Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Dominantseal451
Sobek
Silver I
Level 153
God Stats
9W - 11L
1,518 SR
Queue Stats
22W - 24L
1,408 MMR
Party 1
Achilles
Achilles
Gold III
KBryant024
Achilles
Gold III
Level 164
God Stats
14W - 15L
1,640 SR
Queue Stats
199W - 191L
1,395 MMR
Solo
Neith
Neith
Bronze III
thrumple
Neith
Bronze III
Level 123
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,511 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,590 SR
1,402 MMR
Sylvanus
Sylvanus
Gold IV
Deafski
Sylvanus
Gold IV
Level 86
God Stats
1W - 0L
1,840 SR
Queue Stats
44W - 45L
1,431 MMR
Solo
Ix Chel
Ix Chel
Gold IV
JustGroovyy
Ix Chel
Gold IV
Level 126
God Stats
14W - 16L
1,486 SR
Queue Stats
150W - 161L
1,423 MMR
Solo
Fenrir
Fenrir
Bronze III
TheRealRockytaco
Fenrir
Bronze III
Level 128
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 4L
1,377 MMR
Solo
Artemis
Artemis
Gold IV
V8 MOC
Artemis
Gold IV
Level 157
God Stats
104W - 81L
1,558 SR
Queue Stats
342W - 344L
1,403 MMR
Solo
Jormungandr
Jormungandr
Gold V
brief-mercy
Jormungandr
Gold V
Level 141
God Stats
260W - 229L
1,530 SR
Queue Stats
538W - 565L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 6 / 3
9,233
486
14,201
9,369
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
 
Khepri
1
0 / 0 / 0
5,338
281
0
0
0
13
2 / 3 / 7
9,077
478
10,289
19,434
20,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
KBryant024
Achilles
17
5 / 1 / 0
10,523
554
12,272
15,531
13,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
thrumple
Neith
16
2 / 4 / 3
9,403
495
8,979
11,250
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
King ArthurFreyaChang'eThorAres

VS

Bans
ThanatosBacchusErlang ShenCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deafski
Sylvanus
14
0 / 3 / 7
9,080
478
4,842
17,092
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
JustGroovyy
Ix Chel
16
2 / 2 / 3
9,520
501
5,286
13,614
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 0 / 3
10,940
576
10,454
15,494
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
V8 MOC
Artemis
17
2 / 5 / 7
10,458
550
9,305
13,195
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
brief-mercy
Jormungandr
16
1 / 3 / 3
10,312
543
10,489
17,561
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
14
14
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
6
3
0.92
L
Khepri
 
Khepri
0
0
0
0
W
Sylvanus
Deafski
Sylvanus
0
3
7
1.17
L
2
3
7
1.83
W
Ix Chel
JustGroovyy
Ix Chel
2
2
3
1.75
L
Achilles
KBryant024
Achilles
5
1
0
5
W
9
0
3
10.5
W
Artemis
V8 MOC
Artemis
2
5
7
1.1
W
Jormungandr
brief-mercy
Jormungandr
1
3
3
0.83
L
Neith
thrumple
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
40,376
55,584
Taken
76,956
41,914
Mitigated
44,787
12,150
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,201
3,348
0
610
9,369
3,715
0
3,885
5,484
81,260
261
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Deafski
Sylvanus
4,842
1,092
2,234
6,709
17,092
16,271
281
7,266
9,826
31,693
906
L
10,289
1,012
0
6,075
19,434
20,209
0
7,410
12,024
33,401
0
W
Ix Chel
JustGroovyy
Ix Chel
5,286
806
1,549
4,145
13,614
6,804
962
5,898
7,716
65,431
1,365
L
Achilles
KBryant024
Achilles
12,272
2,690
0
2,804
15,531
13,804
0
7,800
7,731
0
81,552
W
10,454
1,607
0
4,363
15,494
8,013
441
4,481
11,013
0
98,465
W
Artemis
V8 MOC
Artemis
9,305
3,316
0
3,707
13,195
4,939
2,274
3,678
9,517
0
82,565
W
Jormungandr
brief-mercy
Jormungandr
10,489
2,851
0
4,739
17,561
8,760
697
3,270
14,291
66,261
9,676
L
Neith
thrumple
Neith
8,979
1,776
0
2,661
11,250
4,186
0
572
10,678
0
79,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
50,310
435
Minions Killed
549
0
Camps Cleared
0
1,496,689
Distance Traveled
1,836,279
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,233
486
130
7
0
340,412
1
L
Khepri
5,338
281
0
0
0
78,375
0
W
Sylvanus
9,080
478
30
2
0
357,997
5
L
Sobek
9,077
478
29
2
0
359,637
13
W
Ix Chel
9,520
501
145
8
0
354,867
8
L
Achilles
10,523
554
142
7
0
366,553
4
W
Fenrir
10,940
576
118
6
0
429,238
0
W
Artemis
10,458
550
128
7
0
328,852
5
W
Jormungandr
10,312
543
128
7
0
365,325
2
L
Neith
9,403
495
134
7
0
351,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role