Player Matchup

Pele
Pele
CapNapier
Pele
Level 142
God Stats
5W - 5L
1,571 SR
Queue Stats
245W - 256L
1,452 Elo+
Solo
Sobek
Sobek
DaddyDolph
Sobek
Level 107
God Stats
2W - 2L
1,550 SR
Queue Stats
57W - 34L
1,655 Elo+
Solo
King Arthur
King Arthur
ElMecanico89
King Arthur
Level 109
God Stats
13W - 8L
1,673 SR
Queue Stats
68W - 58L
1,541 Elo+
Solo
Ishtar
Ishtar
Jus B3tt3R
Ishtar
Level 127
God Stats
0W - 2L
1,842 SR
Queue Stats
75W - 75L
1,520 Elo+
Solo
Nu Wa
Nu Wa
MoistForApophis
Nu Wa
Level 186
God Stats
87W - 83L
1,560 SR
Queue Stats
447W - 395L
1,534 Elo+
Solo
Team Averages
Level 134
1,639 SR
1,540 Elo+

VS

Team Averages
Level 185
1,441 SR
1,538 Elo+
Charon
Charon
Synergy SA
Charon
Level 168
God Stats
5W - 6L
1,500 SR
Queue Stats
113W - 111L
1,558 Elo+
Party 1
Nut
Nut
TomuraToga
Nut
Level 216
God Stats
5W - 3L
1,678 SR
Queue Stats
91W - 85L
1,566 Elo+
Party 1
Horus
Horus
YogiBear14
Horus
Level 148
God Stats
2W - 4L
1,300 SR
Queue Stats
158W - 157L
1,529 Elo+
Solo
Vulcan
Vulcan
ZaileaVT
Vulcan
Level 232
God Stats
6W - 3L
1,552 SR
Queue Stats
162W - 150L
1,520 Elo+
Party 1
Lancelot
Lancelot
lolShowcase
Lancelot
Level 160
God Stats
5W - 3L
1,177 SR
Queue Stats
247W - 212L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
2
0 / 1 / 0
2,893
482
820
1,676
331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
7
0 / 1 / 1
4,307
718
1,506
4,595
3,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
ElMecanico89
King Arthur
7
0 / 3 / 0
4,049
675
2,727
6,389
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ishtar
Jus B3tt3R
Ishtar
8
0 / 0 / 0
4,103
684
1,921
3,062
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 0
4,492
749
3,376
3,516
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Synergy SA
Charon
7
0 / 0 / 1
3,928
655
1,555
3,280
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
3,898
650
1,566
3,495
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
8
1 / 0 / 2
4,888
815
3,201
6,664
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
ZaileaVT
Vulcan
8
3 / 2 / 1
4,669
778
2,352
2,265
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
lolShowcase
Lancelot
9
3 / 0 / 2
4,644
774
2,288
4,345
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
0
1
0
0
L
Sobek
0
1
1
0.5
L
King Arthur
ElMecanico89
King Arthur
0
3
0
0
L
Ishtar
Jus B3tt3R
Ishtar
0
0
0
0
L
2
2
0
1
W
Charon
Synergy SA
Charon
0
0
1
0.5
W
0
0
0
0
W
Horus
1
0
2
2
W
Vulcan
ZaileaVT
Vulcan
3
2
1
1.75
W
Lancelot
lolShowcase
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
10,962
19,238
Taken
20,049
8,183
Mitigated
6,713
7,736
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
820
400
0
850
1,676
331
0
452
1,224
0
3,726
L
Sobek
1,506
284
0
2,584
4,595
3,358
0
1,196
3,399
11,264
1,783
L
King Arthur
ElMecanico89
King Arthur
2,727
343
0
1,171
6,389
2,786
0
0
6,389
0
23,259
L
Ishtar
Jus B3tt3R
Ishtar
1,921
1,406
0
2,096
3,062
840
0
458
2,604
0
29,541
L
3,376
1,455
0
1,035
3,516
868
24
1,700
1,816
23,843
0
W
Charon
Synergy SA
Charon
1,555
175
0
1,324
3,280
1,331
0
1,472
1,754
7,460
0
W
1,566
1,109
0
2,188
3,495
867
0
397
3,068
0
25,828
W
Horus
3,201
1,222
0
3,267
6,664
2,426
0
96
6,538
0
27,401
W
Vulcan
ZaileaVT
Vulcan
2,352
428
0
484
2,265
538
0
1,528
661
24,531
519
W
Lancelot
lolShowcase
Lancelot
2,288
540
0
710
4,345
1,551
0
1,017
3,249
0
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,844
Gold Earned
22,027
182
Minions Killed
206
0
Camps Cleared
0
557,676
Distance Traveled
697,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,893
482
10
2
0
36,243
0
L
Sobek
4,307
718
20
3
0
153,815
2
L
King Arthur
4,049
675
38
6
0
117,742
0
L
Ishtar
4,103
684
66
11
0
122,712
0
L
Nu Wa
4,492
749
48
8
0
127,164
0
W
Charon
3,928
655
13
2
0
139,086
1
W
Nut
3,898
650
50
8
0
128,212
0
W
Horus
4,888
815
47
8
0
121,763
0
W
Vulcan
4,669
778
44
7
0
132,572
0
W
Lancelot
4,644
774
52
9
0
176,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role