Player Matchup

Izanami
Izanami
Gold IV
Eopas
Izanami
Gold IV
Level 255
God Stats
5W - 11L
1,432 SR
Queue Stats
205W - 208L
1,409 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
LadyLunatix
Ne Zha
Platinum V
Level 243
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 122L
1,818 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Wydupczasty
Cu Chulainn
Gold II
Level 157
God Stats
3W - 5L
1,428 SR
Queue Stats
375W - 367L
1,599 MMR
Solo
Geb
Geb
Gold II
ZakkMontana
Geb
Gold II
Level 163
God Stats
4W - 10L
1,365 SR
Queue Stats
158W - 155L
1,622 MMR
Solo
Thoth
Thoth
Gold III
inykapo9
Thoth
Gold III
Level 141
God Stats
1W - 1L
1,858 SR
Queue Stats
24W - 19L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 192
1,517 SR
1,615 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,547 SR
1,562 MMR
Chernobog
Chernobog
Gold V
Givemegun
Chernobog
Gold V
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,463 MMR
Party 2
Loki
Loki
Silver II
Rhidzla
Loki
Silver II
Level 63
God Stats
10W - 6L
1,736 SR
Queue Stats
20W - 11L
1,619 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
TunerageBOSS
Kuzenbo
Gold III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,585 MMR
Solo
Zeus
Zeus
Gold I
littlemain
Zeus
Gold I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,550 MMR
Party 2
Surtr
Surtr
Gold II
xXGForceXx
Surtr
Gold II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 115L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eopas
Izanami
14
1 / 6 / 0
8,166
510
6,575
11,808
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
1 / 7 / 1
7,957
497
5,633
14,083
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Wydupczasty
Cu Chulainn
10
0 / 5 / 0
6,701
419
2,769
10,571
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 2
7,444
465
3,276
8,012
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
inykapo9
Thoth
13
0 / 7 / 1
7,558
472
2,289
8,918
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ao KuangMedusaSusanoThanatosFreya

VS

Bans
AthenaThorErlang ShenKing ArthurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Givemegun
Chernobog
17
4 / 1 / 5
10,395
650
9,471
11,418
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Loki
Rhidzla
Loki
18
4 / 0 / 4
11,698
731
7,750
10,956
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
TunerageBOSS
Kuzenbo
14
2 / 0 / 4
9,675
605
3,605
8,425
8,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

19
9 / 1 / 4
11,845
740
10,121
5,892
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
17
6 / 0 / 4
10,400
650
5,581
12,513
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
25
25
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eopas
Izanami
1
6
0
0.17
W
Chernobog
Givemegun
Chernobog
4
1
5
6.5
L
Ne Zha
1
7
1
0.21
W
Loki
Rhidzla
Loki
4
0
4
6
W
Kuzenbo
TunerageBOSS
Kuzenbo
2
0
4
4
L
Cu Chulainn
Wydupczasty
Cu Chulainn
0
5
0
0
L
0
0
2
1
L
Thoth
inykapo9
Thoth
0
7
1
0.07
W
9
1
4
11
W
Surtr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
36,528
53,392
Taken
49,204
19,809
Mitigated
24,745
9,536
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eopas
Izanami
6,575
3,530
0
3,129
11,808
3,038
1,412
842
10,966
0
66,703
W
Chernobog
Givemegun
Chernobog
9,471
6,883
0
6,425
11,418
4,262
5,860
1,388
10,030
0
79,475
L
Ne Zha
5,633
629
0
1,687
14,083
4,726
0
4,115
9,712
0
48,642
W
Loki
Rhidzla
Loki
7,750
1,194
0
3,044
10,956
3,927
721
360
10,596
0
96,102
W
Kuzenbo
TunerageBOSS
Kuzenbo
3,605
969
0
2,893
8,425
8,851
953
1,636
6,789
29,836
2,915
L
Cu Chulainn
Wydupczasty
Cu Chulainn
2,769
457
0
1,835
10,571
4,792
0
796
9,735
4,677
35,061
L
3,276
338
0
2,442
8,012
5,174
0
1,864
6,091
26,769
0
L
Thoth
inykapo9
Thoth
2,289
0
0
443
8,918
2,079
0
5,969
2,580
52,565
0
W
10,121
1,528
0
683
5,892
1,722
774
2,220
3,672
87,006
0
W
Surtr
5,581
2,262
0
2,031
12,513
5,983
5,106
1,034
11,479
4,351
76,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
54,013
422
Minions Killed
629
0
Camps Cleared
0
1,415,093
Distance Traveled
1,719,252
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,166
510
139
9
0
255,760
2
W
Chernobog
10,395
650
153
10
0
312,841
2
L
Ne Zha
7,957
497
77
5
0
334,642
4
W
Loki
11,698
731
142
9
0
329,158
4
W
Kuzenbo
9,675
605
44
3
0
328,580
4
L
Cu Chulainn
6,701
419
70
4
0
214,176
0
L
Geb
7,444
465
30
2
0
326,693
3
L
Thoth
7,558
472
106
7
0
283,822
2
W
Zeus
11,845
740
169
11
0
339,304
1
W
Surtr
10,400
650
121
8
0
409,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role