Player Matchup

Cupid
Cupid
Gold V
Hailon18
Cupid
Gold V
Level 158
God Stats
1W - 2L
1,231 SR
Queue Stats
172W - 179L
1,246 MMR
Solo
Bacchus
Bacchus
Silver I
Mr_Storm4567
Bacchus
Silver I
Level 173
God Stats
24W - 19L
1,443 SR
Queue Stats
137W - 149L
1,276 MMR
Solo
Persephone
Persephone
Gold V
NoFun2BHad
Persephone
Gold V
Level 69
God Stats
4W - 5L
1,537 SR
Queue Stats
254W - 265L
1,278 MMR
Solo
Jormungandr
Jormungandr
Silver I
brief-mercy
Jormungandr
Silver I
Level 141
God Stats
255W - 226L
1,519 SR
Queue Stats
510W - 536L
1,285 MMR
Solo
Bakasura
Bakasura
Silver I
sondgoku
Bakasura
Silver I
Level 141
God Stats
6W - 1L
1,823 SR
Queue Stats
269W - 325L
1,300 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,511 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 180
1,596 SR
1,354 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
RealEsc0bar
Charybdis
Silver I
Level 157
God Stats
53W - 62L
1,471 SR
Queue Stats
323W - 346L
1,296 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Reset_Perriwo17
Tsukuyomi
Gold V
Level 281
God Stats
1W - 5L
1,609 SR
Queue Stats
190W - 205L
1,265 MMR
Solo
Atlas
Atlas
Silver IV
Yauhkk
Atlas
Silver IV
Level 92
God Stats
1W - 1L
1,900 SR
Queue Stats
7W - 14L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hailon18
Cupid
14
7 / 2 / 5
8,575
660
10,339
9,536
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mr_Storm4567
Bacchus
12
4 / 2 / 12
8,583
660
7,968
15,995
16,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
NoFun2BHad
Persephone
15
3 / 2 / 4
8,910
685
3,434
6,771
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
brief-mercy
Jormungandr
12
1 / 4 / 4
7,638
588
5,119
11,981
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
sondgoku
Bakasura
14
7 / 1 / 5
8,151
627
8,184
11,691
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
FreyaThanatosMedusaAres

VS

Bans
Cu ChulainnAo KuangJanusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 3 / 0
7,234
556
3,936
5,298
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
 
Achilles
13
4 / 2 / 0
6,783
522
3,304
10,143
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
RealEsc0bar
Charybdis
13
4 / 5 / 1
7,528
579
7,569
10,641
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Reset_Perriwo17
Tsukuyomi
12
0 / 5 / 4
6,410
493
5,056
12,020
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Yauhkk
Atlas
10
1 / 7 / 2
6,179
475
5,369
15,550
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
11
11
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
L
Achilles
 
Achilles
4
2
0
2
W
Cupid
Hailon18
Cupid
7
2
5
4.75
W
Bacchus
Mr_Storm4567
Bacchus
4
2
12
5
W
Persephone
NoFun2BHad
Persephone
3
2
4
2.5
L
Charybdis
RealEsc0bar
Charybdis
4
5
1
0.9
L
Tsukuyomi
Reset_Perriwo17
Tsukuyomi
0
5
4
0.4
L
Atlas
Yauhkk
Atlas
1
7
2
0.29
W
Jormungandr
brief-mercy
Jormungandr
1
4
4
0.75
W
Bakasura
sondgoku
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
25,234
55,974
Taken
53,652
33,596
Mitigated
24,282
19,431
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,936
1,274
0
569
5,298
1,799
0
1,748
3,130
54,701
1,342
L
Achilles
 
Achilles
3,304
146
0
2,682
10,143
8,844
0
3,628
6,275
0
30,308
W
Cupid
Hailon18
Cupid
10,339
6,326
346
4,579
9,536
3,233
2,363
1,452
8,084
0
65,425
W
Bacchus
Mr_Storm4567
Bacchus
7,968
1,230
2,446
3,731
15,995
16,995
0
2,199
13,761
25,685
3,050
W
Persephone
NoFun2BHad
Persephone
3,434
0
0
1,533
6,771
2,128
527
2,756
3,969
63,226
874
L
Charybdis
RealEsc0bar
Charybdis
7,569
3,480
0
4,303
10,641
3,007
0
2,380
8,026
0
48,523
L
Tsukuyomi
Reset_Perriwo17
Tsukuyomi
5,056
1,260
0
5,106
12,020
3,740
21
2,560
9,131
0
43,929
L
Atlas
Yauhkk
Atlas
5,369
2,087
103
3,350
15,550
6,892
0
5,239
10,034
26,176
556
W
Jormungandr
brief-mercy
Jormungandr
5,119
1,496
0
2,640
11,981
6,661
654
1,240
10,377
46,881
7,649
W
Bakasura
sondgoku
Bakasura
8,184
5,676
0
4,156
11,691
4,579
117
1,349
10,276
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
34,134
428
Minions Killed
353
0
Camps Cleared
0
1,346,387
Distance Traveled
1,186,967
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,234
556
107
8
0
218,221
2
L
Achilles
6,783
522
49
4
0
213,888
0
W
Cupid
8,575
660
112
9
0
249,452
2
W
Bacchus
8,583
660
23
2
0
265,114
4
W
Persephone
8,910
685
126
10
0
296,176
1
L
Charybdis
7,528
579
77
6
0
239,206
2
L
Tsukuyomi
6,410
493
91
7
0
275,137
0
L
Atlas
6,179
475
29
2
0
240,515
2
W
Jormungandr
7,638
588
88
7
0
235,305
1
W
Bakasura
8,151
627
79
6
0
300,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role