Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DripCrunchyKekZ_
Nemesis
Level 127
God Stats
5W - 9L
1,504 SR
Queue Stats
564W - 546L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
DripViruZ_
Nu Wa
Level 80
God Stats
27W - 20L
1,585 SR
Queue Stats
448W - 460L
1,504 Elo+
Party 2
Izanami
Izanami
Kenziar
Izanami
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 136L
1,553 Elo+
Party 1
Team Averages
Level 144
1,518 SR
1,517 Elo+

VS

Team Averages
Level 119
1,581 SR
1,522 Elo+
Anubis
Anubis
Danger-GEN
Anubis
Level 166
God Stats
9W - 6L
1,633 SR
Queue Stats
287W - 274L
1,495 Elo+
Solo
Ix Chel
Ix Chel
DatShad0w
Ix Chel
Level 139
God Stats
7W - 3L
1,618 SR
Queue Stats
157W - 137L
1,551 Elo+
Party 3
Ratatoskr
Ratatoskr
Fel101
Ratatoskr
Level 145
God Stats
20W - 19L
1,548 SR
Queue Stats
126W - 121L
1,545 Elo+
Party 3
Ares
Ares
FiegePils
Ares
Level 83
God Stats
9W - 3L
1,757 SR
Queue Stats
92W - 85L
1,574 Elo+
Party 3
Rama
Rama
xODaxterOx
Rama
Level 63
God Stats
1W - 1L
1,347 SR
Queue Stats
17W - 22L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
3,916
783
2,476
3,974
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
 
Osiris
7
0 / 1 / 1
3,469
694
2,089
4,335
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
1 / 2 / 0
3,552
710
1,237
4,611
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nu Wa
3
0 / 2 / 0
2,803
561
279
1,391
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kenziar
Izanami
6
1 / 2 / 0
3,651
730
2,349
3,222
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danger-GEN
Anubis
7
1 / 1 / 0
4,258
852
2,044
3,071
1,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
DatShad0w
Ix Chel
8
3 / 0 / 3
4,601
920
2,965
2,242
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Fel101
Ratatoskr
8
3 / 0 / 2
4,507
901
2,699
3,544
1,121
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
6
1 / 1 / 1
3,695
739
783
3,700
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,345
669
1,425
3,664
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Osiris
 
Osiris
0
1
1
0.5
W
Anubis
Danger-GEN
Anubis
1
1
0
1
W
Ix Chel
DatShad0w
Ix Chel
3
0
3
4.5
L
1
2
0
0.5
L
Nu Wa
0
2
0
0
W
Ratatoskr
Fel101
Ratatoskr
3
0
2
4
W
Ares
1
1
1
1.5
L
Izanami
Kenziar
Izanami
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,430
Damage
9,916
17,533
Taken
16,221
6,498
Mitigated
5,611
6,072
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,476
238
0
1,391
3,974
2,821
44
1,075
2,837
9,664
303
L
Osiris
 
Osiris
2,089
559
0
1,836
4,335
1,544
0
2,108
2,219
0
14,787
W
Anubis
Danger-GEN
Anubis
2,044
46
0
1,693
3,071
1,150
0
0
3,071
23,931
0
W
Ix Chel
DatShad0w
Ix Chel
2,965
444
183
894
2,242
591
0
331
1,905
19,198
1,175
L
1,237
360
0
1,894
4,611
1,036
0
720
3,765
0
13,493
L
Nu Wa
279
102
0
100
1,391
303
0
602
677
3,825
0
W
Ratatoskr
Fel101
Ratatoskr
2,699
1,013
0
412
3,544
1,121
0
197
3,337
0
23,614
W
Ares
783
93
0
882
3,700
1,657
0
693
3,007
6,312
0
L
Izanami
Kenziar
Izanami
2,349
1,809
0
851
3,222
794
0
827
2,341
0
24,118
W
1,425
1,310
0
1,225
3,664
1,092
0
1,451
2,213
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
20,406
125
Minions Killed
180
0
Camps Cleared
0
522,300
Distance Traveled
589,506
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,916
783
15
3
0
129,997
2
L
Osiris
3,469
694
21
4
0
118,001
2
W
Anubis
4,258
852
51
10
0
99,235
0
W
Ix Chel
4,601
920
46
9
0
138,204
0
L
Nemesis
3,552
710
33
7
0
133,356
0
L
Nu Wa
2,803
561
9
2
0
36,069
0
W
Ratatoskr
4,507
901
49
10
0
132,294
0
W
Ares
3,695
739
9
2
0
116,531
0
L
Izanami
3,651
730
47
9
0
104,877
0
W
Rama
3,345
669
25
5
0
103,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role