Player Matchup

Janus
Janus
FidyFive
Janus
Level 158
God Stats
6W - 5L
1,576 SR
Queue Stats
239W - 241L
1,456 Elo+
Solo
Ullr
Ullr
mahizzy
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Solo
Ares
Ares
maquinebr1995
Ares
Level 156
God Stats
4W - 4L
1,585 SR
Queue Stats
318W - 314L
1,528 Elo+
Solo
Cupid
Cupid
orangecanhang
Cupid
Level 189
God Stats
5W - 8L
1,697 SR
Queue Stats
370W - 380L
1,527 Elo+
Solo
Atlas
Atlas
xFilthy kittyx
Atlas
Level 181
God Stats
22W - 19L
1,623 SR
Queue Stats
997W - 906L
1,531 Elo+
Solo
Team Averages
Level 142
1,596 SR
1,481 Elo+

VS

Team Averages
Level 115
1,522 SR
1,539 Elo+
Artio
Artio
Crazywts
Artio
Level 117
God Stats
2W - 2L
1,627 SR
Queue Stats
267W - 287L
1,558 Elo+
Solo
Mercury
Mercury
DovahsKin7
Mercury
Level 87
God Stats
1W - 1L
1,746 SR
Queue Stats
32W - 39L
1,532 Elo+
Solo
Merlin
Merlin
KingTylenol
Merlin
Level 119
God Stats
1W - 3L
1,166 SR
Queue Stats
83W - 69L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Runway7072
Nu Wa
Level 127
God Stats
1W - 2L
1,356 SR
Queue Stats
96W - 86L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
maddogsyndrom
Kuzenbo
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
131W - 129L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FidyFive
Janus
18
3 / 2 / 11
11,277
867
8,685
7,356
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
mahizzy
Ullr
17
6 / 2 / 11
10,619
817
11,439
9,985
3,925
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 1 / 13
10,714
824
6,101
11,807
13,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 7
11,320
871
7,728
13,949
6,091
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 13
9,225
710
8,660
8,952
7,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crazywts
Artio
7
0 / 4 / 0
6,586
507
916
6,862
5,719
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
DovahsKin7
Mercury
1
0 / 2 / 0
3,304
254
0
952
28
Merlin
19
4 / 4 / 2
9,999
769
12,447
8,835
2,983
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
17
1 / 4 / 5
8,755
673
16,788
11,215
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
18
2 / 6 / 4
9,779
752
8,992
17,370
21,797
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
20
Kills
7
8
Deaths
20
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
Crazywts
Artio
0
4
0
0
L
Mercury
DovahsKin7
Mercury
0
2
0
0
W
Janus
FidyFive
Janus
3
2
11
4.25
L
Merlin
4
4
2
1.25
L
Nu Wa
1
4
5
0.88
L
Kuzenbo
2
6
4
0.67
W
Ullr
mahizzy
Ullr
6
2
11
5.75
W
1
1
13
7.5
W
9
2
7
6.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
39,143
52,049
Taken
45,234
33,750
Mitigated
34,176
24,736
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Crazywts
Artio
916
128
413
817
6,862
5,719
0
2,643
4,219
1,849
0
L
Mercury
DovahsKin7
Mercury
0
0
0
0
952
28
0
284
668
0
0
W
Janus
FidyFive
Janus
8,685
385
1,351
444
7,356
2,859
1,202
5,909
1,038
36,750
413
L
Merlin
12,447
101
312
563
8,835
2,983
0
6,447
2,388
34,886
0
L
Nu Wa
16,788
3,726
528
1,669
11,215
3,649
0
5,424
5,791
29,405
0
L
Kuzenbo
8,992
2,514
3,250
2,400
17,370
21,797
0
8,190
9,180
16,433
2,103
W
Ullr
mahizzy
Ullr
11,439
4,051
931
1,619
9,985
3,925
1,498
8,243
1,205
0
32,726
W
6,101
28
1,050
1,798
11,807
13,749
777
7,222
3,718
16,232
1,271
W
7,728
4,008
7,092
6,833
13,949
6,091
2,859
7,845
5,624
0
34,534
W
8,660
2,473
1,610
2,008
8,952
7,126
873
6,168
2,379
21,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
38,423
209
Minions Killed
107
0
Camps Cleared
0
1,078,704
Distance Traveled
683,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,586
507
1
0
0
56,388
0
L
Mercury
3,304
254
0
0
0
0
0
W
Janus
11,277
867
69
5
0
227,309
0
L
Merlin
9,999
769
54
4
0
215,428
0
L
Nu Wa
8,755
673
34
3
0
191,512
0
L
Kuzenbo
9,779
752
18
1
0
219,909
0
W
Ullr
10,619
817
35
3
0
214,446
0
W
Ares
10,714
824
24
2
0
228,137
0
W
Cupid
11,320
871
67
5
0
237,268
0
W
Atlas
9,225
710
14
1
0
171,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role