Player Matchup

Janus
Janus
XoelMCP98
Janus
Level 144
God Stats
3W - 2L
1,397 SR
Queue Stats
77W - 102L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
danoge15
Baron Samedi
Level 187
God Stats
5W - 5L
1,467 SR
Queue Stats
462W - 502L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
ed-dragon365
Xing Tian
Level 244
God Stats
11W - 7L
1,508 SR
Queue Stats
712W - 746L
1,434 Elo+
Party 1
Hachiman
Hachiman
mac1to
Hachiman
Level 111
God Stats
5W - 6L
1,334 SR
Queue Stats
338W - 322L
1,477 Elo+
Solo
Vulcan
Vulcan
ob1-1-k4n4b15
Vulcan
Level 167
God Stats
5W - 10L
1,166 SR
Queue Stats
661W - 697L
1,474 Elo+
Party 1
Team Averages
Level 171
1,374 SR
1,455 Elo+

VS

Team Averages
Level 135
1,411 SR
1,524 Elo+
Fafnir
Fafnir
HonourableConnor
Fafnir
Level 126
God Stats
0W - 1L
1,252 SR
Queue Stats
14W - 19L
1,554 Elo+
Solo
Hera
Hera
Kollegadk
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Morbiido
Bake Kujira
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
moneyfriend
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,514 Elo+
Solo
Poseidon
Poseidon
proto_wolfleeda0
Poseidon
Level 134
God Stats
4W - 3L
1,304 SR
Queue Stats
369W - 379L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
XoelMCP98
Janus
16
8 / 2 / 13
9,682
880
9,718
8,407
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
danoge15
Baron Samedi
17
4 / 2 / 19
9,841
895
9,974
7,898
6,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ed-dragon365
Xing Tian
15
2 / 4 / 20
9,153
832
5,910
17,199
19,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
mac1to
Hachiman
17
12 / 1 / 11
10,558
960
14,776
6,869
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 15
10,168
924
18,442
6,547
2,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,313
847
6,454
17,683
20,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
14
0 / 7 / 5
7,834
712
6,077
9,185
3,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Morbiido
Bake Kujira
12
2 / 8 / 3
7,603
691
3,600
13,278
14,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
moneyfriend
Baron Samedi
14
1 / 7 / 5
7,977
725
8,126
11,552
8,868
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
3 / 6 / 2
8,947
813
11,143
13,040
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
33
Kills
8
11
Deaths
33
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Hera
0
7
5
0.36
L
Bake Kujira
Morbiido
Bake Kujira
2
8
3
0.44
W
Janus
XoelMCP98
Janus
8
2
13
7.25
W
Baron Samedi
danoge15
Baron Samedi
4
2
19
6.75
W
Xing Tian
ed-dragon365
Xing Tian
2
4
20
3
W
Hachiman
mac1to
Hachiman
12
1
11
17.5
L
Baron Samedi
moneyfriend
Baron Samedi
1
7
5
0.5
W
7
2
15
7.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
35,400
46,920
Taken
64,738
35,296
Mitigated
52,751
17,669
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
1,565
2,091
4,853
17,683
20,838
0
12,737
4,282
14,145
0
L
Hera
6,077
2,034
0
0
9,185
3,369
0
5,681
3,244
16,113
0
L
Bake Kujira
Morbiido
Bake Kujira
3,600
1,594
71
469
13,278
14,701
0
7,455
5,444
6,422
0
W
Janus
XoelMCP98
Janus
9,718
481
142
2,569
8,407
3,560
267
5,602
2,701
21,957
406
W
Baron Samedi
danoge15
Baron Samedi
9,974
729
4,690
3,283
7,898
6,739
547
6,851
967
22,582
0
W
Xing Tian
ed-dragon365
Xing Tian
5,910
150
1,824
2,727
17,199
19,413
0
10,086
7,007
12,073
1,185
W
Hachiman
mac1to
Hachiman
14,776
11,223
742
498
6,869
2,621
518
6,436
433
0
23,494
L
Baron Samedi
moneyfriend
Baron Samedi
8,126
88
992
1,727
11,552
8,868
0
8,033
3,104
19,975
0
W
18,442
366
265
929
6,547
2,963
417
5,699
791
33,278
0
L
11,143
2,751
326
3,272
13,040
4,975
0
7,790
5,092
32,335
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
41,674
137
Minions Killed
115
0
Camps Cleared
0
1,020,401
Distance Traveled
846,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,313
847
16
1
0
191,897
0
L
Hera
7,834
712
25
2
0
159,528
0
L
Bake Kujira
7,603
691
3
0
0
145,371
0
W
Janus
9,682
880
38
3
0
225,151
0
W
Baron Samedi
9,841
895
25
2
0
221,093
0
W
Xing Tian
9,153
832
11
1
0
203,915
0
W
Hachiman
10,558
960
21
2
0
143,869
0
L
Baron Samedi
7,977
725
20
2
0
166,278
0
W
Vulcan
10,168
924
42
4
0
226,373
0
L
Poseidon
8,947
813
51
5
0
182,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role