Player Matchup

Xbalanque
Xbalanque
Silver III
BLZFlyX
Xbalanque
Silver III
Level 127
God Stats
1W - 5L
1,297 SR
Queue Stats
254W - 267L
1,035 MMR
Solo
Bastet
Bastet
Silver III
Enovoc
Bastet
Silver III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 71L
1,069 MMR
Solo
Cthulhu
Cthulhu
Silver III
H6Kk
Cthulhu
Silver III
Level 100
God Stats
12W - 8L
1,574 SR
Queue Stats
90W - 116L
1,082 MMR
Solo
Aphrodite
Aphrodite
Silver I
Suaave_K
Aphrodite
Silver I
Level 149
God Stats
24W - 32L
1,456 SR
Queue Stats
329W - 343L
1,096 MMR
Solo
Osiris
Osiris
Silver III
Tru_Visionz
Osiris
Silver III
Level 156
God Stats
41W - 41L
1,530 SR
Queue Stats
147W - 175L
1,032 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,471 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,585 SR
1,063 MMR
Lancelot
Lancelot
Silver I
Miguellionare
Lancelot
Silver I
Level 106
God Stats
35W - 30L
1,610 SR
Queue Stats
753W - 787L
1,067 MMR
Solo
Nu Wa
Nu Wa
Silver II
QewDaMenace
Nu Wa
Silver II
Level 89
God Stats
8W - 1L
1,571 SR
Queue Stats
156W - 171L
1,080 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Rangerz317
Jormungandr
Silver IV
Level 124
God Stats
4W - 4L
1,434 SR
Queue Stats
18W - 34L
1,068 MMR
Solo
Vamana
Vamana
Silver II
TpPowerman95
Vamana
Silver II
Level 117
God Stats
11W - 2L
1,654 SR
Queue Stats
180W - 198L
1,076 MMR
Solo
Medusa
Medusa
Silver II
thejokersweapon
Medusa
Silver II
Level 159
God Stats
13W - 8L
1,654 SR
Queue Stats
287W - 311L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLZFlyX
Xbalanque
14
2 / 4 / 7
8,900
468
9,867
15,919
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Enovoc
Bastet
16
7 / 5 / 1
9,762
514
11,381
16,603
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
H6Kk
Cthulhu
12
2 / 7 / 7
9,102
479
8,875
18,668
13,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
Suaave_K
Aphrodite
16
3 / 5 / 3
9,923
522
8,777
17,669
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
0 / 5 / 2
8,591
452
5,958
18,333
17,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AgniBacchusPoseidonAres

VS

Bans
DanzaburouThanatosCu ChulainnChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Miguellionare
Lancelot
18
10 / 1 / 6
10,798
568
12,789
12,655
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 4
10,734
565
20,292
12,776
4,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Rangerz317
Jormungandr
15
3 / 4 / 8
10,121
533
9,134
16,272
13,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
3 / 1 / 5
10,590
557
13,209
14,101
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 5
10,472
551
13,728
16,756
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
14
Kills
26
26
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BLZFlyX
Xbalanque
2
4
7
1.38
L
Bastet
Enovoc
Bastet
7
5
1
1.5
L
Cthulhu
H6Kk
Cthulhu
2
7
7
0.79
W
Lancelot
Miguellionare
Lancelot
10
1
6
13
W
6
2
4
4
W
Jormungandr
Rangerz317
Jormungandr
3
4
8
1.75
L
Aphrodite
Suaave_K
Aphrodite
3
5
3
0.9
W
Vamana
3
1
5
5.5
L
Osiris
0
5
2
0.2
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,858
Damage
69,152
87,192
Taken
72,560
47,726
Mitigated
44,178
31,071
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BLZFlyX
Xbalanque
9,867
4,143
0
5,636
15,919
4,726
508
4,768
11,056
0
53,594
L
Bastet
Enovoc
Bastet
11,381
3,317
0
6,842
16,603
5,216
0
4,601
11,924
0
60,350
L
Cthulhu
H6Kk
Cthulhu
8,875
573
184
4,323
18,668
13,971
112
7,405
11,103
38,028
0
W
Lancelot
Miguellionare
Lancelot
12,789
1,812
0
5,424
12,655
5,753
0
1,254
11,401
0
79,422
W
20,292
5,097
0
2,772
12,776
4,537
80
4,668
8,108
97,326
1,155
W
Jormungandr
Rangerz317
Jormungandr
9,134
1,776
0
2,172
16,272
13,969
107
5,682
10,590
36,149
0
L
Aphrodite
Suaave_K
Aphrodite
8,777
504
822
9,826
17,669
6,491
0
9,539
8,130
71,303
1,048
W
Vamana
13,209
4,306
0
4,657
14,101
13,524
964
1,765
12,336
2,911
72,251
L
Osiris
5,958
2,322
0
3,438
18,333
17,322
0
4,270
13,220
0
58,601
W
13,728
4,662
481
5,144
16,756
6,395
804
4,235
12,521
0
90,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
52,715
470
Minions Killed
563
0
Camps Cleared
0
1,777,261
Distance Traveled
1,848,254
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,900
468
84
4
0
362,543
3
L
Bastet
9,762
514
103
5
0
369,040
1
L
Cthulhu
9,102
479
44
2
0
384,485
2
W
Lancelot
10,798
568
115
6
0
471,318
2
W
Nu Wa
10,734
565
133
7
0
347,313
2
W
Jormungandr
10,121
533
43
2
0
360,505
2
L
Aphrodite
9,923
522
154
8
0
329,518
0
W
Vamana
10,590
557
119
6
0
325,361
3
L
Osiris
8,591
452
85
4
0
331,675
4
W
Medusa
10,472
551
153
8
0
343,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role