Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlindIdiot
Ao Kuang
Level 81
God Stats
6W - 3L
1,644 SR
Queue Stats
69W - 65L
1,566 Elo+
Solo
Surtr
Surtr
ColdBreezeOnDeez
Surtr
Level 124
God Stats
5W - 3L
1,561 SR
Queue Stats
18W - 16L
1,581 Elo+
Solo
Terra
Terra
Cozened
Terra
Level 129
God Stats
7W - 0L
1,747 SR
Queue Stats
201W - 108L
1,588 Elo+
Party 2
Ix Chel
Ix Chel
NutCrusher1
Ix Chel
Level 94
God Stats
9W - 0L
1,856 SR
Queue Stats
106W - 47L
1,575 Elo+
Party 2
Team Averages
Level 116
1,662 SR
1,562 Elo+

VS

Team Averages
Level 74
1,604 SR
1,601 Elo+
Medusa
Medusa
Boakin
Medusa
Level 43
God Stats
2W - 2L
1,449 SR
Queue Stats
93W - 82L
1,543 Elo+
Solo
Charon
Charon
DemonsPanda
Charon
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
Kilqs
Aphrodite
Level 107
God Stats
10W - 4L
1,756 SR
Queue Stats
22W - 7L
1,770 Elo+
Party 1
Mercury
Mercury
Reqiuem_zenite
Mercury
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
93W - 86L
1,555 Elo+
Solo
Zeus
Zeus
Vaestus
Zeus
Level 126
God Stats
3W - 3L
1,477 SR
Queue Stats
15W - 5L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 0 / 4
6,598
1,100
2,125
2,398
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
BlindIdiot
Ao Kuang
12
3 / 1 / 2
7,189
1,198
2,547
3,854
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 1 / 5
6,996
1,166
4,804
7,617
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Cozened
Terra
12
1 / 0 / 8
7,649
1,275
6,224
9,558
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
NutCrusher1
Ix Chel
12
4 / 0 / 3
7,359
1,227
8,032
4,809
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

372

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boakin
Medusa
11
0 / 3 / 2
6,382
1,064
5,116
7,352
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
12
0 / 0 / 2
7,232
1,205
3,407
7,179
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Kilqs
Aphrodite
11
1 / 1 / 1
6,698
1,116
4,285
5,682
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 0 / 0
5,669
945
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Vaestus
Zeus
11
1 / 5 / 1
6,605
1,101
10,223
6,709
1,927
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
2
2
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
4
2
W
Ao Kuang
BlindIdiot
Ao Kuang
3
1
2
4
L
Medusa
Boakin
Medusa
0
3
2
0.33
W
1
1
5
3.5
W
Terra
Cozened
Terra
1
0
8
5
L
Charon
0
0
2
1
L
Aphrodite
Kilqs
Aphrodite
1
1
1
1.5
W
Ix Chel
NutCrusher1
Ix Chel
4
0
3
5.5
L
0
0
0
0
L
Zeus
Vaestus
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
23,031
28,236
Taken
26,922
19,773
Mitigated
13,697
9,525
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,125
206
0
0
2,398
916
0
1,173
1,225
0
21,325
W
Ao Kuang
BlindIdiot
Ao Kuang
2,547
190
0
612
3,854
1,977
0
2,105
1,476
11,913
0
L
Medusa
Boakin
Medusa
5,116
2,221
0
1,035
7,352
2,515
0
5,767
1,473
0
17,675
W
4,804
1,235
0
2,136
7,617
5,919
0
5,273
2,344
354
12,385
W
Terra
Cozened
Terra
6,224
249
948
4,158
9,558
8,925
0
5,872
3,686
12,440
0
L
Charon
3,407
942
0
573
7,179
6,135
0
3,790
3,234
13,731
0
L
Aphrodite
Kilqs
Aphrodite
4,285
575
2,028
2,346
5,682
3,120
0
3,111
2,417
17,364
0
W
Ix Chel
NutCrusher1
Ix Chel
8,032
658
1,078
593
4,809
2,036
0
3,244
1,565
20,420
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
Vaestus
Zeus
10,223
2,154
0
590
6,709
1,927
0
4,045
2,303
21,560
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
32,586
130
Minions Killed
115
8
Camps Cleared
4
627,132
Distance Traveled
437,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,598
1,100
54
9
1
107,220
0
W
Ao Kuang
7,189
1,198
14
2
1
112,302
0
L
Medusa
6,382
1,064
28
5
1
108,102
0
W
Surtr
6,996
1,166
25
4
1
131,565
0
W
Terra
7,649
1,275
14
2
2
143,689
0
L
Charon
7,232
1,205
20
3
0
124,571
0
L
Aphrodite
6,698
1,116
37
6
2
114,161
0
W
Ix Chel
7,359
1,227
23
4
3
132,356
0
L
Mercury
5,669
945
0
0
0
61
0
L
Zeus
6,605
1,101
30
5
1
90,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role