Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ACLSCV
Yemoja
Level 158
God Stats
5W - 5L
1,385 SR
Queue Stats
678W - 691L
1,503 Elo+
Solo
He Bo
He Bo
Ashborn074
He Bo
Level 139
God Stats
2W - 2L
1,372 SR
Queue Stats
226W - 226L
1,492 Elo+
Solo
Pele
Pele
FrigidBlaze
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 106L
1,489 Elo+
Party 1
Raijin
Raijin
Hawkeye5854
Raijin
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 94L
1,539 Elo+
Party 1
Team Averages
Level 132
1,452 SR
1,505 Elo+

VS

Team Averages
Level 77
1,575 SR
1,498 Elo+
Poseidon
Poseidon
Barceneaux13
Poseidon
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 133L
1,465 Elo+
Solo
Hel
Hel
Callahan720
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
CrossFitDerek
Kuzenbo
Level 153
God Stats
1W - 2L
1,563 SR
Queue Stats
132W - 140L
1,514 Elo+
Party 2
Freya
Freya
DomocoJSC
Freya
Level 99
God Stats
3W - 3L
1,619 SR
Queue Stats
277W - 293L
1,454 Elo+
Solo
Discordia
Discordia
Galdonzo
Discordia
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 2 / 6
8,015
1,145
8,712
6,731
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ACLSCV
Yemoja
10
0 / 2 / 9
6,435
919
1,702
7,906
7,774
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
12
3 / 3 / 5
7,101
1,014
5,312
5,926
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
7,219
1,031
5,446
5,054
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Raijin
15
5 / 0 / 8
8,359
1,194
8,091
4,009
1,504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Barceneaux13
Poseidon
13
1 / 4 / 5
6,151
879
5,594
7,559
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 7
5,749
821
747
5,798
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
14
6 / 2 / 2
7,266
1,038
8,088
11,121
13,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
DomocoJSC
Freya
6
0 / 2 / 0
4,872
696
859
1,856
596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Galdonzo
Discordia
12
1 / 3 / 4
5,924
846
5,953
5,140
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
14
Kills
8
8
Deaths
14
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
6
3.5
W
Yemoja
ACLSCV
Yemoja
0
2
9
2.25
W
He Bo
3
3
5
1.83
L
Poseidon
Barceneaux13
Poseidon
1
4
5
0.88
L
0
3
7
1.17
L
Kuzenbo
6
2
2
3.5
L
Freya
DomocoJSC
Freya
0
2
0
0
W
2
1
9
6.5
L
Discordia
Galdonzo
Discordia
1
3
4
1
W
Raijin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
21,241
29,626
Taken
31,474
17,165
Mitigated
21,067
13,131
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,712
2,342
660
1,465
6,731
2,367
1,036
5,103
1,628
0
20,983
W
Yemoja
ACLSCV
Yemoja
1,702
345
4,587
2,620
7,906
7,774
180
6,028
1,878
5,747
0
W
He Bo
5,312
51
330
983
5,926
1,909
0
4,135
1,791
10,314
1,734
L
Poseidon
Barceneaux13
Poseidon
5,594
150
467
869
7,559
2,689
0
3,375
4,184
18,406
0
L
747
0
4,135
2,468
5,798
2,530
0
4,003
1,795
1,950
0
L
Kuzenbo
8,088
1,545
1,273
2,014
11,121
13,366
0
4,591
6,530
12,022
1,365
L
Freya
DomocoJSC
Freya
859
164
0
51
1,856
596
0
267
1,589
1,995
84
W
5,446
585
206
45
5,054
3,611
0
2,519
2,535
0
14,349
L
Discordia
Galdonzo
Discordia
5,953
1,213
0
159
5,140
1,886
0
2,280
2,860
10,075
0
W
Raijin
8,091
281
1,229
1,006
4,009
1,504
72
3,056
953
17,620
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
29,962
100
Minions Killed
57
0
Camps Cleared
0
706,808
Distance Traveled
556,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,015
1,145
35
5
0
116,982
0
W
Yemoja
6,435
919
11
2
0
127,757
0
W
He Bo
7,101
1,014
13
2
0
148,854
0
L
Poseidon
6,151
879
28
4
0
120,380
0
L
Hel
5,749
821
4
1
0
139,884
0
L
Kuzenbo
7,266
1,038
15
2
0
143,147
0
L
Freya
4,872
696
2
0
0
25,929
0
W
Pele
7,219
1,031
17
2
0
150,913
0
L
Discordia
5,924
846
8
1
0
127,097
0
W
Raijin
8,359
1,194
24
3
0
162,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role