Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Schmüüützel
Zhong Kui
Silver III
Level 83
God Stats
12W - 8L
1,728 SR
Queue Stats
126W - 121L
1,145 MMR
Solo
Bastet
Bastet
Silver II
dekanos
Bastet
Silver II
Level 108
God Stats
2W - 2L
1,552 SR
Queue Stats
25W - 32L
1,165 MMR
Solo
Artio
Artio
Gold IV
electronic_jorge
Artio
Gold IV
Level 148
God Stats
9W - 16L
1,438 SR
Queue Stats
571W - 587L
1,130 MMR
Solo
Skadi
Skadi
Gold V
guicharisma
Skadi
Gold V
Level 161
God Stats
6W - 14L
1,397 SR
Queue Stats
162W - 194L
1,177 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,523 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,447 SR
1,149 MMR
Atlas
Atlas
Bronze I
Can You Not Win
Atlas
Bronze I
Level 66
God Stats
4W - 6L
1,586 SR
Queue Stats
57W - 89L
1,138 MMR
Solo
Susano
Susano
Silver II
CourtyIsFat
Susano
Silver II
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,254 MMR
Party 1
Vamana
Vamana
Silver III
Ruin Kainee
Vamana
Silver III
Level 143
God Stats
1W - 4L
1,484 SR
Queue Stats
63W - 78L
1,126 MMR
Solo
Hercules
Hercules
Silver II
lusubarbate
Hercules
Silver II
Level 126
God Stats
2W - 9L
1,403 SR
Queue Stats
100W - 113L
1,127 MMR
Solo
Agni
Agni
Silver V
xCourtyyy
Agni
Silver V
Level 82
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 30L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,824
765
219
2,089
1,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Schmüüützel
Zhong Kui
7
3 / 0 / 0
4,014
803
2,035
2,543
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
dekanos
Bastet
5
0 / 2 / 0
2,980
596
268
3,805
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 2 / 0
3,774
755
1,922
4,842
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 0
3,441
688
1,182
1,278
305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
MedusaNu WaThorThanatosAo Kuang

VS

Bans
SurtrBacchusKaliOsirisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,732
546
641
3,253
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
6
2 / 2 / 1
3,524
705
1,992
3,379
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
1
0 / 0 / 0
939
188
0
0
0
Hercules
lusubarbate
Hercules
6
2 / 2 / 0
3,816
763
2,308
4,884
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Agni
6
0 / 1 / 1
3,299
660
1,143
2,287
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
4
4
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
0
0
0
0
L
Susano
2
2
1
1.25
L
Vamana
0
0
0
0
W
Zhong Kui
Schmüüützel
Zhong Kui
3
0
0
3
W
Bastet
dekanos
Bastet
0
2
0
0
W
2
2
0
1
W
0
0
0
0
L
Hercules
lusubarbate
Hercules
2
2
0
1
L
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,626
Damage
6,084
14,557
Taken
13,803
5,836
Mitigated
4,420
6,252
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
219
56
170
1,217
2,089
1,158
0
270
1,779
9,994
894
L
641
307
0
1,000
3,253
1,256
0
83
3,170
7,501
0
L
Susano
1,992
814
0
1,392
3,379
867
0
1,166
2,133
0
13,962
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Schmüüützel
Zhong Kui
2,035
500
0
920
2,543
1,728
0
567
1,782
16,507
0
W
Bastet
dekanos
Bastet
268
148
0
1,934
3,805
731
0
241
3,518
0
12,494
W
1,922
330
0
1,701
4,842
1,914
0
0
4,842
12,270
0
W
1,182
408
0
310
1,278
305
109
409
869
0
22,049
L
Hercules
lusubarbate
Hercules
2,308
1,336
0
1,077
4,884
1,831
0
1,922
2,962
0
13,938
L
Agni
1,143
331
0
865
2,287
466
0
680
1,435
8,759
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
14,310
140
Minions Killed
90
0
Camps Cleared
0
472,218
Distance Traveled
413,277
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,824
765
20
4
0
86,342
2
L
Atlas
2,732
546
4
1
0
93,490
1
L
Susano
3,524
705
32
6
0
118,745
0
L
Vamana
939
188
0
0
0
0
0
W
Zhong Kui
4,014
803
37
7
0
90,699
0
W
Bastet
2,980
596
31
6
0
107,620
0
W
Artio
3,774
755
19
4
0
108,513
2
W
Skadi
3,441
688
33
7
0
79,044
0
L
Hercules
3,816
763
31
6
0
105,879
0
L
Agni
3,299
660
23
5
0
95,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role