Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Diamond II
OkamiLeon
Jormungandr
Diamond II
Level 154
God Stats
12W - 12L
1,577 SR
Queue Stats
303W - 276L
2,246 MMR
Solo
Janus
Janus
Diamond III
ThePandaMonium
Janus
Diamond III
Level 203
God Stats
13W - 12L
1,676 SR
Queue Stats
436W - 427L
2,277 MMR
Party 2
Skadi
Skadi
Diamond I
pindaNeus
Skadi
Diamond I
Level 165
God Stats
40W - 23L
1,735 SR
Queue Stats
84W - 51L
2,358 MMR
Solo
Horus
Horus
Diamond II
quiquevader
Horus
Diamond II
Level 159
God Stats
3W - 0L
1,688 SR
Queue Stats
299W - 278L
2,280 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,635 SR
2,132 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,553 SR
1,846 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Börsuk
Ne Zha
Diamond II
Level 174
God Stats
5W - 7L
1,644 SR
Queue Stats
105W - 76L
2,216 MMR
Solo
Neith
Neith
Diamond I
CLYDΕ
Neith
Diamond I
Level 174
God Stats
4W - 6L
1,619 SR
Queue Stats
182W - 140L
2,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 0 / 0
3,648
730
985
2,499
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
OkamiLeon
Jormungandr
7
0 / 0 / 0
3,931
786
260
1,977
990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 0 / 1
3,782
756
650
1,647
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
pindaNeus
Skadi
7
1 / 0 / 0
3,851
770
2,207
2,114
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,217
643
356
2,798
1,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeMedusaThorAo Kuang

VS

Bans
AresFreyaChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 0
3,688
738
1,908
3,182
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
 
Fafnir
1
0 / 0 / 0
2,495
499
68
100
61
Chronos
 
Chronos
1
0 / 0 / 0
2,418
484
0
0
0
Ne Zha
Börsuk
Ne Zha
6
0 / 0 / 0
3,185
637
70
946
257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
CLYDΕ
Neith
6
0 / 1 / 0
3,400
680
1,358
3,229
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Hel
 
Hel
1
1
0
1
L
Fafnir
 
Fafnir
0
0
0
0
L
Chronos
 
Chronos
0
0
0
0
L
Ne Zha
Börsuk
Ne Zha
0
0
0
0
L
Neith
CLYDΕ
Neith
0
1
0
0
W
Jormungandr
OkamiLeon
Jormungandr
0
0
0
0
W
0
0
1
0.5
W
Skadi
pindaNeus
Skadi
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,458
Damage
3,404
11,035
Taken
7,457
4,148
Mitigated
1,809
2,856
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
985
401
0
161
2,499
755
0
120
2,377
0
17,552
L
Hel
 
Hel
1,908
140
145
1,364
3,182
672
0
553
2,549
20,257
0
L
Fafnir
 
Fafnir
68
0
0
0
100
61
0
0
100
104
0
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Börsuk
Ne Zha
70
0
0
390
946
257
0
68
878
0
10,185
L
Neith
CLYDΕ
Neith
1,358
602
0
1,195
3,229
819
0
0
3,229
0
18,032
W
Jormungandr
OkamiLeon
Jormungandr
260
29
0
641
1,977
990
0
0
1,977
21,244
1,571
W
650
44
0
653
1,647
398
0
759
758
25,609
398
W
Skadi
pindaNeus
Skadi
2,207
709
0
210
2,114
636
0
0
2,114
0
25,898
W
356
172
160
1,031
2,798
1,369
0
885
1,833
0
5,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,429
Gold Earned
15,186
191
Minions Killed
113
0
Camps Cleared
0
532,385
Distance Traveled
359,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,648
730
42
8
0
135,772
0
L
Hel
3,688
738
48
10
0
88,499
0
L
Fafnir
2,495
499
0
0
0
112,571
0
L
Chronos
2,418
484
0
0
0
0
0
L
Ne Zha
3,185
637
26
5
0
76,507
0
L
Neith
3,400
680
39
8
0
81,846
0
W
Jormungandr
3,931
786
48
10
0
86,054
0
W
Janus
3,782
756
52
10
0
105,898
0
W
Skadi
3,851
770
38
8
0
92,495
0
W
Horus
3,217
643
11
2
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role