Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AresPares53
Ares
Level 64
God Stats
18W - 17L
1,492 SR
Queue Stats
218W - 210L
1,472 Elo+
Solo
Janus
Janus
ChildOgenius
Janus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 31L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ilian325
Ah Muzen Cab
Level 176
God Stats
2W - 4L
1,391 SR
Queue Stats
93W - 78L
1,541 Elo+
Solo
Team Averages
Level 137
1,477 SR
1,506 Elo+

VS

Team Averages
Level 118
1,482 SR
1,556 Elo+
Susano
Susano
IRagsta
Susano
Level 115
God Stats
1W - 3L
1,189 SR
Queue Stats
56W - 37L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
Level 66
God Stats
14W - 10L
1,681 SR
Queue Stats
107W - 86L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Promithios
Cthulhu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 207L
1,549 Elo+
Solo
Apollo
Apollo
RREENNDD
Apollo
Level 125
God Stats
7W - 12L
1,544 SR
Queue Stats
414W - 380L
1,499 Elo+
Solo
Scylla
Scylla
xpablox1234
Scylla
Level 128
God Stats
1W - 3L
1,495 SR
Queue Stats
141W - 133L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 5
6,142
614
7,301
8,657
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
 
Jormungandr
11
0 / 3 / 2
5,964
596
5,431
9,916
6,582
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
4 / 2 / 3
6,303
630
4,013
6,820
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 0
6,520
652
3,615
5,961
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ilian325
Ah Muzen Cab
10
2 / 2 / 5
5,801
580
5,143
6,503
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IRagsta
Susano
9
1 / 4 / 1
5,018
502
3,454
9,128
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
KatzAtTheMotel
Cu Chulainn
11
2 / 1 / 2
6,188
619
8,386
10,459
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Promithios
Cthulhu
9
1 / 4 / 3
5,166
517
5,862
10,026
5,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
RREENNDD
Apollo
8
3 / 4 / 1
5,104
510
3,973
6,982
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
1 / 1 / 0
5,494
549
3,741
4,169
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
8
8
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
5
6.5
W
Jormungandr
 
Jormungandr
0
3
2
0.33
W
4
2
3
2.75
W
3
1
0
3
L
Susano
IRagsta
Susano
1
4
1
0.38
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
2
1
2
3
L
Cthulhu
Promithios
Cthulhu
1
4
3
0.63
L
Apollo
RREENNDD
Apollo
3
4
1
0.88
W
Ah Muzen Cab
ilian325
Ah Muzen Cab
2
2
5
2.25
L
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
25,416
37,857
Taken
40,764
18,666
Mitigated
16,393
11,063
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,301
3,523
0
4,384
8,657
3,030
0
2,053
6,604
0
38,291
W
Jormungandr
 
Jormungandr
5,431
1,732
0
2,936
9,916
6,582
0
210
9,706
36,689
2,525
W
4,013
966
0
1,650
6,820
4,721
0
2,344
4,476
19,092
0
W
3,615
520
0
743
5,961
1,905
0
3,056
2,905
46,072
0
L
Susano
IRagsta
Susano
3,454
714
0
3,178
9,128
2,411
0
1,039
8,003
0
35,460
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
8,386
2,300
0
2,944
10,459
5,468
0
4,749
5,710
1,016
46,472
L
Cthulhu
Promithios
Cthulhu
5,862
401
0
3,395
10,026
5,407
0
1,674
8,352
29,189
0
L
Apollo
RREENNDD
Apollo
3,973
2,406
0
1,351
6,982
2,099
0
2,311
4,671
0
20,884
W
Ah Muzen Cab
ilian325
Ah Muzen Cab
5,143
1,964
0
1,350
6,503
2,428
334
2,150
4,353
0
41,154
L
Scylla
3,741
575
0
860
4,169
1,008
0
2,598
1,319
33,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
26,970
337
Minions Killed
290
0
Camps Cleared
0
1,032,620
Distance Traveled
1,038,142
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,142
614
58
6
0
238,328
1
W
Jormungandr
5,964
596
76
8
0
191,129
2
W
Ares
6,303
630
32
3
0
205,830
2
W
Janus
6,520
652
101
10
0
221,738
1
L
Susano
5,018
502
54
5
0
239,299
0
L
Cu Chulainn
6,188
619
90
9
0
214,369
2
L
Cthulhu
5,166
517
36
4
0
218,758
3
L
Apollo
5,104
510
40
4
0
171,853
0
W
Ah Muzen Cab
5,801
580
70
7
0
175,595
0
L
Scylla
5,494
549
70
7
0
193,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role