Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
K1CAN-WH0
Chang'e
Level 68
God Stats
6W - 4L
1,672 SR
Queue Stats
208W - 172L
1,544 Elo+
Solo
King Arthur
King Arthur
OscarLRDA
King Arthur
Level 140
God Stats
20W - 32L
1,395 SR
Queue Stats
414W - 384L
1,457 Elo+
Party 1
Medusa
Medusa
timoLRDA
Medusa
Level 135
God Stats
1W - 4L
1,159 SR
Queue Stats
177W - 162L
1,462 Elo+
Party 1
Fafnir
Fafnir
xKayuga-
Fafnir
Level 162
God Stats
52W - 36L
1,630 SR
Queue Stats
829W - 790L
1,572 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,507 Elo+

VS

Team Averages
Level 87
1,404 SR
1,395 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
HiBinShibby
Ne Zha
Level 116
God Stats
2W - 5L
1,129 SR
Queue Stats
188W - 191L
1,461 Elo+
Party 3
Artio
Artio
MRX6in9ine
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
Izanami
Izanami
N1XXXON
Izanami
Level 28
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
King Arthur
King Arthur
morhunt88
King Arthur
Level 65
God Stats
5W - 8L
1,461 SR
Queue Stats
210W - 234L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 1
4,266
711
1,738
2,761
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
K1CAN-WH0
Chang'e
7
1 / 0 / 0
3,780
630
2,355
3,073
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
OscarLRDA
King Arthur
9
0 / 0 / 0
4,624
771
1,179
3,363
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
timoLRDA
Medusa
7
0 / 0 / 0
3,634
606
1,795
2,799
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
xKayuga-
Fafnir
6
0 / 0 / 0
3,498
583
1,736
3,439
3,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 1 / 0
4,001
667
1,575
2,296
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
7
1 / 1 / 1
3,844
641
2,713
4,395
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
6
0 / 1 / 0
3,535
589
1,133
4,312
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
N1XXXON
Izanami
7
0 / 0 / 0
3,945
658
1,252
3,249
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
morhunt88
King Arthur
4
0 / 0 / 0
3,087
515
1,148
2,708
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
1
0.75
L
Merlin
 
Merlin
1
1
0
1
L
Ne Zha
1
1
1
1.5
W
Chang'e
K1CAN-WH0
Chang'e
1
0
0
1
L
Artio
0
1
0
0
L
Izanami
N1XXXON
Izanami
0
0
0
0
W
King Arthur
OscarLRDA
King Arthur
0
0
0
0
L
King Arthur
morhunt88
King Arthur
0
0
0
0
W
Medusa
timoLRDA
Medusa
0
0
0
0
W
Fafnir
xKayuga-
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,803
Damage
7,821
15,435
Taken
16,960
6,120
Mitigated
5,302
5,048
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,738
131
108
813
2,761
721
0
482
2,279
19,217
1,165
L
Merlin
 
Merlin
1,575
207
0
625
2,296
562
0
1,244
1,004
18,634
678
L
Ne Zha
2,713
1,224
0
490
4,395
1,135
0
2,481
1,720
0
18,198
W
Chang'e
K1CAN-WH0
Chang'e
2,355
197
400
1,687
3,073
665
0
579
2,494
17,552
0
L
Artio
1,133
117
160
1,827
4,312
2,180
0
1,346
2,898
7,075
0
L
Izanami
N1XXXON
Izanami
1,252
1,185
0
1,405
3,249
686
260
448
2,801
0
29,482
W
King Arthur
OscarLRDA
King Arthur
1,179
261
0
1,075
3,363
1,010
0
0
3,363
0
29,720
L
King Arthur
morhunt88
King Arthur
1,148
334
0
1,250
2,708
739
0
0
2,708
0
9,080
W
Medusa
timoLRDA
Medusa
1,795
528
0
490
2,799
602
0
335
2,464
0
24,056
W
Fafnir
xKayuga-
Fafnir
1,736
511
0
475
3,439
3,122
0
1,312
2,127
10,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,802
Gold Earned
18,412
208
Minions Killed
144
0
Camps Cleared
0
645,777
Distance Traveled
577,439
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,266
711
45
8
0
135,343
2
L
Merlin
4,001
667
37
6
0
121,805
0
L
Ne Zha
3,844
641
38
6
0
147,373
2
W
Chang'e
3,780
630
41
7
0
128,956
0
L
Artio
3,535
589
8
1
0
134,288
1
L
Izanami
3,945
658
45
8
0
108,694
0
W
King Arthur
4,624
771
63
11
0
131,909
0
L
King Arthur
3,087
515
16
3
0
65,279
0
W
Medusa
3,634
606
47
8
0
127,131
0
W
Fafnir
3,498
583
12
2
0
122,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role