Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
B0rshch
Susano
Level 89
God Stats
1W - 1L
1,521 SR
Queue Stats
42W - 29L
1,602 Elo+
Party 2
Nike
Nike
RudyKobieciarz
Nike
Level 68
God Stats
0W - 1L
1,807 SR
Queue Stats
23W - 45L
1,366 Elo+
Solo
Vulcan
Vulcan
canuto123
Vulcan
Level 67
God Stats
2W - 6L
1,442 SR
Queue Stats
33W - 35L
1,450 Elo+
Solo
Medusa
Medusa
sanlobo
Medusa
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 65L
1,422 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,468 Elo+

VS

Team Averages
Level 87
1,452 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArturHeart
Nox
Level 157
God Stats
2W - 1L
1,295 SR
Queue Stats
94W - 67L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
CongruentBob
Amaterasu
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,575 Elo+
Solo
Izanami
Izanami
FrogetMogget
Izanami
Level 46
God Stats
1W - 2L
1,346 SR
Queue Stats
169W - 205L
1,408 Elo+
Solo
Xbalanque
Xbalanque
Nikitaa98
Xbalanque
Level 89
God Stats
54W - 30L
1,618 SR
Queue Stats
119W - 85L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 8 / 1
7,671
1,096
6,509
11,619
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
B0rshch
Susano
13
2 / 4 / 1
8,406
1,201
7,479
9,549
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,824
975
812
2,340
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
canuto123
Vulcan
13
0 / 5 / 2
7,514
1,073
6,220
9,391
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sanlobo
Medusa
12
0 / 1 / 2
7,345
1,049
4,056
4,119
1,343
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 1 / 14
8,446
1,207
6,998
3,634
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 7
10,125
1,446
9,868
6,378
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
CongruentBob
Amaterasu
14
2 / 1 / 11
9,116
1,302
7,593
10,906
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
FrogetMogget
Izanami
14
3 / 0 / 7
8,200
1,171
4,078
3,128
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Nikitaa98
Xbalanque
13
5 / 0 / 6
8,636
1,234
4,866
4,232
1,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
3
Kills
20
20
Deaths
3
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
8
1
0.19
W
Morgan Le Fay
 
Morgan Le Fay
1
1
14
8
W
9
1
7
12.5
L
Susano
B0rshch
Susano
2
4
1
0.63
W
Amaterasu
CongruentBob
Amaterasu
2
1
11
7.5
W
Izanami
FrogetMogget
Izanami
3
0
7
6.5
W
Xbalanque
Nikitaa98
Xbalanque
5
0
6
8
L
0
2
1
0.25
L
Vulcan
canuto123
Vulcan
0
5
2
0.2
L
Medusa
sanlobo
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
33,403
37,018
Taken
28,278
12,888
Mitigated
15,390
2,264
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,509
900
380
1,030
11,619
4,147
0
5,588
6,031
23,175
0
W
Morgan Le Fay
 
Morgan Le Fay
6,998
1,533
0
415
3,634
1,270
0
1,852
1,782
27,796
0
W
9,868
305
0
500
6,378
2,383
0
1,946
4,432
22,669
0
L
Susano
B0rshch
Susano
7,479
1,080
0
0
9,549
3,476
0
2,689
6,860
0
18,770
W
Amaterasu
CongruentBob
Amaterasu
7,593
2,190
0
3,699
10,906
9,092
0
4,860
6,046
0
17,848
W
Izanami
FrogetMogget
Izanami
4,078
2,217
0
539
3,128
1,150
0
1,429
1,699
0
14,075
W
Xbalanque
Nikitaa98
Xbalanque
4,866
3,041
0
466
4,232
1,495
0
2,642
1,590
0
13,393
L
812
0
0
0
2,340
1,047
0
1,319
1,021
0
2,710
L
Vulcan
canuto123
Vulcan
6,220
490
0
805
9,391
2,875
0
5,693
3,698
23,962
0
L
Medusa
sanlobo
Medusa
4,056
885
0
49
4,119
1,343
0
1,577
2,542
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
44,523
153
Minions Killed
172
7
Camps Cleared
3
616,639
Distance Traveled
693,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,671
1,096
41
6
1
133,530
0
W
Morgan Le Fay
8,446
1,207
49
7
0
132,135
0
W
Nox
10,125
1,446
39
6
0
146,341
0
L
Susano
8,406
1,201
26
4
2
150,742
0
W
Amaterasu
9,116
1,302
19
3
1
161,378
0
W
Izanami
8,200
1,171
36
5
0
118,942
0
W
Xbalanque
8,636
1,234
29
4
2
134,391
0
L
Nike
6,824
975
4
1
1
40,482
0
L
Vulcan
7,514
1,073
46
7
1
131,957
0
L
Medusa
7,345
1,049
36
5
2
159,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role