Player Matchup

Kukulkan
Kukulkan
Bout1000Bees
Kukulkan
Level 119
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 4L
1,722 Elo+
Party 1
Discordia
Discordia
DATRUGGA954
Discordia
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 109L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HippieDuezCarni
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 1
Chiron
Chiron
MoneyManLex
Chiron
Level 144
God Stats
2W - 2L
1,568 SR
Queue Stats
234W - 248L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
SlusheLord
Danzaburou
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 6L
1,292 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,482 Elo+

VS

Team Averages
Level 137
1,452 SR
1,506 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
N3kr0Ch1r0pt3r4
Freya
Level 88
God Stats
3W - 5L
1,276 SR
Queue Stats
113W - 111L
1,479 Elo+
Solo
Medusa
Medusa
Reqrent
Medusa
Level 76
God Stats
3W - 4L
1,426 SR
Queue Stats
212W - 205L
1,559 Elo+
Solo
Fenrir
Fenrir
Ruar
Fenrir
Level 158
God Stats
5W - 6L
1,543 SR
Queue Stats
843W - 835L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
iNViS MARIOUS
Baba Yaga
Level 206
God Stats
6W - 4L
1,518 SR
Queue Stats
391W - 346L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bout1000Bees
Kukulkan
11
0 / 6 / 5
6,919
769
4,112
7,344
2,622
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Discordia
DATRUGGA954
Discordia
14
2 / 5 / 2
7,681
853
4,419
9,603
8,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
HippieDuezCarni
Morgan Le Fay
12
2 / 9 / 3
7,551
839
1,812
10,590
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
1 / 5 / 2
6,688
743
4,270
7,770
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SlusheLord
Danzaburou
11
1 / 5 / 2
6,819
758
3,475
7,749
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 2 / 16
9,704
1,078
7,139
10,001
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
5 / 1 / 19
9,029
1,003
4,160
7,853
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Reqrent
Medusa
16
10 / 3 / 17
10,044
1,116
15,704
8,156
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Ruar
Fenrir
14
3 / 4 / 21
8,474
942
5,134
11,369
11,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
iNViS MARIOUS
Baba Yaga
14
3 / 1 / 22
8,696
966
9,095
4,977
2,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
6
Kills
30
30
Deaths
11
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
16
8.5
L
Kukulkan
Bout1000Bees
Kukulkan
0
6
5
0.42
L
Discordia
DATRUGGA954
Discordia
2
5
2
0.6
L
Morgan Le Fay
HippieDuezCarni
Morgan Le Fay
2
9
3
0.39
L
Chiron
1
5
2
0.4
W
5
1
19
14.5
W
Medusa
Reqrent
Medusa
10
3
17
6.17
W
Fenrir
Ruar
Fenrir
3
4
21
3.38
L
Danzaburou
SlusheLord
Danzaburou
1
5
2
0.4
W
Baba Yaga
iNViS MARIOUS
Baba Yaga
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
41,232
43,056
Taken
42,356
19,962
Mitigated
27,612
4,643
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,139
1,395
0
3,009
10,001
7,879
561
1,387
8,614
14,473
768
L
Kukulkan
Bout1000Bees
Kukulkan
4,112
139
0
884
7,344
2,622
0
3,234
3,918
18,749
84
L
Discordia
DATRUGGA954
Discordia
4,419
337
25
621
9,603
8,609
0
2,879
6,724
7,661
0
L
Morgan Le Fay
HippieDuezCarni
Morgan Le Fay
1,812
396
0
685
10,590
3,491
0
6,599
3,792
6,084
0
L
Chiron
4,270
985
245
936
7,770
2,611
0
3,947
3,786
0
12,748
W
4,160
1,188
930
2,521
7,853
3,033
1,509
2,255
5,598
14,406
460
W
Medusa
Reqrent
Medusa
15,704
5,749
648
588
8,156
3,516
3,052
2,270
5,886
0
34,027
W
Fenrir
Ruar
Fenrir
5,134
1,369
484
2,076
11,369
11,177
532
3,170
8,199
194
10,004
L
Danzaburou
SlusheLord
Danzaburou
3,475
1,257
236
1,011
7,749
2,629
0
2,953
4,623
0
9,525
W
Baba Yaga
iNViS MARIOUS
Baba Yaga
9,095
58
922
1,589
4,977
2,007
1,084
1,261
3,716
19,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
45,947
84
Minions Killed
113
0
Camps Cleared
0
749,869
Distance Traveled
949,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,704
1,078
20
2
0
197,039
0
L
Kukulkan
6,919
769
29
3
0
162,563
0
L
Discordia
7,681
853
10
1
0
149,516
0
L
Morgan Le Fay
7,551
839
16
2
0
143,966
0
L
Chiron
6,688
743
20
2
0
146,245
0
W
Freya
9,029
1,003
27
3
0
216,914
0
W
Medusa
10,044
1,116
34
4
0
187,625
0
W
Fenrir
8,474
942
6
1
0
173,573
0
L
Danzaburou
6,819
758
9
1
0
147,579
0
W
Baba Yaga
8,696
966
26
3
0
173,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role