Player Matchup

Ishtar
Ishtar
DrunkStepFather
Ishtar
Level 208
God Stats
1W - 2L
1,273 SR
Queue Stats
168W - 144L
1,616 Elo+
Solo
Sol
Sol
HerasRose
Sol
Level 132
God Stats
1W - 1L
1,784 SR
Queue Stats
164W - 150L
1,594 Elo+
Solo
Chaac
Chaac
Megatriel
Chaac
Level 153
God Stats
1W - 3L
1,211 SR
Queue Stats
78W - 65L
1,535 Elo+
Solo
Hun Batz
Hun Batz
SlapMonkey487
Hun Batz
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
36W - 33L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
eSBeee
Kuzenbo
Level 159
God Stats
0W - 3L
1,204 SR
Queue Stats
250W - 248L
1,504 Elo+
Solo
Team Averages
Level 155
1,437 SR
1,556 Elo+

VS

Team Averages
Level 140
1,561 SR
1,535 Elo+
Apollo
Apollo
Faffy Waffle o
Apollo
Level 155
God Stats
4W - 3L
1,556 SR
Queue Stats
96W - 78L
1,551 Elo+
Solo
Yu Huang
Yu Huang
GREENPUMA
Yu Huang
Level 168
God Stats
6W - 9L
1,554 SR
Queue Stats
95W - 85L
1,481 Elo+
Solo
Sol
Sol
Koi117
Sol
Level 103
God Stats
1W - 1L
1,271 SR
Queue Stats
68W - 58L
1,538 Elo+
Solo
Camazotz
Camazotz
SunsetMax
Camazotz
Level 145
God Stats
4W - 3L
1,672 SR
Queue Stats
264W - 269L
1,507 Elo+
Solo
Bake Kujira
Bake Kujira
WarsMelody
Bake Kujira
Level 128
God Stats
7W - 0L
1,752 SR
Queue Stats
152W - 125L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,866
605
5,794
10,728
3,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 3
7,269
559
6,355
9,770
2,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Megatriel
Chaac
13
6 / 5 / 2
8,691
669
9,909
10,547
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
SlapMonkey487
Hun Batz
14
7 / 2 / 1
8,197
631
6,908
11,798
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
eSBeee
Kuzenbo
12
0 / 2 / 5
7,165
551
5,693
13,825
12,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,886
684
9,300
8,962
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
GREENPUMA
Yu Huang
14
3 / 0 / 2
8,234
633
12,873
5,889
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Koi117
Sol
12
2 / 6 / 2
7,611
585
5,166
11,383
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
SunsetMax
Camazotz
14
4 / 3 / 4
7,985
614
5,055
13,767
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bake Kujira
WarsMelody
Bake Kujira
11
2 / 5 / 7
7,821
602
7,494
12,574
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
17
17
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
6
2
4
4
W
Yu Huang
GREENPUMA
Yu Huang
3
0
2
4
L
0
2
3
0.75
W
Sol
Koi117
Sol
2
6
2
0.5
L
Chaac
Megatriel
Chaac
6
5
2
1.4
L
Hun Batz
SlapMonkey487
Hun Batz
7
2
1
3.75
W
Camazotz
SunsetMax
Camazotz
4
3
4
2
W
Bake Kujira
WarsMelody
Bake Kujira
2
5
7
1.1
L
Kuzenbo
eSBeee
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
39,888
56,668
Taken
52,575
26,640
Mitigated
23,602
15,758
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
4,578
0
3,884
10,728
3,174
800
2,192
8,522
0
59,581
W
9,300
5,762
0
4,513
8,962
3,497
1,007
1,585
7,377
0
66,284
W
Yu Huang
GREENPUMA
Yu Huang
12,873
676
0
1,997
5,889
2,135
184
2,997
2,892
58,981
0
L
6,355
2,736
0
5,147
9,770
2,005
0
4,800
4,612
57,615
5,857
W
Sol
Koi117
Sol
5,166
2,692
0
2,908
11,383
2,484
1,244
0
11,383
41,614
5,875
L
Chaac
Megatriel
Chaac
9,909
2,288
0
2,944
10,547
4,959
553
5,125
5,358
643
46,802
L
Hun Batz
SlapMonkey487
Hun Batz
6,908
1,765
0
756
11,798
3,920
0
4,178
7,410
0
56,785
W
Camazotz
SunsetMax
Camazotz
5,055
1,509
0
7,484
13,767
4,287
0
2,544
11,223
0
56,777
W
Bake Kujira
WarsMelody
Bake Kujira
7,494
4,725
0
2,701
12,574
11,199
368
4,874
7,700
28,810
1,672
L
Kuzenbo
eSBeee
Kuzenbo
5,693
2,081
0
3,027
13,825
12,582
247
7,974
5,537
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
40,537
437
Minions Killed
466
0
Camps Cleared
0
1,398,905
Distance Traveled
1,347,434
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,866
605
106
8
0
237,583
0
W
Apollo
8,886
684
121
9
0
274,636
0
W
Yu Huang
8,234
633
119
9
0
293,111
4
L
Sol
7,269
559
109
8
0
269,588
2
W
Sol
7,611
585
86
7
0
205,403
0
L
Chaac
8,691
669
88
7
0
297,183
0
L
Hun Batz
8,197
631
85
7
0
301,504
1
W
Camazotz
7,985
614
99
8
0
292,320
0
W
Bake Kujira
7,821
602
41
3
0
281,964
0
L
Kuzenbo
7,165
551
49
4
0
293,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role