Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
DarrkkGandalf
Izanami
Silver I
Level 64
God Stats
3W - 4L
1,513 SR
Queue Stats
19W - 20L
1,485 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
EscapeThaNate
Ratatoskr
Gold IV
Level 128
God Stats
1W - 5L
1,402 SR
Queue Stats
207W - 215L
1,461 MMR
Solo
Mulan
Mulan
Silver III
Zexional
Mulan
Silver III
Level 158
God Stats
1W - 2L
1,783 SR
Queue Stats
10W - 12L
1,469 MMR
Solo
Nu Wa
Nu Wa
Gold III
leoadonis18
Nu Wa
Gold III
Level 159
God Stats
0W - 2L
1,384 SR
Queue Stats
169W - 165L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,517 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,569 SR
1,480 MMR
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
FenirsRedRocket
Neith
Gold II
Level 128
God Stats
6W - 3L
1,664 SR
Queue Stats
164W - 154L
1,494 MMR
Solo
Athena
Athena
Gold II
Slawppy
Athena
Gold II
Level 87
God Stats
2W - 0L
1,565 SR
Queue Stats
149W - 148L
1,467 MMR
Solo
Loki
Loki
Silver I
Weak Chakra
Loki
Silver I
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,448 MMR
Solo
Hel
Hel
Gold IV
extnndo
Hel
Gold IV
Level 109
God Stats
21W - 20L
1,617 SR
Queue Stats
197W - 201L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 2 / 0
4,560
651
2,020
2,822
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
1 / 3 / 0
4,424
632
3,538
5,026
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
EscapeThaNate
Ratatoskr
6
1 / 3 / 1
4,121
589
2,255
5,312
2,504
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Zexional
Mulan
8
0 / 1 / 2
4,069
581
1,688
5,927
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

5
0 / 5 / 0
3,531
504
1,393
4,399
638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
MedusaCharybdisErlang ShenThor

VS

Bans
SurtrBacchusChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 2
4,761
680
3,194
4,029
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
4 / 1 / 1
4,780
683
5,702
4,889
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Slawppy
Athena
8
0 / 1 / 5
4,643
663
1,470
6,086
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 0 / 0
6,194
885
3,474
4,321
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
9
4 / 0 / 0
4,837
691
1,761
3,118
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Fafnir
 
Fafnir
1
0
2
2
L
Izanami
1
3
0
0.33
L
Ratatoskr
EscapeThaNate
Ratatoskr
1
3
1
0.5
W
4
1
1
4.5
W
Athena
Slawppy
Athena
0
1
5
2.5
W
5
0
0
5
L
Mulan
Zexional
Mulan
0
1
2
1
W
Hel
4
0
0
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
15,601
23,486
Taken
22,443
7,145
Mitigated
9,437
7,150
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,020
76
0
300
2,822
864
0
2,395
427
25,762
557
W
Fafnir
 
Fafnir
3,194
832
0
1,599
4,029
2,189
0
1,277
2,752
21,827
716
L
Izanami
3,538
2,315
0
1,751
5,026
1,373
0
800
4,226
0
28,767
L
Ratatoskr
EscapeThaNate
Ratatoskr
2,255
544
0
1,670
5,312
2,504
0
768
4,544
0
11,193
W
5,702
2,202
0
1,535
4,889
1,186
0
90
4,799
0
30,232
W
Athena
Slawppy
Athena
1,470
533
0
1,965
6,086
4,012
0
290
5,796
9,218
1,092
W
3,474
704
0
1,564
4,321
1,180
0
994
3,327
0
35,924
L
Mulan
Zexional
Mulan
1,688
505
0
2,725
5,927
1,766
0
2,311
3,616
0
22,307
W
Hel
1,761
305
885
1,336
3,118
870
0
600
2,518
30,236
824
L
1,393
426
0
704
4,399
638
0
0
4,399
12,572
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
25,215
201
Minions Killed
251
0
Camps Cleared
0
701,400
Distance Traveled
753,861
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,560
651
55
8
0
150,407
0
W
Fafnir
4,761
680
43
6
0
145,640
0
L
Izanami
4,424
632
60
9
0
132,017
1
L
Ratatoskr
4,121
589
14
2
0
148,019
1
W
Neith
4,780
683
56
8
0
134,965
2
W
Athena
4,643
663
21
3
0
165,476
1
W
Loki
6,194
885
75
11
0
143,356
0
L
Mulan
4,069
581
53
8
0
165,583
0
W
Hel
4,837
691
56
8
0
164,424
0
L
Nu Wa
3,531
504
19
3
0
105,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role