Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MataBurros664
Fenrir
Level 116
God Stats
10W - 5L
1,534 SR
Queue Stats
400W - 404L
1,458 Elo+
Solo
Yu Huang
Yu Huang
Sosvoss5777
Yu Huang
Level 127
God Stats
2W - 2L
1,537 SR
Queue Stats
140W - 127L
1,473 Elo+
Solo
Yemoja
Yemoja
Unholysight
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 94L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
xd M3lly YT
Erlang Shen
Level 152
God Stats
1W - 1L
1,740 SR
Queue Stats
46W - 25L
1,637 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,511 Elo+

VS

Team Averages
Level 125
1,412 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
BigOlBlar
Cu Chulainn
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 102L
1,415 Elo+
Party 1
Freya
Freya
BlueLeoSMT
Freya
Level 127
God Stats
0W - 3L
1,200 SR
Queue Stats
99W - 118L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Ernanepai34
Gilgamesh
Level 145
God Stats
4W - 6L
1,464 SR
Queue Stats
426W - 405L
1,477 Elo+
Solo
Xing Tian
Xing Tian
HeyPeanut-
Xing Tian
Level 100
God Stats
2W - 2L
1,507 SR
Queue Stats
101W - 129L
1,398 Elo+
Party 1
The Morrigan
The Morrigan
cyber000x
The Morrigan
Level 131
God Stats
10W - 12L
1,391 SR
Queue Stats
321W - 312L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 1
7,630
509
8,387
4,846
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 1 / 2
7,088
473
4,117
10,133
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Sosvoss5777
Yu Huang
14
3 / 2 / 0
8,343
556
3,972
5,562
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 1 / 2
7,122
475
2,742
11,661
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
xd M3lly YT
Erlang Shen
13
2 / 1 / 4
8,104
540
5,694
10,444
8,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigOlBlar
Cu Chulainn
15
1 / 0 / 1
8,679
579
7,193
8,938
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
11
2 / 5 / 0
6,439
429
5,615
8,936
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
Ernanepai34
Gilgamesh
10
0 / 2 / 2
6,014
401
4,270
12,401
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
HeyPeanut-
Xing Tian
10
0 / 0 / 2
6,455
430
3,126
10,154
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
cyber000x
The Morrigan
12
2 / 1 / 0
6,878
459
2,883
4,651
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
Cu Chulainn
BigOlBlar
Cu Chulainn
1
0
1
1.5
L
Freya
2
5
0
0.4
L
Gilgamesh
Ernanepai34
Gilgamesh
0
2
2
0.5
L
Xing Tian
HeyPeanut-
Xing Tian
0
0
2
1
W
0
1
2
1
W
Yu Huang
Sosvoss5777
Yu Huang
3
2
0
1.5
W
Yemoja
0
1
2
1
L
The Morrigan
cyber000x
The Morrigan
2
1
0
2
W
Erlang Shen
xd M3lly YT
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
23,087
42,646
Taken
45,080
23,250
Mitigated
22,892
15,427
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,387
2,712
0
2,643
4,846
1,671
96
1,836
2,913
0
65,961
L
Cu Chulainn
BigOlBlar
Cu Chulainn
7,193
380
0
933
8,938
6,515
0
1,912
6,526
453
61,829
L
Freya
5,615
1,699
0
2,134
8,936
2,875
0
932
7,948
33,088
2,442
L
Gilgamesh
Ernanepai34
Gilgamesh
4,270
1,276
0
2,092
12,401
5,583
0
791
11,441
0
35,444
L
Xing Tian
HeyPeanut-
Xing Tian
3,126
342
0
2,849
10,154
6,593
0
0
10,154
20,301
1,075
W
4,117
700
0
2,179
10,133
4,370
0
2,077
7,818
0
58,759
W
Yu Huang
Sosvoss5777
Yu Huang
3,972
207
0
1,331
5,562
1,744
848
2,110
3,188
52,024
1,490
W
Yemoja
2,742
609
849
4,334
11,661
7,176
0
379
11,282
42,957
2,026
L
The Morrigan
cyber000x
The Morrigan
2,883
838
0
533
4,651
1,326
0
1,930
2,515
31,142
3,001
W
Erlang Shen
xd M3lly YT
Erlang Shen
5,694
1,899
0
4,091
10,444
8,289
0
4,103
5,806
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
34,465
431
Minions Killed
327
0
Camps Cleared
0
1,448,958
Distance Traveled
1,329,868
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,630
509
102
7
0
281,069
0
L
Cu Chulainn
8,679
579
122
8
0
290,802
1
L
Freya
6,439
429
55
4
0
266,761
1
L
Gilgamesh
6,014
401
58
4
0
297,950
0
L
Xing Tian
6,455
430
28
2
0
246,505
1
W
Fenrir
7,088
473
80
5
0
329,689
1
W
Yu Huang
8,343
556
119
8
0
276,047
0
W
Yemoja
7,122
475
83
6
0
256,339
0
L
The Morrigan
6,878
459
64
4
0
227,850
4
W
Erlang Shen
8,104
540
47
3
0
305,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role