Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
XxTh3BlacKSkuLL
Mulan
Gold IV
Level 176
God Stats
2W - 2L
1,927 SR
Queue Stats
162W - 154L
1,401 MMR
Solo
Artio
Artio
Gold V
lMarechal 52
Artio
Gold V
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,585 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,573 SR
1,428 MMR
Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
AlissonZ51
Tiamat
Gold V
Level 134
God Stats
7W - 2L
1,646 SR
Queue Stats
47W - 53L
1,352 MMR
Solo
Neith
Neith
Bronze III
DaNiel16V
Neith
Bronze III
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,492 MMR
Solo
Freya
Freya
Gold II
blimblimboy
Freya
Gold II
Level 219
God Stats
1W - 2L
1,500 SR
Queue Stats
727W - 730L
1,267 MMR
Solo
Loki
Loki
Gold I
ƒoca
Loki
Gold I
Level 126
God Stats
8W - 2L
1,721 SR
Queue Stats
157W - 154L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
3 / 1 / 0
4,028
806
2,123
3,812
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
 
Ix Chel
7
0 / 1 / 1
3,721
744
1,373
1,632
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
1
0 / 0 / 0
938
188
0
0
0
7
1 / 1 / 1
3,975
795
2,412
3,117
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 2 / 0
3,006
601
1,531
4,387
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayAo KuangSurtrHe Bo

VS

Bans
Sun WukongGebThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
2 / 0 / 1
3,364
673
1,508
3,162
1,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
AlissonZ51
Tiamat
5
0 / 2 / 1
3,042
608
714
2,813
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
DaNiel16V
Neith
7
1 / 0 / 1
3,798
760
622
2,085
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
3,611
722
2,653
3,409
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
ƒoca
Loki
6
1 / 1 / 1
3,313
663
931
3,223
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
0
3
L
Ix Chel
 
Ix Chel
0
1
1
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Tiamat
AlissonZ51
Tiamat
0
2
1
0.25
W
Neith
DaNiel16V
Neith
1
0
1
1.5
L
1
1
1
1.5
W
1
1
1
1.5
L
0
2
0
0
W
Loki
ƒoca
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,439
Damage
6,428
12,948
Taken
14,692
4,168
Mitigated
4,555
4,154
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,123
1,126
0
826
3,812
1,084
0
117
3,655
0
16,904
L
Ix Chel
 
Ix Chel
1,373
86
100
567
1,632
425
0
0
1,632
21,333
0
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
 
Gilgamesh
1,508
473
0
530
3,162
1,613
0
216
2,946
0
7,449
W
Tiamat
AlissonZ51
Tiamat
714
79
0
846
2,813
864
0
0
2,813
10,613
0
W
Neith
DaNiel16V
Neith
622
354
0
822
2,085
473
0
1,011
1,074
0
19,285
L
2,412
516
0
1,061
3,117
979
0
714
2,403
0
18,138
W
2,653
969
0
1,419
3,409
919
0
1,401
2,008
15,891
1,212
L
1,531
87
0
1,600
4,387
1,680
0
1,989
2,018
9,503
0
W
Loki
ƒoca
Loki
931
345
0
519
3,223
686
0
276
2,947
0
15,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,668
Gold Earned
17,128
136
Minions Killed
125
0
Camps Cleared
0
441,085
Distance Traveled
520,678
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,028
806
32
6
0
124,944
0
L
Ix Chel
3,721
744
50
10
0
116,513
0
L
Anhur
938
188
0
0
0
0
0
W
Gilgamesh
3,364
673
12
2
0
112,054
1
W
Tiamat
3,042
608
19
4
0
101,542
0
W
Neith
3,798
760
38
8
0
92,778
1
L
Mulan
3,975
795
41
8
0
96,095
0
W
Freya
3,611
722
30
6
0
92,999
0
L
Artio
3,006
601
13
3
0
103,533
0
W
Loki
3,313
663
26
5
0
121,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role