Player Matchup

Izanami
Izanami
Muameka
Izanami
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
128W - 69L
1,622 Elo+
Solo
Sol
Sol
Sashii
Sol
Level 163
God Stats
8W - 7L
1,464 SR
Queue Stats
472W - 471L
1,517 Elo+
Solo
Ares
Ares
Vastleaf31
Ares
Level 139
God Stats
8W - 5L
1,693 SR
Queue Stats
535W - 550L
1,515 Elo+
Solo
Thoth
Thoth
betiux15
Thoth
Level 154
God Stats
15W - 11L
1,563 SR
Queue Stats
357W - 378L
1,490 Elo+
Solo
Nemesis
Nemesis
mortal_robot997
Nemesis
Level 141
God Stats
0W - 3L
1,597 SR
Queue Stats
243W - 240L
1,551 Elo+
Solo
Team Averages
Level 144
1,606 SR
1,539 Elo+

VS

Team Averages
Level 127
1,545 SR
1,552 Elo+
Geb
Geb
AngelOfCourage
Geb
Level 128
God Stats
1W - 0L
1,532 SR
Queue Stats
45W - 45L
1,502 Elo+
Party 1
Neith
Neith
F0xyKn0xy
Neith
Level 140
God Stats
4W - 1L
1,464 SR
Queue Stats
144W - 127L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ner0K5
Morgan Le Fay
Level 140
God Stats
5W - 1L
1,690 SR
Queue Stats
212W - 154L
1,574 Elo+
Solo
Discordia
Discordia
NoirJosh
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,541 Elo+
Solo
Nike
Nike
Ranosity
Nike
Level 146
God Stats
7W - 3L
1,540 SR
Queue Stats
472W - 429L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Muameka
Izanami
13
2 / 4 / 4
7,852
872
5,285
7,031
2,543
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sol
Sashii
Sol
14
2 / 5 / 6
7,920
880
9,534
8,602
2,697
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 6 / 4
7,701
856
2,147
13,072
13,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
betiux15
Thoth
12
1 / 4 / 7
7,470
830
9,017
6,405
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
8,020
891
6,362
10,985
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
8,771
975
4,794
10,843
8,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
F0xyKn0xy
Neith
16
5 / 1 / 15
9,711
1,079
9,730
8,068
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Ner0K5
Morgan Le Fay
15
6 / 3 / 12
9,094
1,010
9,714
7,453
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
NoirJosh
Discordia
13
1 / 2 / 13
8,097
900
8,184
4,889
1,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
8 / 4 / 8
9,297
1,033
11,066
12,562
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
9
Kills
22
22
Deaths
14
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Neith
F0xyKn0xy
Neith
5
1
15
12.5
L
Izanami
Muameka
Izanami
2
4
4
1
W
Morgan Le Fay
Ner0K5
Morgan Le Fay
6
3
12
4
W
Discordia
NoirJosh
Discordia
1
2
13
3.75
W
Nike
8
4
8
3
L
Sol
Sashii
Sol
2
5
6
1
L
1
6
4
0.5
L
Thoth
betiux15
Thoth
1
4
7
1.13
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
43,488
46,095
Taken
43,815
26,574
Mitigated
29,222
10,191
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,794
135
2,786
1,766
10,843
8,937
512
6,324
4,074
7,685
194
W
Neith
F0xyKn0xy
Neith
9,730
2,480
392
2,263
8,068
3,704
3,941
4,360
3,293
0
37,420
L
Izanami
Muameka
Izanami
5,285
2,339
650
1,051
7,031
2,543
433
4,189
2,673
0
15,254
W
Morgan Le Fay
Ner0K5
Morgan Le Fay
9,714
497
0
1,444
7,453
3,369
955
3,520
3,656
19,120
0
W
Discordia
NoirJosh
Discordia
8,184
102
789
1,498
4,889
1,483
1,178
1,235
3,277
19,256
81
W
Nike
11,066
592
0
1,750
12,562
11,729
275
4,102
8,098
852
15,844
L
Sol
Sashii
Sol
9,534
1,641
0
1,848
8,602
2,697
816
4,346
4,147
23,326
0
L
2,147
37
625
1,865
13,072
13,642
263
5,585
7,239
3,513
0
L
Thoth
betiux15
Thoth
9,017
0
0
680
6,405
1,966
0
3,594
2,698
14,371
0
L
6,362
521
420
3,052
10,985
5,726
0
5,710
5,040
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
44,970
97
Minions Killed
112
0
Camps Cleared
0
817,011
Distance Traveled
876,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,771
975
7
1
0
161,865
3
W
Neith
9,711
1,079
65
7
0
164,028
0
L
Izanami
7,852
872
35
4
0
165,237
0
W
Morgan Le Fay
9,094
1,010
15
2
0
174,830
0
W
Discordia
8,097
900
20
2
0
171,424
0
W
Nike
9,297
1,033
5
1
0
203,959
0
L
Sol
7,920
880
27
3
0
155,826
0
L
Ares
7,701
856
2
0
0
167,278
0
L
Thoth
7,470
830
17
2
0
144,749
0
L
Nemesis
8,020
891
16
2
0
183,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role