Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ax2u
Anhur
Level 197
God Stats
44W - 35L
1,611 SR
Queue Stats
344W - 311L
1,567 Elo+
Solo
Poseidon
Poseidon
BT_weit
Poseidon
Level 108
God Stats
3W - 9L
1,400 SR
Queue Stats
161W - 168L
1,486 Elo+
Solo
Maui
Maui
Carlosph17
Maui
Level 68
God Stats
1W - 1L
1,743 SR
Queue Stats
71W - 78L
1,445 Elo+
Solo
Thanatos
Thanatos
xBFDK4SIMx
Thanatos
Level 109
God Stats
4W - 8L
1,503 SR
Queue Stats
102W - 111L
1,473 Elo+
Solo
Team Averages
Level 128
1,552 SR
1,494 Elo+

VS

Team Averages
Level 114
1,571 SR
1,479 Elo+
Neith
Neith
Grabwurm
Neith
Level 125
God Stats
28W - 23L
1,612 SR
Queue Stats
471W - 464L
1,497 Elo+
Solo
Surtr
Surtr
Leox_Cor
Surtr
Level 147
God Stats
353W - 300L
1,510 SR
Queue Stats
556W - 503L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Sir-Gormley885
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,439 Elo+
Solo
Nemesis
Nemesis
Yerale__
Nemesis
Level 104
God Stats
12W - 10L
1,520 SR
Queue Stats
265W - 243L
1,526 Elo+
Solo
Sol
Sol
dimkagidi
Sol
Level 68
God Stats
6W - 5L
1,714 SR
Queue Stats
74W - 68L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
5,643
564
3,603
8,184
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Ax2u
Anhur
11
5 / 2 / 0
6,427
643
7,360
6,700
2,298
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
BT_weit
Poseidon
10
0 / 3 / 0
4,947
495
3,996
4,931
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 4
5,515
552
1,984
7,223
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
xBFDK4SIMx
Thanatos
7
1 / 2 / 0
4,516
452
1,223
6,831
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grabwurm
Neith
12
5 / 0 / 0
6,838
684
5,882
7,339
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Leox_Cor
Surtr
11
0 / 0 / 0
6,316
632
5,688
8,232
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
2 / 1 / 2
5,788
579
4,165
7,790
5,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Yerale__
Nemesis
9
1 / 2 / 1
5,415
542
1,772
6,381
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 3
5,401
540
5,621
5,795
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
9
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Anhur
Ax2u
Anhur
5
2
0
2.5
L
Poseidon
BT_weit
Poseidon
0
3
0
0
L
0
2
4
1
W
Neith
Grabwurm
Neith
5
0
0
5
W
Surtr
Leox_Cor
Surtr
0
0
0
0
W
2
1
2
3
W
Nemesis
Yerale__
Nemesis
1
2
1
0.75
W
1
3
3
0.83
L
Thanatos
xBFDK4SIMx
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
23,128
33,869
Taken
35,537
16,183
Mitigated
14,929
9,880
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,603
346
0
2,928
8,184
6,198
0
399
6,988
35,025
4,584
L
Anhur
Ax2u
Anhur
7,360
4,454
0
2,238
6,700
2,298
350
4,169
2,531
0
51,372
L
Poseidon
BT_weit
Poseidon
3,996
119
0
750
4,931
913
0
0
4,931
35,709
459
L
1,984
437
0
1,097
7,223
4,707
0
5,452
1,771
10,861
0
W
Neith
Grabwurm
Neith
5,882
1,095
0
2,859
7,339
2,349
455
3,868
3,471
0
45,924
W
Surtr
Leox_Cor
Surtr
5,688
1,745
0
4,286
8,232
4,316
0
2,515
5,256
846
48,691
W
4,165
1,880
0
2,922
7,790
5,684
0
1,397
6,393
17,529
0
W
Nemesis
Yerale__
Nemesis
1,772
382
0
1,678
6,381
1,657
0
341
6,040
0
37,741
W
5,621
2,828
0
2,022
5,795
923
0
364
5,431
33,996
2,788
L
Thanatos
xBFDK4SIMx
Thanatos
1,223
238
0
2,867
6,831
2,067
0
125
6,706
0
19,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
29,758
306
Minions Killed
321
0
Camps Cleared
0
1,036,059
Distance Traveled
1,093,513
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,643
564
102
10
0
203,044
0
L
Anhur
6,427
643
101
10
0
187,526
0
L
Poseidon
4,947
495
50
5
0
213,797
0
L
Maui
5,515
552
17
2
0
228,044
1
W
Neith
6,838
684
80
8
0
201,091
4
W
Surtr
6,316
632
95
10
0
214,787
0
W
Kuzenbo
5,788
579
19
2
0
224,791
0
W
Nemesis
5,415
542
63
6
0
248,970
2
W
Sol
5,401
540
64
6
0
203,874
0
L
Thanatos
4,516
452
36
4
0
203,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role