Player Matchup

Cthulhu
Cthulhu
N0oky
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Heimdallr
Heimdallr
RegencyIsland30
Heimdallr
Level 87
God Stats
7W - 13L
1,352 SR
Queue Stats
214W - 217L
1,474 Elo+
Solo
Shiva
Shiva
Sentaju
Shiva
Level 127
God Stats
6W - 5L
1,635 SR
Queue Stats
233W - 217L
1,494 Elo+
Solo
Chang'e
Chang'e
stxrblvd
Chang'e
Level 88
God Stats
6W - 6L
1,375 SR
Queue Stats
70W - 71L
1,389 Elo+
Solo
Artemis
Artemis
xDizzyIzzy1x
Artemis
Level 50
God Stats
13W - 11L
1,570 SR
Queue Stats
78W - 60L
1,538 Elo+
Solo
Team Averages
Level 82
1,487 SR
1,398 Elo+

VS

Team Averages
Level 102
1,436 SR
1,422 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SirRamzes
Jing Wei
Level 118
God Stats
6W - 8L
1,369 SR
Queue Stats
115W - 98L
1,375 Elo+
Solo
Nike
Nike
SolarBalrog
Nike
Level 58
God Stats
42W - 29L
1,543 SR
Queue Stats
273W - 263L
1,449 Elo+
Solo
Nu Wa
Nu Wa
tdi040
Nu Wa
Level 148
God Stats
11W - 15L
1,327 SR
Queue Stats
236W - 251L
1,392 Elo+
Solo
Izanami
Izanami
thedevilgetslean
Izanami
Level 61
God Stats
11W - 14L
1,442 SR
Queue Stats
67W - 71L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N0oky
Cthulhu
14
0 / 1 / 0
8,527
853
324
1,577
480
Heimdallr
RegencyIsland30
Heimdallr
18
5 / 2 / 8
12,309
1,231
18,190
12,783
4,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Sentaju
Shiva
16
1 / 5 / 6
10,048
1,005
12,384
18,858
20,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
stxrblvd
Chang'e
16
5 / 6 / 2
11,220
1,122
11,245
15,598
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xDizzyIzzy1x
Artemis
17
2 / 2 / 7
10,922
1,092
12,647
11,211
3,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 2 / 9
10,409
1,041
9,245
5,902
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SirRamzes
Jing Wei
16
1 / 3 / 9
9,860
986
10,341
15,413
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 7
11,280
1,128
11,385
18,423
19,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
tdi040
Nu Wa
17
4 / 4 / 11
11,695
1,170
15,818
8,310
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 8
11,282
1,128
9,130
11,112
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
16
16
Deaths
13
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
9
3.25
L
Cthulhu
N0oky
Cthulhu
0
1
0
0
L
Heimdallr
RegencyIsland30
Heimdallr
5
2
8
4.5
L
Shiva
Sentaju
Shiva
1
5
6
0.8
W
Jing Wei
SirRamzes
Jing Wei
1
3
9
1.83
W
5
2
7
4.25
L
Chang'e
stxrblvd
Chang'e
5
6
2
1
W
Nu Wa
tdi040
Nu Wa
4
4
11
2.38
W
4
2
8
4
L
Artemis
xDizzyIzzy1x
Artemis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
55,919
60,027
Taken
59,160
34,258
Mitigated
34,371
8,261
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,245
118
0
110
5,902
1,660
0
807
5,095
24,040
0
L
Cthulhu
N0oky
Cthulhu
324
31
0
0
1,577
480
0
1,057
520
1,806
0
L
Heimdallr
RegencyIsland30
Heimdallr
18,190
5,629
0
417
12,783
4,793
0
5,447
7,336
0
51,401
L
Shiva
Sentaju
Shiva
12,384
370
212
1,325
18,858
20,957
0
6,954
11,904
0
30,213
W
Jing Wei
SirRamzes
Jing Wei
10,341
7,094
0
1,243
15,413
5,143
0
3,185
12,009
0
21,097
W
11,385
1,308
0
956
18,423
19,165
0
3,639
14,328
0
26,765
L
Chang'e
stxrblvd
Chang'e
11,245
1,821
2,489
3,755
15,598
4,148
0
6,342
9,256
25,604
952
W
Nu Wa
tdi040
Nu Wa
15,818
4,413
0
291
8,310
2,744
0
1,877
6,349
29,491
0
W
9,130
4,876
0
1,621
11,112
5,659
0
1,642
9,250
0
33,777
L
Artemis
xDizzyIzzy1x
Artemis
12,647
3,953
0
63
11,211
3,880
0
5,263
5,948
0
40,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
54,526
215
Minions Killed
178
6
Camps Cleared
6
793,121
Distance Traveled
1,017,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,409
1,041
27
3
0
189,954
0
L
Cthulhu
8,527
853
1
0
0
25,179
0
L
Heimdallr
12,309
1,231
78
8
4
201,824
0
L
Shiva
10,048
1,005
34
3
1
212,120
0
W
Jing Wei
9,860
986
22
2
3
264,431
0
W
Nike
11,280
1,128
45
5
0
195,617
0
L
Chang'e
11,220
1,122
32
3
1
172,160
0
W
Nu Wa
11,695
1,170
23
2
1
193,512
0
W
Izanami
11,282
1,128
61
6
2
174,010
0
L
Artemis
10,922
1,092
70
7
0
181,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role