Player Matchup

Horus
Horus
AtticusBadacus
Horus
Level 159
God Stats
17W - 11L
1,806 SR
Queue Stats
252W - 251L
1,559 Elo+
Solo
Vulcan
Vulcan
BnnedOnMain
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 20L
1,418 Elo+
Party 1
Rama
Rama
CallMeDon
Rama
Level 40
God Stats
20W - 13L
1,840 SR
Queue Stats
86W - 96L
1,563 Elo+
Solo
Arachne
Arachne
IPlayForBlood
Arachne
Level 66
God Stats
3W - 3L
1,476 SR
Queue Stats
85W - 72L
1,534 Elo+
Solo
Izanami
Izanami
youaretrashcan
Izanami
Level 31
God Stats
1W - 3L
1,196 SR
Queue Stats
6W - 14L
1,342 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,483 Elo+

VS

Team Averages
Level 109
1,584 SR
1,536 Elo+
Mercury
Mercury
F1ickshott
Mercury
Level 129
God Stats
7W - 13L
1,486 SR
Queue Stats
209W - 183L
1,516 Elo+
Solo
Aphrodite
Aphrodite
N8tive818thuug
Aphrodite
Level 42
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SmiteLoverXDD
Izanami
Level 89
God Stats
5W - 2L
1,842 SR
Queue Stats
382W - 383L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
teamrocketing
Nu Wa
Level 155
God Stats
0W - 3L
1,332 SR
Queue Stats
190W - 176L
1,540 Elo+
Solo
Ares
Ares
yoloswaginabox0
Ares
Level 128
God Stats
2W - 3L
1,680 SR
Queue Stats
232W - 195L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,221
622
3,334
7,720
5,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
10
1 / 0 / 2
5,691
569
3,538
2,892
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
3 / 2 / 0
7,058
706
4,549
7,077
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
11
3 / 0 / 2
6,215
622
2,108
7,240
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 1
6,247
625
3,506
5,729
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F1ickshott
Mercury
12
1 / 0 / 0
5,726
573
628
4,865
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
N8tive818thuug
Aphrodite
10
0 / 1 / 0
5,414
541
1,635
2,918
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
8
0 / 3 / 1
4,807
481
3,460
6,897
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 2 / 1
5,136
514
3,636
4,621
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 3 / 0
5,636
564
4,069
9,357
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Vulcan
1
0
2
2
W
Rama
3
2
0
1.5
L
Mercury
F1ickshott
Mercury
1
0
0
1
W
Arachne
3
0
2
4
L
Aphrodite
N8tive818thuug
Aphrodite
0
1
0
0
L
Izanami
0
3
1
0.17
L
0
2
1
0.25
L
1
3
0
0.33
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
13,428
30,658
Taken
28,658
13,076
Mitigated
10,510
13,527
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,334
1,483
593
4,032
7,720
5,274
32
2,389
5,331
0
17,958
W
Vulcan
3,538
518
0
947
2,892
855
704
1,039
1,853
37,451
586
W
Rama
4,549
3,538
0
2,575
7,077
2,455
1,032
2,471
4,606
0
54,907
L
Mercury
F1ickshott
Mercury
628
15
0
1,128
4,865
1,795
0
0
4,865
0
52,824
W
Arachne
2,108
1,711
0
1,853
7,240
2,622
0
863
6,377
0
48,309
L
Aphrodite
N8tive818thuug
Aphrodite
1,635
128
706
1,417
2,918
738
0
0
2,918
33,313
0
L
Izanami
3,460
2,301
0
2,322
6,897
1,721
0
2,107
4,790
0
38,894
L
3,636
846
0
1,598
4,621
944
0
0
4,621
32,447
727
L
4,069
383
0
2,016
9,357
5,312
0
1,644
7,713
14,767
0
W
3,506
2,584
0
3,527
5,729
1,870
0
2,550
3,179
0
52,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
26,719
365
Minions Killed
320
0
Camps Cleared
0
1,077,519
Distance Traveled
1,022,101
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,221
622
27
3
0
231,751
1
W
Vulcan
5,691
569
61
6
0
210,046
3
W
Rama
7,058
706
104
10
0
194,100
0
L
Mercury
5,726
573
111
11
0
261,147
1
W
Arachne
6,215
622
85
9
0
244,304
0
L
Aphrodite
5,414
541
78
8
0
193,857
3
L
Izanami
4,807
481
61
6
0
174,692
0
L
Nu Wa
5,136
514
56
6
0
178,521
3
L
Ares
5,636
564
14
1
0
213,884
0
W
Izanami
6,247
625
88
9
0
197,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role