Player Matchup

Ganesha
Ganesha
BeeMasterBrie
Ganesha
Level 149
God Stats
0W - 1L
1,863 SR
Queue Stats
74W - 58L
1,533 Elo+
Party 1
Bastet
Bastet
Deadstarr
Bastet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
I_Miss_N64
Gilgamesh
Level 147
God Stats
19W - 19L
1,545 SR
Queue Stats
395W - 385L
1,514 Elo+
Solo
Cupid
Cupid
JTBlossom
Cupid
Level 68
God Stats
1W - 1L
1,611 SR
Queue Stats
11W - 6L
1,617 Elo+
Party 1
Zeus
Zeus
nacho45905
Zeus
Level 63
God Stats
7W - 7L
1,581 SR
Queue Stats
115W - 121L
1,488 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,529 Elo+

VS

Team Averages
Level 136
1,553 SR
1,460 Elo+
Shiva
Shiva
Alligator27
Shiva
Level 101
God Stats
4W - 3L
1,572 SR
Queue Stats
55W - 58L
1,477 Elo+
Party 2
Osiris
Osiris
II Rasez II
Osiris
Level 89
God Stats
4W - 1L
1,835 SR
Queue Stats
24W - 32L
1,407 Elo+
Party 2
Chernobog
Chernobog
Sinbaddyy
Chernobog
Level 126
God Stats
6W - 4L
1,467 SR
Queue Stats
143W - 139L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
o9naquiam
Sylvanus
Level 261
God Stats
35W - 26L
1,562 SR
Queue Stats
271W - 298L
1,522 Elo+
Solo
Thoth
Thoth
splashy_kazoo92
Thoth
Level 102
God Stats
13W - 12L
1,329 SR
Queue Stats
601W - 605L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
1 / 3 / 0
5,599
509
2,409
11,062
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Deadstarr
Bastet
10
4 / 4 / 1
5,994
545
4,200
9,864
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
I_Miss_N64
Gilgamesh
12
2 / 0 / 1
7,408
673
8,545
12,799
12,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
JTBlossom
Cupid
10
0 / 4 / 1
5,063
460
2,134
6,616
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 4 / 4
6,007
546
5,484
5,921
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,309
574
7,851
12,014
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
11
1 / 1 / 6
6,007
546
6,058
8,147
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
Sinbaddyy
Chernobog
14
10 / 1 / 3
8,166
742
9,623
6,214
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
o9naquiam
Sylvanus
11
3 / 0 / 9
7,463
678
5,253
8,109
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 3
5,890
535
2,435
6,426
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Ganesha
1
3
0
0.33
L
Bastet
Deadstarr
Bastet
4
4
1
1.13
W
Osiris
1
1
6
4
L
Gilgamesh
I_Miss_N64
Gilgamesh
2
0
1
2.5
L
Cupid
JTBlossom
Cupid
0
4
1
0.13
W
Chernobog
Sinbaddyy
Chernobog
10
1
3
11.5
L
1
4
4
0.75
W
Sylvanus
o9naquiam
Sylvanus
3
0
9
7.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
31,220
46,262
Taken
40,910
23,459
Mitigated
26,247
10,019
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,851
2,706
0
1,343
12,014
10,269
0
989
11,025
0
44,241
L
Ganesha
2,409
539
0
1,722
11,062
6,107
0
1,986
9,076
19,883
0
L
Bastet
Deadstarr
Bastet
4,200
1,274
0
4,110
9,864
2,634
21
1,502
8,292
0
31,075
W
Osiris
6,058
2,910
0
598
8,147
4,871
0
2,111
6,036
0
41,479
L
Gilgamesh
I_Miss_N64
Gilgamesh
8,545
2,289
0
854
12,799
12,158
0
0
12,024
2,388
49,173
L
Cupid
JTBlossom
Cupid
2,134
1,445
369
2,267
6,616
1,175
0
629
5,987
0
27,547
W
Chernobog
Sinbaddyy
Chernobog
9,623
5,580
0
2,855
6,214
2,217
454
1,664
4,550
0
63,254
L
5,484
211
0
697
5,921
1,385
0
3,571
2,350
31,792
545
W
Sylvanus
o9naquiam
Sylvanus
5,253
1,221
788
4,096
8,109
7,145
286
2,094
6,015
25,650
1,310
W
2,435
125
0
700
6,426
1,745
606
2,030
4,396
29,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
33,835
287
Minions Killed
356
0
Camps Cleared
0
1,151,720
Distance Traveled
1,167,070
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,309
574
93
8
0
215,294
0
L
Ganesha
5,599
509
9
1
0
226,255
0
L
Bastet
5,994
545
54
5
0
266,779
0
W
Osiris
6,007
546
66
6
0
288,043
0
L
Gilgamesh
7,408
673
106
10
0
231,033
2
L
Cupid
5,063
460
51
5
0
217,025
0
W
Chernobog
8,166
742
114
10
0
233,413
0
L
Zeus
6,007
546
67
6
0
210,628
0
W
Sylvanus
7,463
678
31
3
0
200,831
4
W
Thoth
5,890
535
52
5
0
229,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role