Player Matchup

Loki
Loki
CliveRōsfield
Loki
Level 144
God Stats
2W - 0L
1,736 SR
Queue Stats
22W - 16L
1,694 Elo+
Party 1
Tyr
Tyr
HeyKitten
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,662 Elo+
Party 1
Charybdis
Charybdis
IKidnapKittens
Charybdis
Level 67
God Stats
1W - 0L
1,591 SR
Queue Stats
39W - 23L
1,646 Elo+
Solo
Anubis
Anubis
Meitman
Anubis
Level 121
God Stats
23W - 17L
1,549 SR
Queue Stats
303W - 251L
1,541 Elo+
Solo
Persephone
Persephone
Xileena
Persephone
Level 139
God Stats
6W - 6L
1,479 SR
Queue Stats
48W - 41L
1,520 Elo+
Party 1
Team Averages
Level 112
1,571 SR
1,613 Elo+

VS

Team Averages
Level 90
1,470 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Danafold
Thor
Level 154
God Stats
0W - 1L
1,724 SR
Queue Stats
118W - 101L
1,588 Elo+
Solo
Medusa
Medusa
Mortalkrumpet
Medusa
Level 32
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 12L
1,360 Elo+
Solo
Hel
Hel
Tboss05
Hel
Level 77
God Stats
1W - 7L
1,425 SR
Queue Stats
101W - 87L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Xokitaaqua08
Heimdallr
Level 37
God Stats
1W - 2L
1,420 SR
Queue Stats
73W - 81L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
7,619
586
4,402
9,290
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 2
9,071
698
9,102
9,428
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
IKidnapKittens
Charybdis
15
4 / 1 / 9
8,990
692
14,455
10,958
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
Meitman
Anubis
13
8 / 3 / 5
8,154
627
10,093
7,241
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Xileena
Persephone
14
6 / 3 / 1
8,643
665
5,331
7,568
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 6 / 2
7,379
568
6,580
8,025
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 4 / 0
5,893
453
2,236
11,214
7,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 4 / 0
8,281
637
6,510
13,075
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
10
0 / 5 / 2
5,992
461
3,084
14,371
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Xokitaaqua08
Heimdallr
11
0 / 7 / 3
5,717
440
4,700
13,716
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
26
Kills
7
7
Deaths
26
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
2
0.33
W
5
0
2
6
L
Thor
0
4
0
0
W
3
0
2
4
W
Charybdis
IKidnapKittens
Charybdis
4
1
9
8.5
W
Anubis
Meitman
Anubis
8
3
5
3.5
L
6
4
0
1.5
L
Hel
0
5
2
0.2
W
Persephone
Xileena
Persephone
6
3
1
2.17
L
Heimdallr
Xokitaaqua08
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,383
Damage
23,110
44,485
Taken
60,401
19,235
Mitigated
25,192
20,062
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,580
41
0
1,191
8,025
2,256
0
4,901
3,124
51,250
900
W
4,402
680
0
5,548
9,290
2,861
555
993
8,127
0
48,947
L
Thor
2,236
678
0
3,307
11,214
7,438
0
0
10,629
0
31,396
W
9,102
1,770
0
5,581
9,428
7,793
0
0
9,428
0
58,643
W
Charybdis
IKidnapKittens
Charybdis
14,455
6,966
0
6,314
10,958
3,651
542
1,943
9,015
0
69,313
W
Anubis
Meitman
Anubis
10,093
298
0
1,068
7,241
2,755
97
2,159
5,028
36,918
0
L
6,510
2,628
0
4,118
13,075
4,450
36
2,076
10,909
0
65,116
L
Hel
3,084
448
3,324
5,304
14,371
7,539
0
4,302
10,069
29,047
0
W
Persephone
Xileena
Persephone
5,331
162
0
1,551
7,568
2,175
0
3,858
3,203
46,736
1,052
L
Heimdallr
Xokitaaqua08
Heimdallr
4,700
1,222
0
2,416
13,716
3,509
0
3,878
9,838
0
34,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
33,262
447
Minions Killed
355
0
Camps Cleared
0
1,328,614
Distance Traveled
1,198,673
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,379
568
113
9
0
244,566
4
W
Loki
7,619
586
75
6
0
321,409
0
L
Thor
5,893
453
52
4
0
190,646
0
W
Tyr
9,071
698
108
8
0
271,487
0
W
Charybdis
8,990
692
125
10
0
243,201
2
W
Anubis
8,154
627
44
3
0
238,916
0
L
Medusa
8,281
637
104
8
0
277,450
4
L
Hel
5,992
461
36
3
0
249,913
0
W
Persephone
8,643
665
95
7
0
253,601
6
L
Heimdallr
5,717
440
50
4
0
236,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role