Player Matchup

Charon
Charon
A Sadistic Crab
Charon
Level 129
God Stats
8W - 11L
1,368 SR
Queue Stats
442W - 432L
1,441 Elo+
Party 2
Merlin
Merlin
EvilLuna3
Merlin
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
89W - 101L
1,399 Elo+
Party 2
Scylla
Scylla
JoyrdKavil
Scylla
Level 186
God Stats
1W - 7L
1,286 SR
Queue Stats
606W - 637L
1,566 Elo+
Party 2
Hera
Hera
illusivehabits
Hera
Level 158
God Stats
4W - 3L
1,512 SR
Queue Stats
241W - 220L
1,508 Elo+
Party 2
Nut
Nut
jay49spider
Nut
Level 46
God Stats
0W - 2L
1,287 SR
Queue Stats
91W - 77L
1,448 Elo+
Solo
Team Averages
Level 129
1,439 SR
1,472 Elo+

VS

Team Averages
Level 143
1,513 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Benjaniel
Zhong Kui
Level 156
God Stats
2W - 1L
1,281 SR
Queue Stats
181W - 182L
1,506 Elo+
Solo
Ares
Ares
CPT Platano NYC
Ares
Level 147
God Stats
3W - 2L
1,593 SR
Queue Stats
158W - 144L
1,545 Elo+
Party 1
Bellona
Bellona
Jackskeling7on
Bellona
Level 128
God Stats
2W - 0L
1,752 SR
Queue Stats
46W - 42L
1,455 Elo+
Solo
Bastet
Bastet
Sins in silence
Bastet
Level 163
God Stats
14W - 14L
1,440 SR
Queue Stats
450W - 492L
1,543 Elo+
Party 1
Hachiman
Hachiman
UltraGarbageM4N
Hachiman
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 132L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
8,178
818
8,526
10,347
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
EvilLuna3
Merlin
13
5 / 8 / 3
8,239
824
2,990
8,720
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
JoyrdKavil
Scylla
15
4 / 4 / 8
8,522
852
7,970
7,557
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 8
7,454
745
9,143
9,116
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 7 / 5
8,485
849
8,839
10,713
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Benjaniel
Zhong Kui
12
0 / 7 / 14
7,924
792
7,091
11,814
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 15
8,214
821
3,676
10,041
9,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 12
8,662
866
5,660
8,757
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
21 / 2 / 6
11,458
1,146
16,153
12,941
6,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
3 / 1 / 11
9,357
936
9,257
6,592
2,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
15
Kills
31
32
Deaths
15
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Zhong Kui
Benjaniel
Zhong Kui
0
7
14
1
W
2
3
15
3.17
L
Merlin
EvilLuna3
Merlin
5
8
3
0.81
W
5
2
12
5.5
L
Scylla
JoyrdKavil
Scylla
4
4
8
2
W
21
2
6
12
W
Hachiman
3
1
11
8.5
L
1
8
8
0.63
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
41,837
46,453
Taken
50,145
20,444
Mitigated
34,262
5,445
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,526
1,167
535
1,051
10,347
8,082
154
3,277
6,863
15,089
1,056
W
Zhong Kui
Benjaniel
Zhong Kui
7,091
532
733
2,925
11,814
7,297
53
5,823
5,909
16,684
0
W
3,676
273
171
787
10,041
9,068
658
3,798
5,897
10,907
0
L
Merlin
EvilLuna3
Merlin
2,990
386
0
0
8,720
2,703
0
1,819
6,814
8,570
405
W
5,660
1,031
1,764
2,188
8,757
9,036
572
5,343
3,304
0
9,795
L
Scylla
JoyrdKavil
Scylla
7,970
117
182
1,686
7,557
2,949
44
1,095
6,350
17,980
0
W
16,153
2,226
1,789
5,495
12,941
6,136
1,359
7,300
5,563
0
23,309
W
Hachiman
9,257
5,202
2,156
1,805
6,592
2,725
975
4,505
2,025
0
25,286
L
9,143
1,960
0
770
9,116
3,010
11
1,580
7,424
20,252
0
L
8,839
4,093
117
1,104
10,713
3,700
0
2,996
7,631
0
15,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
45,615
105
Minions Killed
92
0
Camps Cleared
0
760,698
Distance Traveled
1,025,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,178
818
9
1
0
179,924
0
W
Zhong Kui
7,924
792
22
2
0
176,337
0
W
Ares
8,214
821
7
1
0
200,936
0
L
Merlin
8,239
824
12
1
0
120,960
0
W
Bellona
8,662
866
4
0
0
212,366
0
L
Scylla
8,522
852
30
3
0
178,306
0
W
Bastet
11,458
1,146
19
2
0
240,151
0
W
Hachiman
9,357
936
40
4
0
195,509
0
L
Hera
7,454
745
26
3
0
149,953
0
L
Nut
8,485
849
28
3
0
131,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role