Player Matchup

Odin
Odin
Blur--chitooo
Odin
Level 68
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 28L
1,452 Elo+
Solo
Apollo
Apollo
Dakkarism
Apollo
Level 150
God Stats
9W - 0L
1,806 SR
Queue Stats
285W - 64L
1,740 Elo+
Party 1
Charybdis
Charybdis
DannyDevitos
Charybdis
Level 128
God Stats
2W - 1L
1,269 SR
Queue Stats
291W - 70L
1,680 Elo+
Party 1
Fafnir
Fafnir
GroovyGeneral
Fafnir
Level 158
God Stats
5W - 0L
2,006 SR
Queue Stats
338W - 71L
1,675 Elo+
Party 1
Ravana
Ravana
YmirMyBeloved
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 11L
1,873 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,684 Elo+

VS

Team Averages
Level 129
1,507 SR
1,502 Elo+
Cthulhu
Cthulhu
KING KLIPPY
Cthulhu
Level 123
God Stats
2W - 4L
1,285 SR
Queue Stats
258W - 274L
1,505 Elo+
Solo
Kukulkan
Kukulkan
LtScrubbs
Kukulkan
Level 142
God Stats
9W - 8L
1,567 SR
Queue Stats
365W - 368L
1,529 Elo+
Solo
Camazotz
Camazotz
SidewaysNips
Camazotz
Level 108
God Stats
1W - 1L
1,712 SR
Queue Stats
132W - 146L
1,450 Elo+
Solo
Arachne
Arachne
colbythebert
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
theWAriooos
Kuzenbo
Level 147
God Stats
3W - 4L
1,473 SR
Queue Stats
159W - 172L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 18
8,696
870
5,632
9,658
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Dakkarism
Apollo
13
4 / 4 / 9
8,523
852
9,990
6,925
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
DannyDevitos
Charybdis
16
9 / 4 / 6
9,967
997
16,715
10,936
5,392
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
8 / 1 / 15
11,448
1,145
12,816
12,514
16,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 3 / 17
9,069
907
11,002
10,327
9,911
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KING KLIPPY
Cthulhu
13
2 / 6 / 8
8,246
825
10,097
13,424
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LtScrubbs
Kukulkan
13
4 / 6 / 4
7,954
795
10,869
8,966
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SidewaysNips
Camazotz
13
2 / 5 / 8
7,445
745
9,323
13,382
11,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
colbythebert
Arachne
13
4 / 4 / 5
8,172
817
6,718
12,119
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
theWAriooos
Kuzenbo
15
2 / 4 / 7
8,736
874
6,211
13,352
21,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
24
Kills
14
14
Deaths
25
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
W
Apollo
Dakkarism
Apollo
4
4
9
2.13
W
Charybdis
DannyDevitos
Charybdis
9
4
6
3
W
8
1
15
15.5
L
Cthulhu
KING KLIPPY
Cthulhu
2
6
8
1
L
Kukulkan
LtScrubbs
Kukulkan
4
6
4
1
L
Camazotz
SidewaysNips
Camazotz
2
5
8
1.2
W
3
3
17
3.83
L
Arachne
colbythebert
Arachne
4
4
5
1.63
L
Kuzenbo
theWAriooos
Kuzenbo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,155
Damage
43,218
50,360
Taken
61,243
46,026
Mitigated
63,174
19,711
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,632
1,794
2,214
2,782
9,658
11,435
217
4,295
5,206
0
18,423
W
Apollo
Dakkarism
Apollo
9,990
3,810
0
1,054
6,925
2,893
890
4,522
2,298
0
23,920
W
Charybdis
DannyDevitos
Charybdis
16,715
6,852
0
4,162
10,936
5,392
740
7,334
3,403
0
31,093
W
12,816
4,135
1,421
5,253
12,514
16,395
938
4,824
7,551
20,069
2,737
L
Cthulhu
KING KLIPPY
Cthulhu
10,097
460
650
1,591
13,424
14,883
0
1,680
11,744
17,579
664
L
Kukulkan
LtScrubbs
Kukulkan
10,869
472
517
1,158
8,966
3,940
0
2,652
6,314
25,509
0
L
Camazotz
SidewaysNips
Camazotz
9,323
3,218
734
3,043
13,382
11,238
0
3,144
10,238
0
14,946
W
11,002
4,087
0
2,825
10,327
9,911
580
5,538
4,708
0
13,874
L
Arachne
colbythebert
Arachne
6,718
2,468
326
3,071
12,119
12,066
0
2,319
9,800
0
10,455
L
Kuzenbo
theWAriooos
Kuzenbo
6,211
1,664
606
1,635
13,352
21,047
0
2,006
11,346
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
40,553
152
Minions Killed
86
0
Camps Cleared
0
928,832
Distance Traveled
914,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,696
870
28
3
0
212,998
0
W
Apollo
8,523
852
33
3
0
161,562
0
W
Charybdis
9,967
997
53
5
0
167,174
0
W
Fafnir
11,448
1,145
20
2
0
199,125
0
L
Cthulhu
8,246
825
20
2
0
178,918
0
L
Kukulkan
7,954
795
37
4
0
173,121
0
L
Camazotz
7,445
745
8
1
0
185,925
0
W
Ravana
9,069
907
18
2
0
187,973
0
L
Arachne
8,172
817
8
1
0
181,727
0
L
Kuzenbo
8,736
874
13
1
0
194,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role