Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
D3athlDealer96
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Direct973
Cernunnos
Level 140
God Stats
7W - 3L
1,546 SR
Queue Stats
235W - 240L
1,499 Elo+
Party 1
Cerberus
Cerberus
MedinaEve101
Cerberus
Level 159
God Stats
1W - 1L
1,256 SR
Queue Stats
198W - 203L
1,528 Elo+
Party 1
Merlin
Merlin
Scarysmele
Merlin
Level 129
God Stats
9W - 1L
1,675 SR
Queue Stats
234W - 234L
1,438 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,477 Elo+

VS

Team Averages
Level 99
1,474 SR
1,470 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DarknessEmp
Charon
Level 154
God Stats
2W - 4L
1,277 SR
Queue Stats
219W - 209L
1,500 Elo+
Solo
Mulan
Mulan
LadyPainguin
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,385 Elo+
Solo
Bacchus
Bacchus
Leifon1ro
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 338L
1,418 Elo+
Solo
Chaac
Chaac
LimblessPatrick
Chaac
Level 123
God Stats
13W - 5L
1,594 SR
Queue Stats
466W - 466L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 11
6,768
1,354
3,577
2,690
1,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

13
9 / 1 / 4
7,602
1,520
7,914
5,502
2,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Direct973
Cernunnos
10
2 / 2 / 6
6,155
1,231
3,157
5,043
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MedinaEve101
Cerberus
12
1 / 0 / 12
7,030
1,406
3,662
4,886
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Scarysmele
Merlin
12
0 / 0 / 11
6,493
1,299
4,522
1,527
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 1
4,942
988
3,191
4,755
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
11
1 / 3 / 2
5,706
1,141
3,180
5,774
4,525
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
5,447
1,089
2,804
7,483
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Leifon1ro
Bacchus
11
1 / 3 / 2
5,543
1,109
2,663
7,776
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,500
300
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
14
Kills
3
3
Deaths
14
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
11
7.5
L
Apollo
 
Apollo
0
3
1
0.17
W
9
1
4
11
L
Charon
1
3
2
0.67
W
Cernunnos
Direct973
Cernunnos
2
2
6
2.5
L
1
5
1
0.3
L
Bacchus
Leifon1ro
Bacchus
1
3
2
0.67
L
0
0
0
0
W
Cerberus
MedinaEve101
Cerberus
1
0
12
7
W
Merlin
Scarysmele
Merlin
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
11,838
19,648
Taken
25,788
8,935
Mitigated
19,509
9,714
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,577
1,573
911
780
2,690
1,008
997
1,016
1,674
0
5,614
L
Apollo
 
Apollo
3,191
766
212
400
4,755
1,840
0
3,276
1,479
0
9,064
W
7,914
753
419
905
5,502
2,079
273
1,460
4,042
15,602
0
L
Charon
3,180
202
0
414
5,774
4,525
0
3,802
1,972
7,323
261
W
Cernunnos
Direct973
Cernunnos
3,157
1,506
634
1,540
5,043
1,662
1,425
930
4,113
0
5,477
L
2,804
276
273
900
7,483
5,408
0
4,743
2,740
0
5,684
L
Bacchus
Leifon1ro
Bacchus
2,663
153
118
1,974
7,776
7,736
0
4,025
3,751
4,812
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
MedinaEve101
Cerberus
3,662
218
569
2,425
4,886
3,521
156
1,433
3,453
11,240
0
W
Merlin
Scarysmele
Merlin
4,522
84
786
745
1,527
665
395
966
561
13,580
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
23,138
76
Minions Killed
24
0
Camps Cleared
0
534,449
Distance Traveled
386,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,768
1,354
7
1
0
113,035
0
L
Apollo
4,942
988
12
2
0
77,340
0
W
Zeus
7,602
1,520
15
3
0
109,093
0
L
Charon
5,706
1,141
4
1
0
106,830
0
W
Cernunnos
6,155
1,231
7
1
0
94,456
0
L
Mulan
5,447
1,089
0
0
0
93,635
0
L
Bacchus
5,543
1,109
8
2
0
109,066
0
L
Chaac
1,500
300
0
0
0
0
0
W
Cerberus
7,030
1,406
17
3
0
101,293
0
W
Merlin
6,493
1,299
30
6
0
116,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role