Player Matchup

Cthulhu
Cthulhu
Jirerush
Cthulhu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,371 Elo+
Solo
Nox
Nox
Vezuvioz
Nox
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 76L
1,241 Elo+
Solo
Martichoras
Martichoras
sjlnce
Martichoras
Level 68
God Stats
10W - 9L
1,432 SR
Queue Stats
216W - 239L
1,435 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,349 Elo+

VS

Team Averages
Level 141
1,603 SR
1,556 Elo+
Hera
Hera
DragonOfArkanfel
Hera
Level 143
God Stats
6W - 3L
1,724 SR
Queue Stats
74W - 75L
1,603 Elo+
Party 1
Bastet
Bastet
Mdizzy21
Bastet
Level 157
God Stats
27W - 21L
1,608 SR
Queue Stats
493W - 495L
1,534 Elo+
Solo
Tyr
Tyr
Rodzombie
Tyr
Level 124
God Stats
8W - 8L
1,477 SR
Queue Stats
90W - 98L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jirerush
Cthulhu
16
3 / 1 / 2
10,378
865
8,902
10,114
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 2
10,222
852
2,918
4,670
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
sjlnce
Martichoras
16
0 / 0 / 4
9,947
829
4,698
3,058
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,731
811
4,299
6,471
2,399
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
Mdizzy21
Bastet
14
0 / 4 / 1
8,287
691
3,277
6,520
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 0 / 2
8,307
692
2,394
7,688
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Cthulhu
Jirerush
Cthulhu
3
1
2
4
L
Bastet
Mdizzy21
Bastet
0
4
1
0.13
L
0
0
2
1
W
2
1
2
3
W
Martichoras
sjlnce
Martichoras
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,518
Damage
9,970
17,842
Taken
20,679
14,124
Mitigated
11,625
3,752
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
1,127
0
917
6,471
2,399
0
3,099
3,081
49,617
0
W
Cthulhu
Jirerush
Cthulhu
8,902
686
45
2,136
10,114
11,129
644
1,829
8,151
19,867
3,893
L
Bastet
Mdizzy21
Bastet
3,277
563
0
723
6,520
1,963
0
3,136
2,981
0
17,284
L
2,394
42
0
1,296
7,688
7,263
0
3,387
3,961
0
7,590
W
2,918
42
0
1,100
4,670
1,731
168
1,800
2,833
35,572
779
W
Martichoras
sjlnce
Martichoras
4,698
1,191
0
471
3,058
1,264
1,392
734
2,242
0
51,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
26,325
192
Minions Killed
135
0
Camps Cleared
0
705,700
Distance Traveled
634,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,731
811
100
8
0
227,882
0
W
Cthulhu
10,378
865
32
3
0
261,884
0
L
Bastet
8,287
691
20
2
0
159,733
0
L
Tyr
8,307
692
15
1
0
247,084
0
W
Nox
10,222
852
75
6
0
242,879
0
W
Martichoras
9,947
829
85
7
0
200,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role