Player Matchup

Ganesha
Ganesha
Babykdh22
Ganesha
Level 102
God Stats
3W - 1L
1,765 SR
Queue Stats
32W - 38L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
MrsMalevolent
Nu Wa
Level 118
God Stats
261W - 206L
1,537 SR
Queue Stats
987W - 996L
1,362 Elo+
Solo
Charybdis
Charybdis
TheSleepyWalrus
Charybdis
Level 123
God Stats
6W - 0L
1,806 SR
Queue Stats
67W - 56L
1,766 Elo+
Party 1
Team Averages
Level 114
1,703 SR
1,518 Elo+

VS

Team Averages
Level 122
1,576 SR
1,447 Elo+
Bacchus
Bacchus
CORAJE666
Bacchus
Level 154
God Stats
8W - 12L
1,531 SR
Queue Stats
637W - 607L
1,521 Elo+
Solo
Bakasura
Bakasura
ChAnDoG865
Bakasura
Level 132
God Stats
6W - 4L
1,660 SR
Queue Stats
286W - 315L
1,350 Elo+
Solo
Kukulkan
Kukulkan
kiddmath
Kukulkan
Level 80
God Stats
51W - 48L
1,538 SR
Queue Stats
136W - 141L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Babykdh22
Ganesha
13
0 / 2 / 0
6,845
685
1,659
8,238
4,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 1 / 1
7,306
731
6,314
2,503
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
TheSleepyWalrus
Charybdis
13
1 / 3 / 0
7,650
765
7,238
4,805
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CORAJE666
Bacchus
13
3 / 0 / 3
8,040
804
3,954
7,703
7,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ChAnDoG865
Bakasura
14
2 / 0 / 4
8,258
826
3,205
8,584
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kukulkan
kiddmath
Kukulkan
14
1 / 1 / 3
8,492
849
3,898
4,332
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Babykdh22
Ganesha
0
2
0
0
L
Bacchus
CORAJE666
Bacchus
3
0
3
4.5
L
Bakasura
ChAnDoG865
Bakasura
2
0
4
4
W
0
1
1
0.5
W
Charybdis
TheSleepyWalrus
Charybdis
1
3
0
0.33
L
Kukulkan
kiddmath
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
11,057
15,546
Taken
20,619
6,361
Mitigated
12,842
2,968
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Babykdh22
Ganesha
1,659
390
0
1,564
8,238
4,404
93
3,075
4,160
10,503
0
L
Bacchus
CORAJE666
Bacchus
3,954
315
0
1,291
7,703
7,748
250
2,762
4,941
11,888
1,108
L
Bakasura
ChAnDoG865
Bakasura
3,205
1,860
0
3,260
8,584
3,742
342
3,040
5,544
0
20,793
W
6,314
2,668
0
19
2,503
621
152
1,213
934
23,684
596
W
Charybdis
TheSleepyWalrus
Charybdis
7,238
3,610
0
1,385
4,805
1,336
587
1,715
2,598
0
31,423
L
Kukulkan
kiddmath
Kukulkan
3,898
364
0
125
4,332
1,352
360
2,147
2,185
36,655
2,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
24,790
116
Minions Killed
171
0
Camps Cleared
0
560,407
Distance Traveled
533,068
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,845
685
0
0
0
196,297
1
L
Bacchus
8,040
804
23
2
0
183,860
0
L
Bakasura
8,258
826
65
7
0
199,186
3
W
Nu Wa
7,306
731
51
5
0
182,946
5
W
Charybdis
7,650
765
65
7
0
181,164
1
L
Kukulkan
8,492
849
83
8
0
150,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role