Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
BunniesOfDoom
Erlang Shen
Gold V
Level 210
God Stats
17W - 12L
1,735 SR
Queue Stats
367W - 365L
1,355 MMR
Solo
Apollo
Apollo
Bronze III
H2O-YEAH
Apollo
Bronze III
Level 123
God Stats
0W - 2L
1,569 SR
Queue Stats
5W - 12L
1,360 MMR
Solo
Freya
Freya
Gold IV
XxRunAwayxX
Freya
Gold IV
Level 109
God Stats
2W - 2L
1,841 SR
Queue Stats
77W - 82L
1,444 MMR
Party 1
Cerberus
Cerberus
Gold V
Zedin
Cerberus
Gold V
Level 156
God Stats
9W - 8L
1,559 SR
Queue Stats
55W - 61L
1,328 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,641 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,538 SR
1,424 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Deacon885
Nu Wa
Gold IV
Level 151
God Stats
52W - 39L
1,531 SR
Queue Stats
356W - 378L
1,393 MMR
Solo
Surtr
Surtr
Silver I
FatherDezmin
Surtr
Silver I
Level 107
God Stats
14W - 6L
1,518 SR
Queue Stats
31W - 27L
1,333 MMR
Solo
Skadi
Skadi
Gold V
infernokingxx13
Skadi
Gold V
Level 126
God Stats
21W - 13L
1,639 SR
Queue Stats
150W - 152L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 0
6,382
638
1,785
4,731
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BunniesOfDoom
Erlang Shen
11
2 / 3 / 4
5,880
588
3,210
10,287
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
H2O-YEAH
Apollo
8
0 / 4 / 0
4,881
488
2,900
7,093
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 3
5,461
546
5,027
7,313
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Zedin
Cerberus
9
3 / 2 / 2
5,914
591
5,200
9,273
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eCu ChulainnBacchusKukulkan

VS

Bans
CthulhuThanatosMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 2
6,203
620
2,151
5,920
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
10
1 / 2 / 7
5,643
564
4,357
8,197
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Deacon885
Nu Wa
12
1 / 1 / 4
6,784
678
3,537
3,579
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 1
7,584
758
7,107
8,616
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 4 / 1
6,386
639
6,669
6,937
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
14
15
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
0
2
W
Ne Zha
 
Ne Zha
2
1
2
3
W
Ganesha
 
Ganesha
1
2
7
2.25
L
Erlang Shen
BunniesOfDoom
Erlang Shen
2
3
4
1.33
W
Nu Wa
Deacon885
Nu Wa
1
1
4
3
W
6
0
1
6.5
L
Apollo
H2O-YEAH
Apollo
0
4
0
0
L
1
5
3
0.5
L
Cerberus
Zedin
Cerberus
3
2
2
2
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
23,821
38,697
Taken
33,249
16,022
Mitigated
14,746
11,044
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,785
74
0
1,337
4,731
1,409
0
1,510
3,184
44,337
0
W
Ne Zha
 
Ne Zha
2,151
295
0
1,248
5,920
2,083
0
567
5,299
0
48,800
W
Ganesha
 
Ganesha
4,357
194
404
2,986
8,197
4,481
0
5,101
2,641
21,803
1,249
L
Erlang Shen
BunniesOfDoom
Erlang Shen
3,210
1,577
0
2,903
10,287
4,508
1,135
1,788
8,426
0
35,482
W
Nu Wa
Deacon885
Nu Wa
3,537
413
0
536
3,579
1,009
343
1,092
2,375
38,033
480
W
7,107
2,264
0
4,087
8,616
5,556
361
564
7,655
1,757
51,533
L
Apollo
H2O-YEAH
Apollo
2,900
1,019
0
2,182
7,093
2,414
0
682
5,898
0
24,901
L
5,027
1,384
0
1,269
7,313
2,228
0
2,025
5,139
25,831
1,393
L
Cerberus
Zedin
Cerberus
5,200
466
0
3,353
9,273
5,463
0
1,709
7,248
20,149
0
W
6,669
1,927
0
1,116
6,937
1,617
0
3,925
2,810
0
34,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
32,600
306
Minions Killed
338
0
Camps Cleared
0
1,011,029
Distance Traveled
1,095,470
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,382
638
112
11
0
205,638
2
W
Ne Zha
6,203
620
79
8
0
244,250
2
W
Ganesha
5,643
564
10
1
0
215,690
0
L
Erlang Shen
5,880
588
62
6
0
231,558
0
W
Nu Wa
6,784
678
92
9
0
217,552
2
W
Surtr
7,584
758
87
9
0
217,679
0
L
Apollo
4,881
488
48
5
0
147,412
0
L
Freya
5,461
546
49
5
0
202,972
0
L
Cerberus
5,914
591
35
4
0
223,449
2
W
Skadi
6,386
639
70
7
0
200,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role