Player Matchup

King Arthur
King Arthur
BlakesLiteralKid
King Arthur
Level 108
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 7L
1,380 Elo+
Solo
Loki
Loki
Eastside92
Loki
Level 107
God Stats
14W - 13L
1,578 SR
Queue Stats
211W - 200L
1,482 Elo+
Solo
Surtr
Surtr
Sacatera
Surtr
Level 86
God Stats
50W - 42L
1,546 SR
Queue Stats
194W - 195L
1,496 Elo+
Solo
Skadi
Skadi
nagato13042t
Skadi
Level 79
God Stats
2W - 1L
1,638 SR
Queue Stats
63W - 74L
1,452 Elo+
Solo
Hel
Hel
xItsRangerRick
Hel
Level 155
God Stats
3W - 1L
1,920 SR
Queue Stats
176W - 150L
1,620 Elo+
Solo
Team Averages
Level 107
1,697 SR
1,486 Elo+

VS

Team Averages
Level 129
1,601 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
SupaFlyGuyXZ
Tsukuyomi
Level 145
God Stats
35W - 26L
1,595 SR
Queue Stats
507W - 475L
1,491 Elo+
Solo
Vamana
Vamana
WOOOOOOOOOOCK
Vamana
Level 137
God Stats
2W - 1L
1,618 SR
Queue Stats
49W - 37L
1,591 Elo+
Solo
Charon
Charon
XxVirulaxX
Charon
Level 156
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Anubis
Anubis
ZerketGT
Anubis
Level 65
God Stats
19W - 14L
1,528 SR
Queue Stats
144W - 131L
1,411 Elo+
Solo
Nu Wa
Nu Wa
bingolingo878
Nu Wa
Level 144
God Stats
5W - 3L
1,732 SR
Queue Stats
154W - 153L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlakesLiteralKid
King Arthur
14
4 / 2 / 1
8,397
600
9,372
12,819
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 4 / 0
7,511
537
4,005
10,940
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Sacatera
Surtr
10
0 / 3 / 0
5,869
419
4,914
10,910
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
6,243
446
4,362
8,472
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 5 / 2
7,525
538
4,094
10,728
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SupaFlyGuyXZ
Tsukuyomi
13
3 / 0 / 4
7,280
520
7,094
6,174
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
7,355
525
6,050
12,596
10,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
XxVirulaxX
Charon
13
2 / 0 / 7
7,758
554
6,063
11,124
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ZerketGT
Anubis
14
8 / 2 / 3
8,258
590
7,816
7,492
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 4
8,737
624
11,302
5,673
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
18
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlakesLiteralKid
King Arthur
4
2
1
2.25
L
3
4
0
0.75
L
Surtr
Sacatera
Surtr
0
3
0
0
W
Tsukuyomi
SupaFlyGuyXZ
Tsukuyomi
3
0
4
5
W
0
4
2
0.25
W
Charon
XxVirulaxX
Charon
2
0
7
5.5
W
Anubis
ZerketGT
Anubis
8
2
3
4.75
W
5
1
4
7
L
0
4
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
38,325
53,869
Taken
43,059
23,889
Mitigated
25,043
10,395
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlakesLiteralKid
King Arthur
9,372
665
0
2,363
12,819
8,653
56
3,787
9,032
528
59,008
L
4,005
433
0
855
10,940
3,441
0
3,615
7,325
0
68,790
L
Surtr
Sacatera
Surtr
4,914
1,386
0
1,685
10,910
7,591
0
4,598
6,312
544
29,875
W
Tsukuyomi
SupaFlyGuyXZ
Tsukuyomi
7,094
837
0
1,752
6,174
2,156
427
130
6,044
0
62,869
W
6,050
2,737
0
1,552
12,596
10,984
0
0
12,596
0
52,968
W
Charon
XxVirulaxX
Charon
6,063
575
2,381
4,854
11,124
7,281
234
1,360
9,644
26,360
1,489
W
Anubis
ZerketGT
Anubis
7,816
280
0
2,441
7,492
3,305
0
639
6,797
51,055
3,089
W
11,302
3,807
0
2,220
5,673
1,317
0
1,771
3,670
69,663
413
L
4,362
837
0
1,533
8,472
1,812
0
4,646
3,826
0
43,518
L
4,094
149
379
3,580
10,728
2,392
0
8,138
2,590
56,556
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
39,388
468
Minions Killed
447
0
Camps Cleared
0
1,337,687
Distance Traveled
1,399,271
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,397
600
110
8
0
263,095
0
L
Loki
7,511
537
105
8
0
330,260
5
L
Surtr
5,869
419
49
4
0
238,741
2
W
Tsukuyomi
7,280
520
109
8
0
320,350
3
W
Vamana
7,355
525
106
8
0
237,396
2
W
Charon
7,758
554
29
2
0
287,372
1
W
Anubis
8,258
590
93
7
0
281,201
0
W
Nu Wa
8,737
624
110
8
0
272,952
2
L
Skadi
6,243
446
72
5
0
229,918
0
L
Hel
7,525
538
132
9
0
275,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role