Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dice_king28
Mercury
Level 148
God Stats
25W - 23L
1,552 SR
Queue Stats
200W - 193L
1,541 Elo+
Solo
Anubis
Anubis
Duck8153
Anubis
Level 84
God Stats
5W - 4L
1,495 SR
Queue Stats
267W - 271L
1,525 Elo+
Solo
Cthulhu
Cthulhu
WarsMelody
Cthulhu
Level 128
God Stats
68W - 44L
1,640 SR
Queue Stats
145W - 118L
1,626 Elo+
Solo
Danzaburou
Danzaburou
koda21
Danzaburou
Level 139
God Stats
6W - 4L
1,730 SR
Queue Stats
129W - 107L
1,492 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,537 Elo+

VS

Team Averages
Level 148
1,524 SR
1,586 Elo+
Ao Kuang
Ao Kuang
Agguss
Ao Kuang
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 46L
1,921 Elo+
Solo
Cernunnos
Cernunnos
FeralVtech
Cernunnos
Level 159
God Stats
0W - 2L
1,401 SR
Queue Stats
102W - 121L
1,479 Elo+
Solo
Vulcan
Vulcan
FuttyClam
Vulcan
Level 153
God Stats
0W - 3L
1,537 SR
Queue Stats
189W - 196L
1,477 Elo+
Solo
Odin
Odin
OGiPOPPIE
Odin
Level 156
God Stats
186W - 159L
1,601 SR
Queue Stats
255W - 223L
1,570 Elo+
Solo
Cthulhu
Cthulhu
RelentlessHAV0K
Cthulhu
Level 154
God Stats
4W - 5L
1,579 SR
Queue Stats
109W - 101L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,770
628
93
4,137
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
Dice_king28
Mercury
8
5 / 0 / 1
4,793
799
3,293
3,997
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Duck8153
Anubis
7
1 / 3 / 0
4,043
674
2,744
3,975
1,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
WarsMelody
Cthulhu
8
2 / 0 / 1
4,557
760
2,952
4,316
1,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
koda21
Danzaburou
7
0 / 0 / 2
4,005
668
732
2,184
502
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agguss
Ao Kuang
6
2 / 4 / 1
3,802
634
2,076
4,840
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FeralVtech
Cernunnos
9
0 / 0 / 0
4,042
674
1,202
3,011
774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
FuttyClam
Vulcan
7
1 / 1 / 1
3,952
659
2,506
2,975
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
1
0 / 0 / 0
2,652
442
0
0
0
5
0 / 3 / 0
3,421
570
2,715
6,151
2,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
8
Kills
3
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Ao Kuang
Agguss
Ao Kuang
2
4
1
0.63
W
Mercury
Dice_king28
Mercury
5
0
1
5.5
W
Anubis
Duck8153
Anubis
1
3
0
0.33
L
Cernunnos
FeralVtech
Cernunnos
0
0
0
0
L
Vulcan
FuttyClam
Vulcan
1
1
1
1.5
L
Odin
0
0
0
0
L
0
3
0
0
W
Cthulhu
WarsMelody
Cthulhu
2
0
1
2.5
W
Danzaburou
koda21
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
8,499
18,609
Taken
16,977
5,807
Mitigated
4,687
6,101
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
93
0
0
1,000
4,137
1,178
0
0
4,137
0
23,116
L
Ao Kuang
Agguss
Ao Kuang
2,076
1,029
0
1,044
4,840
1,016
0
1,165
3,675
8,937
4,327
W
Mercury
Dice_king28
Mercury
3,293
2,125
0
711
3,997
1,152
0
1,899
2,027
0
21,784
W
Anubis
Duck8153
Anubis
2,744
136
0
858
3,975
1,414
0
2,643
1,209
19,718
693
L
Cernunnos
FeralVtech
Cernunnos
1,202
938
0
1,281
3,011
774
0
0
3,011
0
27,721
L
Vulcan
FuttyClam
Vulcan
2,506
47
0
750
2,975
624
0
1,484
1,491
16,948
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
2,715
588
0
1,584
6,151
2,273
0
2,952
3,199
15,714
0
W
Cthulhu
WarsMelody
Cthulhu
2,952
632
0
1,940
4,316
1,561
0
2,300
2,016
23,391
0
W
Danzaburou
koda21
Danzaburou
732
215
0
1,592
2,184
502
0
72
2,109
0
17,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
17,869
196
Minions Killed
149
0
Camps Cleared
0
655,407
Distance Traveled
485,943
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,770
628
29
5
0
121,970
0
L
Ao Kuang
3,802
634
27
5
0
128,712
0
W
Mercury
4,793
799
49
8
0
161,056
0
W
Anubis
4,043
674
33
6
0
113,101
0
L
Cernunnos
4,042
674
56
9
0
122,707
0
L
Vulcan
3,952
659
40
7
0
122,476
0
L
Odin
2,652
442
0
0
0
1,028
0
L
Cthulhu
3,421
570
26
4
0
111,020
0
W
Cthulhu
4,557
760
47
8
0
139,469
4
W
Danzaburou
4,005
668
38
6
0
119,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role