Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
 
Kali
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
AniMate_ShodiSox
Ra
Gold V
Level 129
God Stats
6W - 7L
1,522 SR
Queue Stats
153W - 165L
1,335 MMR
Solo
Terra
Terra
Silver IV
BioChemistra
Terra
Silver IV
Level 136
God Stats
0W - 4L
1,597 SR
Queue Stats
12W - 25L
1,322 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,524 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,524 SR
1,324 MMR
Xbalanque
Xbalanque
Silver III
Baldwin 5th7015
Xbalanque
Silver III
Level 41
God Stats
8W - 3L
1,554 SR
Queue Stats
238W - 251L
1,307 MMR
Solo
Geb
Geb
Silver III
C4lum8jnr
Geb
Silver III
Level 86
God Stats
4W - 4L
1,265 SR
Queue Stats
28W - 37L
1,216 MMR
Party 1
Fenrir
Fenrir
Gold IV
MehdiProtector
Fenrir
Gold IV
Level 99
God Stats
43W - 19L
1,714 SR
Queue Stats
159W - 161L
1,308 MMR
Solo
Jormungandr
Jormungandr
Bronze III
PsykiIl
Jormungandr
Bronze III
Level 159
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 6L
1,315 MMR
Solo
Ah Puch
Ah Puch
Gold II
c4lum8
Ah Puch
Gold II
Level 125
God Stats
3W - 1L
1,435 SR
Queue Stats
75W - 75L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 0
5,264
658
5,301
8,357
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
 
Kali
10
1 / 0 / 1
4,850
606
2,350
7,014
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
 
Medusa
7
1 / 4 / 0
4,185
523
3,836
7,362
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 5 / 0
4,071
509
1,272
5,006
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 1
4,713
589
2,183
5,567
3,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThanatosAnhurCthulhuBacchus

VS

Bans
FreyaSerqetSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baldwin 5th7015
Xbalanque
8
3 / 1 / 1
5,115
639
5,328
5,134
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 4
4,208
526
2,406
3,836
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 2 / 0
5,063
633
5,721
6,958
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
PsykiIl
Jormungandr
10
1 / 2 / 1
5,410
676
4,562
7,097
4,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
c4lum8
Ah Puch
10
4 / 0 / 0
5,771
721
3,083
3,378
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
12
12
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
0
1
L
Kali
 
Kali
1
0
1
1.5
L
Medusa
 
Medusa
1
4
0
0.25
L
1
5
0
0.2
W
Xbalanque
Baldwin 5th7015
Xbalanque
3
1
1
3.5
L
0
1
1
0.5
W
0
0
4
2
W
4
2
0
2
W
Jormungandr
PsykiIl
Jormungandr
1
2
1
0.75
W
Ah Puch
c4lum8
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
21,100
33,306
Taken
26,403
11,953
Mitigated
11,058
10,539
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,301
1,311
0
3,474
8,357
2,480
0
4,279
4,078
0
33,258
L
Kali
 
Kali
2,350
1,287
0
2,598
7,014
2,882
0
439
6,541
0
32,825
L
Medusa
 
Medusa
3,836
1,132
0
1,699
7,362
1,695
0
1,246
5,864
0
19,869
L
1,272
217
108
986
5,006
1,461
0
2,962
2,044
15,076
0
W
Xbalanque
Baldwin 5th7015
Xbalanque
5,328
2,515
0
1,892
5,134
1,410
0
1,078
4,056
0
25,898
L
2,183
333
40
1,634
5,567
3,435
0
403
5,011
13,726
0
W
2,406
231
0
828
3,836
2,094
0
759
3,077
13,537
0
W
5,721
2,024
0
1,625
6,958
2,415
0
888
5,970
0
34,712
W
Jormungandr
PsykiIl
Jormungandr
4,562
1,850
0
2,484
7,097
4,233
0
0
7,097
33,590
2,191
W
Ah Puch
c4lum8
Ah Puch
3,083
53
0
976
3,378
906
0
544
2,748
35,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
25,567
195
Minions Killed
266
0
Camps Cleared
0
884,942
Distance Traveled
901,127
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,264
658
55
7
0
188,304
0
L
Kali
4,850
606
61
8
0
199,008
0
L
Medusa
4,185
523
25
3
0
170,459
0
L
Ra
4,071
509
21
3
0
136,564
0
W
Xbalanque
5,115
639
48
6
0
168,339
2
L
Terra
4,713
589
33
4
0
190,607
4
W
Geb
4,208
526
11
1
0
191,863
0
W
Fenrir
5,063
633
56
7
0
193,509
0
W
Jormungandr
5,410
676
72
9
0
172,190
0
W
Ah Puch
5,771
721
79
10
0
175,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role