Player Matchup

Tyr
Tyr
Holy Sniper IV
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,351 Elo+
Party 1
Yemoja
Yemoja
JuniorTvs22
Yemoja
Level 33
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 31L
1,325 Elo+
Solo
Fenrir
Fenrir
Ruslan7820
Fenrir
Level 148
God Stats
5W - 4L
1,532 SR
Queue Stats
375W - 398L
1,416 Elo+
Solo
Charon
Charon
TDE_Renkai
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Chernobog
Chernobog
xrtsilli
Chernobog
Level 113
God Stats
4W - 7L
1,374 SR
Queue Stats
258W - 304L
1,392 Elo+
Solo
Team Averages
Level 93
1,441 SR
1,362 Elo+

VS

Team Averages
Level 123
1,459 SR
1,442 Elo+
Atlas
Atlas
Devyn666187
Atlas
Level 93
God Stats
3W - 0L
1,663 SR
Queue Stats
130W - 152L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
DrStone69420
Ao Kuang
Level 112
God Stats
3W - 8L
1,169 SR
Queue Stats
112W - 116L
1,476 Elo+
Solo
Jing Wei
Jing Wei
MenstrualGeyser
Jing Wei
Level 155
God Stats
12W - 13L
1,478 SR
Queue Stats
1,362W - 1,391L
1,459 Elo+
Solo
Chiron
Chiron
SIRDI0S
Chiron
Level 191
God Stats
8W - 7L
1,486 SR
Queue Stats
340W - 233L
1,559 Elo+
Solo
Aphrodite
Aphrodite
nxptunexx
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,420
618
6,679
14,194
12,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
15
0 / 4 / 6
7,764
647
3,950
10,252
5,234
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ruslan7820
Fenrir
15
5 / 6 / 4
8,824
735
12,046
12,397
8,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
TDE_Renkai
Charon
15
4 / 4 / 4
8,533
711
13,640
11,177
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chernobog
xrtsilli
Chernobog
17
2 / 3 / 4
9,291
774
12,228
7,976
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 20
10,141
845
11,398
14,575
17,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DrStone69420
Ao Kuang
18
10 / 1 / 12
10,595
883
10,448
13,967
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
13
1 / 5 / 13
8,238
687
6,834
10,352
3,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
SIRDI0S
Chiron
17
8 / 2 / 13
10,132
844
13,944
10,036
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
nxptunexx
Aphrodite
15
2 / 1 / 17
8,775
731
6,862
7,366
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
11
Kills
24
24
Deaths
11
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
W
Ao Kuang
DrStone69420
Ao Kuang
10
1
12
16
L
0
7
5
0.36
L
Yemoja
0
4
6
0.75
W
Jing Wei
1
5
13
1.5
L
Fenrir
Ruslan7820
Fenrir
5
6
4
1.17
W
Chiron
SIRDI0S
Chiron
8
2
13
7.25
L
Charon
TDE_Renkai
Charon
4
4
4
1.5
W
Aphrodite
nxptunexx
Aphrodite
2
1
17
10.5
L
Chernobog
xrtsilli
Chernobog
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
49,486
55,996
Taken
56,296
35,000
Mitigated
40,816
12,753
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,398
3,244
2,332
2,848
14,575
17,841
0
3,345
10,940
23,612
1,396
W
Ao Kuang
DrStone69420
Ao Kuang
10,448
3,118
668
4,080
13,967
10,964
0
3,406
10,295
11,206
750
L
6,679
1,008
0
604
14,194
12,519
0
8,133
5,896
0
10,817
L
Yemoja
3,950
519
4,710
748
10,252
5,234
0
3,940
6,221
10,043
0
W
Jing Wei
6,834
5,595
581
593
10,352
3,909
0
3,459
6,721
0
16,547
L
Fenrir
Ruslan7820
Fenrir
12,046
815
1,596
1,756
12,397
8,779
0
5,363
6,876
0
21,739
W
Chiron
SIRDI0S
Chiron
13,944
3,596
3,706
2,094
10,036
4,122
1,273
3,510
6,481
0
38,639
L
Charon
TDE_Renkai
Charon
13,640
597
516
1,664
11,177
5,457
0
4,901
6,051
24,828
0
W
Aphrodite
nxptunexx
Aphrodite
6,862
861
8,284
4,412
7,366
3,980
86
2,979
4,269
12,499
0
L
Chernobog
xrtsilli
Chernobog
12,228
6,424
0
1,159
7,976
3,011
0
4,830
2,981
0
30,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
47,881
100
Minions Killed
133
0
Camps Cleared
0
1,035,309
Distance Traveled
1,093,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,141
845
29
2
0
224,595
0
W
Ao Kuang
10,595
883
11
1
0
230,575
0
L
Tyr
7,420
618
6
1
0
215,642
0
L
Yemoja
7,764
647
15
1
0
200,987
0
W
Jing Wei
8,238
687
22
2
0
185,864
0
L
Fenrir
8,824
735
24
2
0
223,011
0
W
Chiron
10,132
844
54
5
0
204,148
0
L
Charon
8,533
711
14
1
0
209,942
0
W
Aphrodite
8,775
731
17
1
0
247,950
0
L
Chernobog
9,291
774
41
3
0
185,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role