Player Matchup

Cthulhu
Cthulhu
DEM0N DAM0N
Cthulhu
Level 16
God Stats
26W - 22L
1,574 SR
Queue Stats
28W - 26L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
PrestoOnMars
Cernunnos
Level 67
God Stats
22W - 25L
1,458 SR
Queue Stats
258W - 282L
1,505 Elo+
Solo
Mercury
Mercury
Supahotfire2152
Mercury
Level 66
God Stats
10W - 10L
1,533 SR
Queue Stats
226W - 192L
1,531 Elo+
Solo
Khepri
Khepri
TalionUchiha
Khepri
Level 144
God Stats
4W - 2L
1,904 SR
Queue Stats
88W - 92L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 66
God Stats
142W - 152L
1,520 SR
Queue Stats
231W - 280L
1,436 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,469 Elo+

VS

Team Averages
Level 45
1,528 SR
1,364 Elo+
Hachiman
Hachiman
Lasst__
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,152 Elo+
Solo
Aphrodite
Aphrodite
Lyzerfex
Aphrodite
Level 27
God Stats
17W - 25L
1,693 SR
Queue Stats
151W - 175L
1,408 Elo+
Party 2
Medusa
Medusa
Shepn021
Medusa
Level 70
God Stats
12W - 12L
1,624 SR
Queue Stats
189W - 198L
1,434 Elo+
Party 2
Chaac
Chaac
jusean0507
Chaac
Level 43
God Stats
2W - 7L
1,324 SR
Queue Stats
151W - 142L
1,425 Elo+
Solo
Eset
Eset
olufidongard
Eset
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 108L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEM0N DAM0N
Cthulhu
12
3 / 1 / 3
6,805
567
5,496
11,333
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
PrestoOnMars
Cernunnos
13
3 / 1 / 1
6,933
578
7,130
7,660
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 2
7,101
592
5,151
9,685
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
12
1 / 2 / 3
7,296
608
4,447
9,585
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
14
4 / 0 / 1
8,226
686
5,067
5,363
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lasst__
Hachiman
6
0 / 6 / 0
4,687
391
788
4,794
1,120
Aphrodite
Lyzerfex
Aphrodite
9
0 / 2 / 2
6,195
516
2,832
8,893
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Shepn021
Medusa
11
3 / 2 / 0
6,588
549
11,548
10,050
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
11
1 / 1 / 0
6,561
547
9,598
10,055
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 5 / 0
6,055
505
2,727
8,294
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEM0N DAM0N
Cthulhu
3
1
3
4.5
L
Hachiman
Lasst__
Hachiman
0
6
0
0
L
Aphrodite
Lyzerfex
Aphrodite
0
2
2
0.5
W
Cernunnos
PrestoOnMars
Cernunnos
3
1
1
3.5
L
Medusa
Shepn021
Medusa
3
2
0
1.5
W
3
0
2
4
W
Khepri
1
2
3
1.25
L
Chaac
1
1
0
1
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
4
0
1
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
27,493
43,626
Taken
42,086
19,839
Mitigated
19,180
10,990
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEM0N DAM0N
Cthulhu
5,496
229
340
2,487
11,333
5,934
0
0
11,333
29,627
669
L
Hachiman
Lasst__
Hachiman
788
441
0
0
4,794
1,120
0
1,930
2,864
0
5,084
L
Aphrodite
Lyzerfex
Aphrodite
2,832
636
1,724
3,136
8,893
5,718
0
1,911
6,982
14,321
0
W
Cernunnos
PrestoOnMars
Cernunnos
7,130
4,642
0
3,375
7,660
2,455
724
431
7,229
0
49,471
L
Medusa
Shepn021
Medusa
11,548
3,432
0
2,897
10,050
4,049
0
2,161
7,889
0
60,727
W
5,151
2,712
0
1,067
9,685
3,703
0
903
8,742
0
57,760
W
Khepri
4,447
540
299
2,945
9,585
6,198
252
1,811
7,774
25,084
1,696
L
Chaac
9,598
1,110
0
3,103
10,055
6,233
0
3,349
6,706
0
49,670
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
5,067
1,533
0
477
5,363
1,549
2,581
2,044
2,989
0
49,759
L
2,727
121
0
2,004
8,294
2,060
0
0
8,294
33,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
30,086
386
Minions Killed
287
0
Camps Cleared
0
1,220,647
Distance Traveled
1,065,726
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,805
567
62
5
0
244,301
0
L
Hachiman
4,687
391
9
1
0
166,624
0
L
Aphrodite
6,195
516
29
2
0
226,807
0
W
Cernunnos
6,933
578
81
7
0
230,999
0
L
Medusa
6,588
549
95
8
0
236,746
0
W
Mercury
7,101
592
92
8
0
271,819
1
W
Khepri
7,296
608
53
4
0
230,499
0
L
Chaac
6,561
547
76
6
0
203,501
0
W
Ah Muzen Cab
8,226
686
98
8
0
243,029
0
L
Eset
6,055
505
78
7
0
232,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role