Player Matchup

Charon
Charon
Icycookies
Charon
Level 159
God Stats
0W - 2L
1,274 SR
Queue Stats
158W - 174L
1,565 Elo+
Solo
Freya
Freya
KingWhiteBoyDa1
Freya
Level 143
God Stats
2W - 8L
1,436 SR
Queue Stats
210W - 194L
1,518 Elo+
Solo
Zeus
Zeus
ONG_Wh1tEPepeR
Zeus
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 19L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
carlossuarezn92
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo
Cupid
Cupid
iNViS MARIOUS
Cupid
Level 206
God Stats
2W - 2L
1,383 SR
Queue Stats
391W - 346L
1,462 Elo+
Solo
Team Averages
Level 123
1,371 SR
1,502 Elo+

VS

Team Averages
Level 127
1,505 SR
1,530 Elo+
Freya
Freya
Aint Judas
Freya
Level 156
God Stats
2W - 2L
1,741 SR
Queue Stats
244W - 246L
1,565 Elo+
Solo
Shiva
Shiva
Heraion92
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,523 Elo+
Solo
Nike
Nike
MikeDre7
Nike
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
137W - 105L
1,555 Elo+
Solo
Cupid
Cupid
ThunderGoat
Cupid
Level 68
God Stats
1W - 1L
1,314 SR
Queue Stats
70W - 57L
1,482 Elo+
Solo
Maui
Maui
Warlordice
Maui
Level 107
God Stats
10W - 9L
1,470 SR
Queue Stats
269W - 253L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Icycookies
Charon
12
1 / 1 / 2
6,720
747
4,454
5,042
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 1
7,739
860
6,412
8,205
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
6,011
668
3,586
4,601
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
6
0 / 1 / 0
5,418
602
202
1,389
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 2
7,457
829
5,048
5,443
2,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
5 / 2 / 5
9,210
1,023
6,585
8,465
3,254
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Heraion92
Shiva
12
0 / 3 / 10
7,592
844
3,758
9,269
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
13
1 / 2 / 11
8,075
897
2,898
8,812
5,718
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 6
9,105
1,012
3,584
4,536
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 9
9,675
1,075
6,098
9,346
6,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
12
12
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Freya
5
2
5
3.75
W
Shiva
Heraion92
Shiva
0
3
10
1.67
L
Charon
Icycookies
Charon
1
1
2
2
L
5
4
1
1.38
W
Nike
1
2
11
3.25
L
0
4
1
0.13
W
3
0
6
6
W
3
0
9
7.5
L
Ao Kuang
0
1
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
22,923
24,680
Taken
40,428
10,862
Mitigated
25,703
9,360
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
6,585
1,893
0
3,389
8,465
3,254
1,012
3,678
4,787
21,969
835
W
Shiva
Heraion92
Shiva
3,758
218
2,694
2,181
9,269
8,250
530
3,300
5,969
0
8,427
L
Charon
Icycookies
Charon
4,454
266
399
1,078
5,042
3,743
0
1,631
3,241
11,523
0
L
6,412
1,901
200
1,192
8,205
2,911
0
5,673
2,459
12,673
652
W
Nike
2,898
93
1,271
2,003
8,812
5,718
954
2,371
6,441
0
12,038
L
3,586
315
103
382
4,601
1,400
0
2,412
2,044
8,655
132
W
3,584
1,257
1,392
1,590
4,536
2,015
3,973
1,796
2,740
0
19,127
W
6,098
484
1,832
5,352
9,346
6,466
349
3,116
6,230
11,479
0
L
Ao Kuang
202
75
0
188
1,389
539
0
720
669
313
0
L
5,048
1,666
4,164
1,654
5,443
2,269
0
2,247
3,112
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
43,657
69
Minions Killed
125
0
Camps Cleared
0
494,375
Distance Traveled
950,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,210
1,023
34
4
0
174,120
0
W
Shiva
7,592
844
15
2
0
188,214
0
L
Charon
6,720
747
5
1
0
112,734
0
L
Freya
7,739
860
20
2
0
135,934
0
W
Nike
8,075
897
17
2
0
187,032
0
L
Zeus
6,011
668
14
2
0
92,595
0
W
Cupid
9,105
1,012
41
5
0
178,641
0
W
Maui
9,675
1,075
18
2
0
222,771
0
L
Ao Kuang
5,418
602
0
0
0
28,596
0
L
Cupid
7,457
829
30
3
0
124,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role