Player Matchup

Ymir
Ymir
Ah_Muzen_Cab_PAM
Ymir
Level 147
God Stats
14W - 9L
1,692 SR
Queue Stats
126W - 122L
1,477 Elo+
Party 2
Nemesis
Nemesis
Ciertos
Nemesis
Level 48
God Stats
14W - 10L
1,272 SR
Queue Stats
333W - 351L
1,357 Elo+
Solo
Ra
Ra
Harraldini
Ra
Level 114
God Stats
2W - 0L
1,707 SR
Queue Stats
162W - 162L
1,497 Elo+
Party 2
Maui
Maui
Kohlslowski
Maui
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
42W - 27L
1,504 Elo+
Party 1
Nut
Nut
NormalIndobow31
Nut
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,504 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,468 Elo+

VS

Team Averages
Level 54
1,550 SR
1,369 Elo+
Charybdis
Charybdis
 
Charybdis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gubaz
Kumbhakarna
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 114L
1,501 Elo+
Solo
Nemesis
Nemesis
Hanky24
Nemesis
Level 12
God Stats
1W - 4L
1,545 SR
Queue Stats
39W - 45L
1,301 Elo+
Party 3
Anubis
Anubis
Justas31
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,225 Elo+
Solo
Vamana
Vamana
compressorr
Vamana
Level 42
God Stats
4W - 3L
1,705 SR
Queue Stats
49W - 57L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
5,870
489
4,363
6,370
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Ciertos
Nemesis
11
4 / 0 / 3
6,344
529
3,837
7,479
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 1
8,169
681
8,218
5,865
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 5
6,267
522
2,969
8,170
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
5 / 0 / 3
6,276
523
8,351
5,352
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 4 / 1
5,586
466
4,513
6,137
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Gubaz
Kumbhakarna
8
1 / 3 / 1
5,274
440
2,867
13,452
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Hanky24
Nemesis
10
3 / 3 / 1
6,123
510
4,171
8,739
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Justas31
Anubis
8
1 / 8 / 1
5,203
434
2,716
7,439
3,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
9
0 / 2 / 2
5,797
483
2,206
6,019
3,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
0
2
9
2.25
W
Nemesis
Ciertos
Nemesis
4
0
3
5.5
L
Kumbhakarna
Gubaz
Kumbhakarna
1
3
1
0.5
L
Nemesis
Hanky24
Nemesis
3
3
1
1.17
W
10
1
1
10.5
L
Anubis
Justas31
Anubis
1
8
1
0.19
W
1
2
5
1.75
W
5
0
3
6.5
L
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
16,473
33,236
Taken
41,786
15,512
Mitigated
19,253
16,100
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,513
2,168
0
1,094
6,137
1,541
0
1,066
5,025
0
33,770
W
4,363
926
0
555
6,370
4,076
0
1,599
4,771
17,657
1,443
W
Nemesis
Ciertos
Nemesis
3,837
1,617
0
5,416
7,479
2,232
0
47
7,432
0
36,414
L
Kumbhakarna
Gubaz
Kumbhakarna
2,867
216
0
2,985
13,452
7,518
0
3,262
10,110
9,886
2,272
L
Nemesis
Hanky24
Nemesis
4,171
1,465
0
780
8,739
3,450
0
2,672
5,923
0
30,039
W
8,218
909
1,031
3,767
5,865
1,959
0
1,171
4,694
50,496
1,574
L
Anubis
Justas31
Anubis
2,716
284
0
898
7,439
3,000
0
4,482
2,797
20,746
0
W
2,969
592
0
2,277
8,170
5,188
0
1,271
6,899
15,361
0
W
8,351
4,898
0
3,054
5,352
2,057
138
1,419
3,933
0
36,218
L
Vamana
2,206
1,001
0
1,193
6,019
3,744
0
2,951
2,721
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
27,983
262
Minions Killed
207
0
Camps Cleared
0
1,223,498
Distance Traveled
1,141,843
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,586
466
48
4
0
198,361
0
W
Ymir
5,870
489
40
3
0
233,505
0
W
Nemesis
6,344
529
65
5
0
281,620
0
L
Kumbhakarna
5,274
440
18
2
0
232,835
3
L
Nemesis
6,123
510
45
4
0
288,242
0
W
Ra
8,169
681
86
7
0
254,895
0
L
Anubis
5,203
434
49
4
0
204,659
0
W
Maui
6,267
522
22
2
0
233,511
0
W
Nut
6,276
523
49
4
0
219,967
0
L
Vamana
5,797
483
47
4
0
217,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role