Player Matchup

Da Ji
Da Ji
AXL5757
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,359 Elo+
Party 1
Ix Chel
Ix Chel
Hover369rus
Ix Chel
Level 178
God Stats
15W - 13L
1,502 SR
Queue Stats
179W - 174L
1,498 Elo+
Solo
Mulan
Mulan
SonnoPiroca
Mulan
Level 4
God Stats
0W - 3L
1,301 SR
Queue Stats
1W - 5L
1,365 Elo+
Party 1
Izanami
Izanami
maripenes
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
ohGranzby
Cthulhu
Level 145
God Stats
30W - 36L
1,476 SR
Queue Stats
537W - 511L
1,461 Elo+
Solo
Team Averages
Level 74
1,456 SR
1,388 Elo+

VS

Team Averages
Level 116
1,541 SR
1,459 Elo+
Scylla
Scylla
BlackLune1
Scylla
Level 124
God Stats
9W - 9L
1,574 SR
Queue Stats
273W - 249L
1,543 Elo+
Solo
Geb
Geb
BlastedWings764
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,395 Elo+
Party 2
Chang'e
Chang'e
Campa_Killz
Chang'e
Level 109
God Stats
7W - 5L
1,633 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 2
Cupid
Cupid
Capt_Death_Fly
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 345L
1,495 Elo+
Solo
Arachne
Arachne
XxManBeArPiiGxX
Arachne
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AXL5757
Da Ji
11
0 / 2 / 2
5,658
514
4,210
10,199
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Hover369rus
Ix Chel
8
0 / 5 / 0
5,085
462
3,948
8,688
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 0
5,732
521
3,833
8,909
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
maripenes
Izanami
9
0 / 5 / 0
5,559
505
3,767
6,805
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ohGranzby
Cthulhu
10
4 / 1 / 0
6,404
582
9,297
7,028
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlackLune1
Scylla
11
3 / 2 / 1
6,739
613
7,669
7,509
1,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 6
6,661
606
6,356
7,673
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Campa_Killz
Chang'e
12
6 / 0 / 2
7,486
681
5,582
7,900
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 3
7,502
682
6,063
5,886
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 4
6,055
550
1,769
10,692
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AXL5757
Da Ji
0
2
2
0.5
W
Scylla
BlackLune1
Scylla
3
2
1
1.75
W
5
0
6
8
W
Chang'e
Campa_Killz
Chang'e
6
0
2
7
W
4
0
3
5.5
L
Ix Chel
Hover369rus
Ix Chel
0
5
0
0
L
0
5
0
0
W
0
2
4
1
L
Izanami
maripenes
Izanami
0
5
0
0
L
Cthulhu
ohGranzby
Cthulhu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
27,439
41,629
Taken
39,660
17,110
Mitigated
15,524
6,607
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AXL5757
Da Ji
4,210
319
0
1,549
10,199
3,663
0
3,593
6,606
0
44,225
W
Scylla
BlackLune1
Scylla
7,669
927
0
1,501
7,509
1,796
324
5,070
1,886
38,969
0
W
6,356
417
222
578
7,673
5,205
319
2,504
5,007
21,077
2,134
W
Chang'e
Campa_Killz
Chang'e
5,582
918
753
3,815
7,900
3,646
0
1,265
6,491
41,579
1,651
W
6,063
2,995
57
3,361
5,886
1,680
692
1,204
4,682
0
48,140
L
Ix Chel
Hover369rus
Ix Chel
3,948
616
534
2,282
8,688
3,334
0
4,391
4,297
24,453
0
L
3,833
546
0
1,076
8,909
3,487
0
4,472
4,437
0
37,315
W
1,769
1,141
0
5,701
10,692
3,197
0
1,692
8,860
0
47,991
L
Izanami
maripenes
Izanami
3,767
2,839
0
707
6,805
1,867
0
2,143
4,662
0
32,371
L
Cthulhu
ohGranzby
Cthulhu
9,297
809
67
392
7,028
4,759
0
4,645
2,383
32,085
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
34,443
321
Minions Killed
329
0
Camps Cleared
0
1,124,398
Distance Traveled
1,235,795
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,658
514
79
7
0
249,477
0
W
Scylla
6,739
613
67
6
0
255,016
0
W
Geb
6,661
606
23
2
0
252,854
0
W
Chang'e
7,486
681
72
7
0
228,011
1
W
Cupid
7,502
682
95
9
0
217,246
0
L
Ix Chel
5,085
462
34
3
0
216,780
0
L
Mulan
5,732
521
76
7
0
204,345
0
W
Arachne
6,055
550
72
7
0
282,668
0
L
Izanami
5,559
505
62
6
0
209,135
0
L
Cthulhu
6,404
582
70
6
0
244,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role