Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Enderen
Hercules
Level 157
God Stats
4W - 5L
1,721 SR
Queue Stats
125W - 130L
1,563 Elo+
Solo
Ymir
Ymir
Vanren
Ymir
Level 126
God Stats
1W - 0L
1,492 SR
Queue Stats
28W - 18L
1,541 Elo+
Party 1
Rama
Rama
acrobatt
Rama
Level 141
God Stats
1W - 0L
1,767 SR
Queue Stats
39W - 42L
1,481 Elo+
Party 1
Discordia
Discordia
brolumbus
Discordia
Level 123
God Stats
1W - 1L
1,661 SR
Queue Stats
21W - 12L
1,537 Elo+
Party 1
Team Averages
Level 139
1,628 SR
1,525 Elo+

VS

Team Averages
Level 142
1,585 SR
1,508 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ambicus
Maman Brigitte
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,488 Elo+
Solo
Apollo
Apollo
Hayne96
Apollo
Level 158
God Stats
4W - 3L
1,829 SR
Queue Stats
479W - 468L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Nicotinum
Cthulhu
Level 144
God Stats
5W - 2L
1,832 SR
Queue Stats
174W - 177L
1,507 Elo+
Party 2
Loki
Loki
smackova
Loki
Level 126
God Stats
1W - 4L
1,262 SR
Queue Stats
146W - 158L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 2 / 9
8,363
836
7,271
10,095
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Enderen
Hercules
14
3 / 1 / 9
8,494
849
8,104
18,201
20,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
Vanren
Ymir
15
2 / 1 / 10
9,179
918
5,691
15,454
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
5 / 2 / 6
8,811
881
6,881
9,097
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
brolumbus
Discordia
15
2 / 0 / 12
8,869
887
10,067
5,181
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 4
6,833
683
6,748
9,092
5,335
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Ambicus
Maman Brigitte
13
0 / 2 / 1
6,634
663
4,984
6,277
2,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Hayne96
Apollo
13
1 / 3 / 2
7,551
755
5,335
8,388
3,882
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Nicotinum
Cthulhu
13
3 / 4 / 2
7,483
748
12,811
11,623
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Loki
13
0 / 2 / 3
6,639
664
6,478
6,042
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
14
Kills
5
6
Deaths
15
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
9
3.25
L
Sylvanus
 
Sylvanus
1
4
4
0.75
L
Maman Brigitte
Ambicus
Maman Brigitte
0
2
1
0.25
W
Hercules
Enderen
Hercules
3
1
9
7.5
L
Apollo
Hayne96
Apollo
1
3
2
0.67
L
Cthulhu
Nicotinum
Cthulhu
3
4
2
1
W
Ymir
Vanren
Ymir
2
1
10
7
W
Rama
5
2
6
4
W
Discordia
brolumbus
Discordia
2
0
12
8
L
Loki
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
36,356
58,028
Taken
41,422
45,869
Mitigated
27,429
34,637
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,271
505
10,467
4,426
10,095
5,029
444
3,818
6,096
24,545
0
L
Sylvanus
 
Sylvanus
6,748
201
5,826
2,015
9,092
5,335
0
5,758
3,334
9,679
0
L
Maman Brigitte
Ambicus
Maman Brigitte
4,984
0
0
529
6,277
2,823
0
3,229
3,048
12,570
485
W
Hercules
Enderen
Hercules
8,104
2,550
3,468
9,101
18,201
20,316
133
6,275
11,615
0
12,424
L
Apollo
Hayne96
Apollo
5,335
4,089
401
871
8,388
3,882
0
4,332
4,056
0
16,497
L
Cthulhu
Nicotinum
Cthulhu
12,811
309
690
1,096
11,623
12,399
0
6,013
5,610
21,795
0
W
Ymir
Vanren
Ymir
5,691
501
848
2,262
15,454
14,419
268
6,111
9,117
7,969
521
W
Rama
6,881
4,105
450
2,063
9,097
3,987
2,555
4,902
4,086
0
19,633
W
Discordia
brolumbus
Discordia
10,067
733
756
796
5,181
2,118
448
2,227
2,794
26,147
413
L
Loki
6,478
225
984
392
6,042
2,990
0
3,432
2,610
0
16,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
35,140
145
Minions Killed
94
0
Camps Cleared
0
998,318
Distance Traveled
922,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,363
836
29
3
0
206,093
0
L
Sylvanus
6,833
683
2
0
0
179,313
0
L
Maman Brigitte
6,634
663
19
2
0
215,641
0
W
Hercules
8,494
849
10
1
0
212,972
0
L
Apollo
7,551
755
35
4
0
152,509
0
L
Cthulhu
7,483
748
32
3
0
165,553
0
W
Ymir
9,179
918
8
1
0
194,580
0
W
Rama
8,811
881
51
5
0
184,977
0
W
Discordia
8,869
887
47
5
0
199,696
0
L
Loki
6,639
664
6
1
0
209,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role