Player Matchup

Loki
Loki
D9SGutierrezR2
Loki
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 37L
1,257 Elo+
Party 2
Guan Yu
Guan Yu
RaiDenKing012
Guan Yu
Level 145
God Stats
3W - 1L
1,708 SR
Queue Stats
137W - 164L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
homer_0
Cernunnos
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 98L
1,200 Elo+
Party 2
Khepri
Khepri
peskyto215bcn
Khepri
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 143L
1,257 Elo+
Party 2
Anubis
Anubis
thug_puma_666
Anubis
Level 125
God Stats
36W - 11L
1,392 SR
Queue Stats
84W - 76L
1,257 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,284 Elo+

VS

Team Averages
Level 109
1,482 SR
1,412 Elo+
Nemesis
Nemesis
Anas_Juhaiem2980
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,096 Elo+
Solo
Fenrir
Fenrir
Flex0461
Fenrir
Level 122
God Stats
30W - 29L
1,459 SR
Queue Stats
574W - 512L
1,470 Elo+
Solo
Khepri
Khepri
ahmadjaleb
Khepri
Level 120
God Stats
20W - 10L
1,578 SR
Queue Stats
160W - 144L
1,513 Elo+
Party 1
Medusa
Medusa
car798kind
Medusa
Level 108
God Stats
13W - 18L
1,609 SR
Queue Stats
234W - 219L
1,485 Elo+
Solo
Ra
Ra
reza_torfi
Ra
Level 148
God Stats
8W - 11L
1,263 SR
Queue Stats
257W - 259L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,197
514
4,403
11,125
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
13
3 / 1 / 1
8,005
572
2,606
7,087
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
homer_0
Cernunnos
11
2 / 1 / 4
6,571
469
6,639
7,411
2,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 0 / 5
7,028
502
3,443
9,905
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
7 / 3 / 3
8,984
642
10,726
6,507
2,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,108
436
2,472
8,738
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Flex0461
Fenrir
14
5 / 2 / 0
7,803
557
8,144
8,701
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
ahmadjaleb
Khepri
11
1 / 1 / 2
7,522
537
3,460
8,145
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
car798kind
Medusa
10
2 / 4 / 1
6,573
470
7,714
11,948
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 4 / 4
6,281
449
3,255
6,102
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
8
8
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
3
5
1.5
L
Fenrir
Flex0461
Fenrir
5
2
0
2.5
W
Guan Yu
3
1
1
3.5
L
Khepri
ahmadjaleb
Khepri
1
1
2
2
L
Medusa
car798kind
Medusa
2
4
1
0.63
W
Cernunnos
homer_0
Cernunnos
2
1
4
4
W
1
0
5
3.5
L
0
4
4
0.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
25,045
42,035
Taken
43,634
19,965
Mitigated
16,410
13,365
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,472
1,084
0
0
8,738
2,801
0
3,386
5,352
0
33,108
W
4,403
1,013
0
3,668
11,125
3,297
340
387
10,738
0
46,879
L
Fenrir
Flex0461
Fenrir
8,144
1,774
0
1,872
8,701
3,244
0
2,359
6,342
0
48,075
W
Guan Yu
2,606
262
176
2,450
7,087
5,280
156
175
6,912
0
43,200
L
Khepri
ahmadjaleb
Khepri
3,460
363
0
1,962
8,145
5,916
0
2,416
5,729
24,805
3,439
L
Medusa
car798kind
Medusa
7,714
3,953
0
1,560
11,948
2,946
0
3,830
8,118
0
38,899
W
Cernunnos
homer_0
Cernunnos
6,639
3,057
0
2,192
7,411
2,123
784
1,254
6,157
0
40,268
W
3,443
327
0
2,963
9,905
6,363
0
2,800
7,105
14,916
684
L
3,255
473
624
1,680
6,102
1,503
0
2,784
3,318
29,244
0
W
10,726
245
0
1,916
6,507
2,902
73
1,909
4,598
57,437
3,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
34,287
343
Minions Killed
293
0
Camps Cleared
0
1,383,252
Distance Traveled
1,419,235
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,108
436
74
5
0
305,547
0
W
Loki
7,197
514
78
6
0
304,163
0
L
Fenrir
7,803
557
73
5
0
309,302
0
W
Guan Yu
8,005
572
77
6
0
275,447
2
L
Khepri
7,522
537
39
3
0
259,242
3
L
Medusa
6,573
470
47
3
0
279,984
0
W
Cernunnos
6,571
469
54
4
0
261,483
0
W
Khepri
7,028
502
19
1
0
292,191
2
L
Ra
6,281
449
60
4
0
265,160
0
W
Anubis
8,984
642
115
8
0
249,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role