Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AppleOka
Zhong Kui
Level 105
God Stats
4W - 1L
1,667 SR
Queue Stats
36W - 30L
1,445 Elo+
Party 1
Martichoras
Martichoras
BoOmEr2P
Martichoras
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,496 Elo+
Solo
Poseidon
Poseidon
PNK_CoTa
Poseidon
Level 68
God Stats
15W - 3L
1,679 SR
Queue Stats
305W - 298L
1,367 Elo+
Solo
Arachne
Arachne
Swervin xv
Arachne
Level 108
God Stats
2W - 1L
1,731 SR
Queue Stats
55W - 48L
1,423 Elo+
Party 1
Team Averages
Level 85
1,615 SR
1,446 Elo+

VS

Team Averages
Level 91
1,507 SR
1,405 Elo+
Danzaburou
Danzaburou
CheezieMuffin
Danzaburou
Level 96
God Stats
1W - 4L
1,802 SR
Queue Stats
130W - 118L
1,439 Elo+
Solo
Ix Chel
Ix Chel
Thery123
Ix Chel
Level 93
God Stats
22W - 22L
1,538 SR
Queue Stats
162W - 141L
1,417 Elo+
Solo
Janus
Janus
UhhRude
Janus
Level 40
God Stats
3W - 2L
1,201 SR
Queue Stats
31W - 30L
1,343 Elo+
Solo
Apollo
Apollo
evansXsnave
Apollo
Level 157
God Stats
13W - 15L
1,449 SR
Queue Stats
67W - 68L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
temp-48345137
Gilgamesh
Level 67
God Stats
144W - 136L
1,545 SR
Queue Stats
217W - 231L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 5
7,188
553
4,505
9,937
5,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
AppleOka
Zhong Kui
12
1 / 0 / 3
7,747
596
5,985
5,639
3,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
BoOmEr2P
Martichoras
11
1 / 0 / 3
6,804
523
4,892
6,328
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
PNK_CoTa
Poseidon
14
2 / 1 / 1
8,391
645
7,722
8,647
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Swervin xv
Arachne
13
6 / 0 / 2
8,061
620
7,106
10,308
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheezieMuffin
Danzaburou
9
0 / 3 / 1
5,528
425
3,555
8,612
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Thery123
Ix Chel
10
2 / 2 / 0
6,109
470
3,897
8,743
4,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
UhhRude
Janus
11
0 / 2 / 0
5,843
449
4,639
5,863
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
1 / 2 / 0
7,172
552
5,047
10,398
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
temp-48345137
Gilgamesh
13
0 / 1 / 0
6,336
487
3,408
8,932
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
3
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
5
1.25
W
Zhong Kui
AppleOka
Zhong Kui
1
0
3
2.5
W
Martichoras
BoOmEr2P
Martichoras
1
0
3
2.5
L
Danzaburou
CheezieMuffin
Danzaburou
0
3
1
0.17
W
Poseidon
PNK_CoTa
Poseidon
2
1
1
2.5
W
Arachne
Swervin xv
Arachne
6
0
2
7
L
Ix Chel
Thery123
Ix Chel
2
2
0
1
L
Janus
UhhRude
Janus
0
2
0
0
L
Apollo
1
2
0
0.5
L
Gilgamesh
temp-48345137
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
20,546
40,859
Taken
42,548
18,111
Mitigated
18,555
23,644
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,505
507
1,659
2,800
9,937
5,449
0
3,518
6,243
33,032
0
W
Zhong Kui
AppleOka
Zhong Kui
5,985
1,022
0
2,280
5,639
3,543
1,010
2,237
3,098
46,311
1,432
W
Martichoras
BoOmEr2P
Martichoras
4,892
1,777
0
2,624
6,328
2,217
385
1,271
5,057
0
43,845
L
Danzaburou
CheezieMuffin
Danzaburou
3,555
1,392
0
1,395
8,612
2,734
0
1,616
6,996
0
28,979
W
Poseidon
PNK_CoTa
Poseidon
7,722
1,686
70
5,694
8,647
2,924
521
0
8,017
63,012
3,052
W
Arachne
Swervin xv
Arachne
7,106
4,583
0
8,517
10,308
3,978
0
1,012
9,241
0
49,159
L
Ix Chel
Thery123
Ix Chel
3,897
640
1,591
2,252
8,743
4,357
0
4,030
4,713
19,587
0
L
Janus
UhhRude
Janus
4,639
419
0
1,840
5,863
1,767
0
4,457
1,406
35,500
0
L
Apollo
5,047
3,129
0
5,064
10,398
5,256
0
7,142
3,256
0
57,067
L
Gilgamesh
temp-48345137
Gilgamesh
3,408
760
0
1,211
8,932
4,441
0
893
8,039
0
61,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
30,988
416
Minions Killed
377
0
Camps Cleared
0
1,236,045
Distance Traveled
1,146,466
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,188
553
62
5
0
243,731
0
W
Zhong Kui
7,747
596
82
6
0
239,797
0
W
Martichoras
6,804
523
79
6
0
208,257
0
L
Danzaburou
5,528
425
46
4
0
226,451
5
W
Poseidon
8,391
645
111
9
0
240,070
0
W
Arachne
8,061
620
82
6
0
304,190
0
L
Ix Chel
6,109
470
28
2
0
209,409
0
L
Janus
5,843
449
76
6
0
229,068
2
L
Apollo
7,172
552
113
9
0
237,457
0
L
Gilgamesh
6,336
487
114
9
0
244,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role