28W - 34L
1,535 SR
Queue Stats
275W - 270L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Busterdgmn
Cthulhu
Level 154
God Stats
2W - 7L
1,337 SR
Queue Stats
308W - 298L
1,557 Elo+
Solo
Mercury
Mercury
ChromaUS
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreakfastWizards
Baron Samedi
10
2 / 2 / 2
5,517
552
2,882
5,880
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
FSSPOT
Anubis
13
6 / 0 / 2
7,349
735
4,167
3,325
1,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 4
6,001
600
4,283
8,139
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
ohwowimdone
Izanami
11
1 / 1 / 3
5,946
595
4,878
6,806
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Àñgèl
Achilles
10
2 / 1 / 2
5,741
574
9,171
14,056
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 3 / 1
5,457
546
9,346
13,696
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maman Brigitte
BigBoiBen
Maman Brigitte
10
0 / 5 / 0
5,066
507
356
5,720
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Bpiekarz
Zhong Kui
8
1 / 3 / 1
5,177
518
5,194
6,972
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Busterdgmn
Cthulhu
8
1 / 2 / 1
4,663
466
5,896
8,531
4,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ChromaUS
Mercury
9
1 / 2 / 0
4,830
483
2,679
5,964
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Maman Brigitte
BigBoiBen
Maman Brigitte
0
5
0
0
L
Zhong Kui
Bpiekarz
Zhong Kui
1
3
1
0.5
W
Baron Samedi
BreakfastWizards
Baron Samedi
2
2
2
1.5
L
Cthulhu
Busterdgmn
Cthulhu
1
2
1
0.75
L
Mercury
ChromaUS
Mercury
1
2
0
0.5
W
Anubis
FSSPOT
Anubis
6
0
2
7
W
4
0
4
6
W
Izanami
ohwowimdone
Izanami
1
1
3
2.5
W
Achilles
Àñgèl
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
23,471
38,206
Taken
40,883
20,275
Mitigated
19,892
22,349
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,346
1,023
0
4,058
13,696
8,828
0
411
12,656
1,441
39,362
L
Maman Brigitte
BigBoiBen
Maman Brigitte
356
0
0
618
5,720
1,051
0
3,351
2,369
24,471
0
L
Zhong Kui
Bpiekarz
Zhong Kui
5,194
2,039
0
3,682
6,972
3,986
0
1,049
5,923
27,153
834
W
Baron Samedi
BreakfastWizards
Baron Samedi
2,882
583
780
2,407
5,880
3,526
0
2,690
3,190
14,728
0
L
Cthulhu
Busterdgmn
Cthulhu
5,896
524
0
2,143
8,531
4,037
0
1,823
6,628
26,437
2,161
L
Mercury
ChromaUS
Mercury
2,679
788
0
935
5,964
1,990
0
406
5,519
0
25,441
W
Anubis
FSSPOT
Anubis
4,167
138
0
2,857
3,325
1,444
0
384
2,917
61,098
1,129
W
4,283
2,803
0
5,194
8,139
2,842
0
1,678
6,447
0
31,320
W
Izanami
ohwowimdone
Izanami
4,878
3,512
0
3,005
6,806
2,077
198
5,300
1,506
0
48,182
W
Achilles
Àñgèl
Achilles
9,171
1,652
0
8,106
14,056
10,386
0
1,696
12,360
0
38,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
25,193
355
Minions Killed
274
0
Camps Cleared
0
1,032,705
Distance Traveled
1,005,476
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,457
546
69
7
0
196,350
3
L
Maman Brigitte
5,066
507
57
6
0
203,723
2
L
Zhong Kui
5,177
518
58
6
0
180,850
1
W
Baron Samedi
5,517
552
22
2
0
188,898
1
L
Cthulhu
4,663
466
41
4
0
208,506
2
L
Mercury
4,830
483
49
5
0
216,047
2
W
Anubis
7,349
735
114
11
0
209,917
2
W
Arachne
6,001
600
66
7
0
229,919
0
W
Izanami
5,946
595
91
9
0
186,022
2
W
Achilles
5,741
574
62
6
0
217,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role